Software:Freefall Racers
Freefall Racers | |
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Cover art on Xbox 360 Marketplace | |
Developer(s) | Smoking Gun Interactive |
Publisher(s) | Deep Silver |
Platform(s) | Xbox 360 |
Release | September 6, 2013 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
Freefall Racers is a flying-racing video game developed by Smoking Gun Interactive and published by Deep Silver. The game was released on September 6, 2013, worldwide for the Xbox 360.[1]
Gameplay
The player controls a squirrel from a third-person perspective, and the player can choose from a variety of different cars to race with. The game uses augmented reality to allow players to interact with the game via Microsoft's Kinect.
The game's tracks are divided into a number of different sections, each with its own unique challenges. Some sections require the player to race through tight spaces, while others require them to jump over obstacles or make sharp turns. The player must also be careful not to fall off the track, as this will result in an instant death.
Freefall Racers features a variety of different game modes, including a single-player campaign, a multiplayer mode, and a time trial mode. In the single-player campaign, the player must race against a series of computer-controlled opponents in order to progress through the game. The multiplayer mode allows players to compete against each other either online or offline. The time trial mode allows players to race against the clock in order to set the fastest time.[2]
Reception
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Freefall Racers received "mixed or average" reviews according to review aggregator Metacritic.[5]
GamesMaster rated the game 60/100. Also stated that the game is "Essentially SSX for kids but without the snowboard."
Diehard GameFAN stated that "Freefall Racers is just fine for the price point, and anyone who enjoys combat racing or Kinect games should absolutely check this out, as it’s a solid entry that fans of either will enjoy."[2]
José Manuel on Vandal rated the game 5/10, saying that "Freefall Racers is a perfect example of what Kinect has meant in this generation, a technological marvel from which it has not been possible to take full advantage as it could. This is a good idea that has led to a fun, but excessively simple, and short game that only the little ones will enjoy, or if we are with a friend at home."[6]
References
- ↑ "Freefall Racers Releases" (in en). https://www.mobygames.com/game/165226/freefall-racers/releases/.
- ↑ 2.0 2.1 "Review: Freefall Racers (Microsoft Xbox 360) – Diehard GameFAN" (in en-US). 2013-11-27. https://diehardgamefan.com/2013/11/27/review-freefall-racers-microsoft-xbox-360/.
- ↑ "Freefall Racers". Metacritic. https://www.metacritic.com/game/freefall-racers/critic-reviews/?platform=xbox-360.
- ↑ "Freefall Racers". GamesMaster: 63. December 2013.
- ↑ "Freefall Racers" (in en). https://www.metacritic.com/game/freefall-racers/.
- ↑ "Análisis Freefall Racers - Xbox 360" (in es-es). 2013-09-13. https://vandal.elespanol.com/analisis/x360/freefall-racers/21891.
Original source: https://en.wikipedia.org/wiki/Freefall Racers.
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