Software:Golf: Tee It Up!
| Golf: Tee It Up! | |
|---|---|
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| Developer(s) | Housemarque |
| Publisher(s) | Activision |
| Platform(s) | Xbox 360 |
| Release | July 9, 2008 |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
Golf: Tee It Up! is a downloadable arcade-style golf title, developed by Housemarque and published by Activision for the Xbox 360. The title was released on July 9, 2008. The title has two courses with a third that can be added as downloadable content. The title is an arcade game that has simple mechanics designed for approachable, fun, and short games.
Gameplay
Golf: Tee It Up! has simple game mechanics designed for approachability. The two joysticks allow for aiming while the distance the ball is hit and accuracy are controlled by three presses of a single button. The other major control mechanic is called focus. This allows you to boost your maximum distance or even alter the flight of the ball mid-flight to hit that perfect spot.

Players can play online with Xbox Live. The game is relatively short with only three total playable courses. Two 18-hole courses are included with Golf: Tee It Up!, Caribbean and Parkland. Caribbean is the easier of the two and based on any number of tropical resorts. Parkland is very loosely based on St Andrews Links including stone ruins and obstacles.[1] On September 3, 2008, an expansion course, Desert Course, became available on Xbox Live as downloadable content.[2]
Reception
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The game received "average" reviews according to the review aggregation website Metacritic.[3] Most critics praised its fun and good looks for an arcade game but wanted a longer game and disliked the sometimes quirky ball physics.[13]
References
- ↑ "Golf: Tee It Up!". Microsoft. http://marketplace.xbox.com/en-US/Product/Golf-Tee-It-Up/66acd000-77fe-1000-9115-d802584108a1. Retrieved July 10, 2014.
- ↑ "Golf: Tee It Up! Desert Course". Microsoft. http://marketplace.xbox.com/en-US/Product/Golf-Tee-It-Up-Desert-Course/00000000-0000-400c-80cf-0001584108a1. Retrieved July 10, 2014.
- ↑ 3.0 3.1 3.2 "Golf: Tee It Up! Critic Reviews for Xbox 360". CBS Interactive. https://www.metacritic.com/game/golf-tee-it-up/critic-reviews/?platform=xbox-360. Retrieved December 6, 2018.
- ↑ Whitehead, Dan (July 10, 2008). "Golf: Tee It Up!". Gamer Network. https://www.eurogamer.net/articles/golf-tee-it-up-review. Retrieved December 6, 2018.
- ↑ Terrones, Terry (July 10, 2008). "Review - Golf: Tee It Up!". GamePro Arcade (IDG Entertainment). Archived from the original on November 20, 2008. https://web.archive.org/web/20081120080130/http://www.gameproarcade.com/article/93234/review-golf-tee-it-up/. Retrieved December 6, 2018.
- ↑ "Golf: Tee It Up!". GamesMaster (Future plc): 84. October 2008.
- ↑ Light, Austin (July 22, 2008). "Golf: Tee It Up Review". CBS Interactive. https://www.gamespot.com/reviews/golf-tee-it-up-review/1900-6194883/. Retrieved July 2, 2014.
- ↑ Ahearn, Nate (July 9, 2008). "Golf: Tee It Up Review". Ziff Davis. https://www.ign.com/articles/2008/07/09/golf-tee-it-up-review. Retrieved July 2, 2014.
- ↑ McCaffrey, Ryan (July 2008). "Golf: Tee It Up!". Official Xbox Magazine (Future US): 66. Archived from the original on July 23, 2008. https://web.archive.org/web/20080723184049/http://www.oxmonline.com/article/reviews/xbox-live-arcade/g-l/golf-tee-it. Retrieved December 6, 2018.
- ↑ "Review: Golf: Tee It Up!". Official Xbox Magazine UK (Future plc): 92. September 2008.
- ↑ Chapman, David (July 9, 2008). "Golf: Tee It Up Review (Xbox 360)". IGN Entertainment. Archived from the original on January 28, 2011. https://web.archive.org/web/20110128154900/http://reviews.teamxbox.com/xbox-360/1539/Golf-Tee-It-Up/p1/. Retrieved December 6, 2018.
- ↑ Vicari, Chris (August 5, 2008). "Golf: Tee It Up! (Xbox Live Arcade) Review". Archived from the original on September 14, 2008. https://web.archive.org/web/20080914042839/http://www.411mania.com/games/downloadable_content/81949/Golf:-Tee-it-Up!-(Xbox-Live-Arcade)-Review.htm. Retrieved December 6, 2018.
- ↑ "Golf: Tee It Up Review" (in en-US). https://www.gamespot.com/reviews/golf-tee-it-up-review/1900-6194883/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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