Software:Transworld Snowboarding (video game)
| Transworld Snowboarding | |
|---|---|
| Developer(s) | Housemarque |
| Publisher(s) | Infogrames[lower-alpha 1] |
| Platform(s) | Xbox |
| Release | |
| Genre(s) | Snowboarding |
| Mode(s) | Single-player |
Transworld Snowboarding is a snowboarding video game developed by Housemarque and published by Infogrames, released in 2002, for the Xbox. It is a sequel to Supreme Snowboarding.
Gameplay
Transworld Snowboarding is a snowboard freestyle racing game. The game features ten professional snowboarders, including Todd Richards, Andrew Crawford, Tina Basich, Barrett Christy, and Peter Line.[3]
Development
Transworld Snowboarding was developed by Housemarque.[2] The game was originally in development for the Dreamcast under the name of Supreme Snowboarding 2 before being moved to the Xbox and given a complete graphics revamp, and after Infogrames signed a licensing deal with the Transworld Skateboarding magazine.[4][5] It was first announced at E3 2001, along with Transworld Skateboarding and Transworld Surf.[6]
The game was originally slated for release in the second quarter of 2002;[6] it was released in the United States on October 15,[2] with a European release on November 8 later that year.[1]
Reception
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Upon its release, Transworld Snowboarding received "average" reviews according to the review aggregation website Metacritic.[7] It was nominated for "Best Extreme Sports Game" for IGN's Best of E3 2002.[18]
References
- ↑ 1.0 1.1 Bramwell, Tom (October 31, 2002). "Unreal Champs slip a fortnight". Gamer Network. https://www.eurogamer.net/articles/article_46920. Retrieved January 28, 2017.
- ↑ 2.0 2.1 2.2 Calvert, Justin (August 7, 2002). "Hands-on TransWorld Snowboarding". CBS Interactive. https://www.gamespot.com/articles/hands-ontransworld-snowboarding/1100-2876728/. Retrieved January 28, 2017.
- ↑ Goldstein, Hilary (May 24, 2002). "E3 2002: Transworld Snowboarding". Ziff Davis. http://www.ign.com/articles/2002/05/24/e3-2002-transworld-snowboarding. Retrieved January 28, 2017.
- ↑ "First look: TransWorld Snowboarding". https://www.gamespot.com/articles/first-look-transworld-snowboarding/1100-2844916/.
- ↑ Kuorikoski, Juho (18 May 2015). Finnish Video Games: A History and Catalog. ISBN 9780786499625. https://books.google.com/books?id=T1tiCQAAQBAJ. Retrieved 1 October 2016.
- ↑ 6.0 6.1 Conrad, Jeremy (May 18, 2001). "E3 2001: Infogrames Unveils Three Transworld Games". Ziff Davis. http://www.ign.com/articles/2001/05/18/e3-2001-infogrames-unveils-three-transworld-games. Retrieved January 25, 2017.
- ↑ 7.0 7.1 "Transworld Snowboarding for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/transworld-snowboarding/critic-reviews/?platform=xbox. Retrieved January 25, 2017.
- ↑ "TransWorld Snowboarding". Game Informer (GameStop) (117): 114. January 2003.
- ↑ Dan Elektro (November 5, 2002). "TransWorld Snowboarding Review for Xbox on GamePro.com [scores never show on the webpage"]. GamePro (IDG Entertainment). Archived from the original on February 8, 2005. https://web.archive.org/web/20050208044249/http://www.gamepro.com/microsoft/xbox/games/reviews/26930.shtml. Retrieved July 20, 2018.
- ↑ "TransWorld Snowboarding". GamesMaster (Future plc). 2003.
- ↑ Varanini, Giancarlo (November 1, 2002). "TransWorld Snowboarding Review". CBS Interactive. https://www.gamespot.com/reviews/transworld-snowboarding-review/1900-2896461/. Retrieved January 25, 2017.
- ↑ Pavlacka, Adam (November 19, 2002). "Transworld Snowboarding". IGN Entertainment. Archived from the original on October 19, 2006. https://web.archive.org/web/20061019190828/http://archive.gamespy.com/reviews/november02/twsnowxbox/.
- ↑ Valentino, Nick (December 11, 2002). "TransWorld Snowboarding Review". Archived from the original on December 21, 2002. https://web.archive.org/web/20021221123109/http://xbox.gamezone.com/gzreviews/r18870.htm.
- ↑ Hwang, Kaiser (October 25, 2002). "Transword Snowboarding Review". Ziff Davis. http://www.ign.com/articles/2002/10/25/transworld-snowboarding-review. Retrieved January 25, 2017.
- ↑ "TransWorld Snowboarding". Official Xbox Magazine (Future US): 66. January 2003.
- ↑ "Review: TransWorld Snowbaording". Official Xbox Magazine UK (Future plc). 2003.
- ↑ Rubenstein, Glenn (November 25, 2002). "'Transworld Snowboarding' (Xbox) Review". TechTV. Archived from the original on February 21, 2004. https://web.archive.org/web/20040221152043/http://www.techtv.com/extendedplay/reviews/story/0,24330,3408021,00.html.
- ↑ IGN staff (May 29, 2002). "IGN Xbox's Best of E3 2002". Ziff Davis. http://www.ign.com/articles/2002/05/29/ign-xboxs-best-of-e3-2002. Retrieved January 25, 2017.
External links
- Short description: Video game database
Logo since March 2014 | |
Screenshot ![]() Frontpage as of April 2012[update] | |
Type of site | Gaming |
|---|---|
| Available in | English |
| Owner | Atari SA |
| Website | mobygames |
| Commercial | Yes |
| Registration | Optional |
| Launched | January 30, 1999 |
| Current status | Online |
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms.[1] The site is supported by banner ads and a small number of people paying to become patrons.[2] Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA.
Content
The database began with games for IBM PC compatibles. After two years, consoles such as the PlayStation, were added. Older console systems were added later. Support for arcade video games was added in January 2014 and mainframe computer games in June 2017.[3]
Edits and submissions go through a leisurely verification process by volunteer "approvers". The approval process can range from immediate (minutes) to gradual (days or months).[4] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copyediting.[5]
Registered users can rate and review any video game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own subforum.
History

MobyGames was founded on March 1, 1999 by Jim Leonard and Brian Hirt, then joined by David Berk 18 months later, three friends since high school.[6] Leonard had the idea of sharing information about computer games with a larger audience.
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[7] This was announced to the community post factum and a few major contributors left, refusing to do volunteer work for a commercial website.
On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San-Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[8] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel.[9]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[10] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[11][12]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ "MobyGames Stats". https://www.mobygames.com/moby_stats.
- ↑ "MobyGames Patrons". http://www.mobygames.com/info/patrons.
- ↑ "New(ish!) on MobyGames – the Mainframe platform.". Blue Flame Labs. 18 June 2017. http://www.mobygames.com/forums/dga,2/dgb,3/dgm,237200/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. http://www.gamasutra.com/view/news/32856/Report_MobyGames_Acquired_By_GameFly_Media.php.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. http://www.gamasutra.com/view/news/207882/Game_dev_database_MobyGames_getting_some_TLC_under_new_owner.php.
- ↑ "Atari invests in Anstream, may buy MobyGames". https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site’s Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
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External links

