Software:Godzilla: Save the Earth
| Godzilla: Save the Earth | |
|---|---|
| Developer(s) | Pipeworks Software |
| Publisher(s) | Atari |
| Series | Godzilla |
| Platform(s) | PlayStation 2 Xbox |
| Release | PlayStation 2 Xbox |
| Genre(s) | Fighting |
| Mode(s) | Single player, Multiplayer |
Godzilla: Save the Earth is a fighting video game based on Toho's Godzilla franchise. It is developed by Pipeworks Software, published by Atari, and released in 2004 for PlayStation 2 and Xbox.
The game is a sequel to 2002's Software:Godzilla: Destroy All Monsters Melee, and was followed by Software:Godzilla: Unleashed in 2007.
Gameplay
The gameplay is identical to the previous game, although it plays at a more sluggish pace and allows monsters to use their beam attacks more frequently. New additions included elevated terrains, a challenge mode, online play, and a slightly more cohesive story mode that includes limited traveling sections and underwater levels. In addition to all 12 playable monsters from the previous game, Save the Earth introduces six new playable monsters: Baragon, Jet Jaguar, Megaguirus, Moguera, Mothra, and SpaceGodzilla. Biollante was also going to be included (as she was fully programmed into the game), but was cut due to licensing reasons.
Save the Earth also supports online multiplayer. The original servers are no longer online for both versions however, the Xbox version is playable online on the unofficial Xbox Live revival servers called Insignia.[3]
Plot
Save the Earth takes place two years after Software:Godzilla: Destroy All Monsters Melee. The story involves mankind getting hold of Godzilla's DNA, known in the game as "G-Cells." The Vortaak learn of this, once again returning to Earth, controlling a vast army of monsters, including their ultimate weapon: SpaceGodzilla. The player faces down many controlled monsters in different locations. In the climax cut-scene, Godzilla confronts SpaceGodzilla in a final duel. Godzilla blasts off SpaceGodzilla's shoulder crystals causing a black hole to form. SpaceGodzilla is sucked in and apparently killed, forcing the Vortaak to retreat while Godzilla lets out a victorious roar, having saved the Earth yet again.
Reception
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Godzilla: Save the Earth received mixed reviews on both platforms according to video game review aggregator Metacritic.[17][18]
1UP gave the game a "B−" score, saying: "Godzilla: Save the Earth is a fun game and a worthy sequel to Software:Godzilla: Destroy All Monsters Melee. If it had been afforded a little more finesse (especially regarding the Challenges) and a little more authentic Godzilla flavor, it'd be even sweeter. The fact is, though, that unless you're a Godzilla fan, there are better games of this general type out there (War of the Monsters and Def Jam: Fight for New York come to mind). Still, the kaiju in Godzilla's universe are way cooler than grown, sweaty men in tights."[4]
References
- ↑ van Leuveren, Luke (December 5, 2004). "Updated Australian Release List - 05/12/2004". PAL Gaming Network. http://www.palgn.com.au/article.php?id=1815.
- ↑ van Leuveren, Luke (December 5, 2004). "Updated Australian Release List - 05/12/2004". PAL Gaming Network. http://www.palgn.com.au/article.php?id=1815.
- ↑ Xbox, Pure (2023-11-16). "Xbox Live 1.0 Replacement 'Insignia' Now Supports 150 Games" (in en-US). https://www.purexbox.com/news/2023/11/xbox-live-1-0-replacement-insignia-now-supports-150-games.
- ↑ 4.0 4.1 4.2 Butler, Tim (December 2, 2004). "Godzilla: Save the Earth". http://www.1up.com/reviews/godzilla-save-earth_10.
- ↑ 5.0 5.1 EGM staff (December 25, 2004). "Godzilla: Save the Earth". Electronic Gaming Monthly (186): 106.
- ↑ 6.0 6.1 Zoss, Jeremy (December 2004). "Godzilla: Save the Earth". Game Informer (140): 165.
- ↑ 7.0 7.1 Kasavin, Greg (November 5, 2004). "Godzilla: Save the Earth Review". http://www.gamespot.com/reviews/godzilla-save-the-earth-review/1900-6112597/.
- ↑ Baker, Chris (November 11, 2004). "GameSpy: Godzilla: Save the Earth (PS2)". GameSpy. http://ps2.gamespy.com/playstation-2/godzilla-save-the-earth/565516p1.html.
- ↑ Baker, Chris (December 7, 2004). "GameSpy: Godzilla: Save the Earth (Xbox)". GameSpy. http://xbox.gamespy.com/xbox/godzilla-save-the-earth/571541p1.html.
- ↑ Lewis, Ed (November 2, 2004). "Godzilla: Save the Earth (PS2)". http://www.ign.com/articles/2004/11/02/godzilla-save-the-earth-2.
- ↑ Lewis, Ed (November 15, 2004). "Godzilla: Save the Earth (Xbox)". http://www.ign.com/articles/2004/11/15/godzilla-save-the-earth.
- ↑ "Godzilla: Save the Earth". Official U.S. PlayStation Magazine. January 2005. http://www.1up.com/reviews/godzilla-save-earth_12. Retrieved March 29, 2016.
- ↑ "Godzilla: Save the Earth". Official Xbox Magazine: 68. December 2004.
- ↑ Fisher, Matthew (November 23, 2004). "Godzilla: Save the Earth Review (Xbox)". TeamXbox. http://reviews.teamxbox.com/xbox/852/Godzilla-Save-the-Earth/p1/.
- ↑ 15.0 15.1 Speer, Justin (November 30, 2004). "Godzilla: Save the Earth Review". X-Play. http://www.g4techtv.com/xplay/features/50453/Godzilla_Save_the_Earth_Review.html.
- ↑ Huschka, Ryan (January 9, 2005). "'Godzilla: Save the Earth' (Xbox)". Detroit Free Press. http://www.freep.com/entertainment/videogames/gmini9e_20050109.htm.
- ↑ 17.0 17.1 "Godzilla: Save the Earth for PlayStation 2 Reviews". https://www.metacritic.com/game/godzilla-save-the-earth/critic-reviews/?platform=playstation-2.
- ↑ 18.0 18.1 "Godzilla: Save the Earth for Xbox Reviews". https://www.metacritic.com/game/godzilla-save-the-earth/critic-reviews/?platform=xbox.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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