Software:High Heat Major League Baseball 2003
| High Heat Major League Baseball 2003 | |
|---|---|
PAL region PS2 cover art | |
| Developer(s) | Team .366 Möbius Entertainment (GBA) |
| Publisher(s) | The 3DO Company |
| Series | High Heat Major League Baseball |
| Platform(s) | PlayStation 2, Windows, Game Boy Advance |
| Release | PlayStation 2 Game Boy Advance
|
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
High Heat Major League Baseball 2003 was the second-to-last of a series of baseball computer games, released on PlayStation 2 and Microsoft Windows; a different game of the same name was released for the Game Boy Advance. The game, featuring the official licensed team and player names from all 30 MLB teams, was created by The 3DO Company, who later filed for bankruptcy in May 2003.[3]
Reception
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The PlayStation 2 version received "favorable" reviews, while the PC and Game Boy Advance versions received "mixed or average reviews", according to the review aggregation website Metacritic.[26][27][28] In Japan, where the GBA version was ported and published by Takara on July 18, 2002, followed by the PS2 version on September 5, Famitsu gave the former a score of 23 out of 40.[7] During the AIAS' 6th Annual Interactive Achievement Awards, High Heat Major League Baseball 2003 received a nomination for "Computer Sports Game of the Year", yet ultimately lost to Madden NFL 2003.[29]
References
- ↑ "3DO | Investor Relations". http://www.3do.com/investors/pr_021102.html.
- ↑ "3DO | Investor Relations". http://www.3do.com:80/investors/pressreleases.html.
- ↑ Berardini, César A. (August 15, 2003). "Microsoft Buys 3DO 'High Heat' Game". IGN Entertainment. http://news.teamxbox.com/xbox/4729/Microsoft-Buys-3DO-High-Heat-Game/.
- ↑ Marriott, Scott Alan. "High Heat Major League Baseball 2003 (PS2) - Review". All Media Network. http://www.allgame.com/game.php?id=37882&tab=review.
- ↑ Smolka, Rob (July 2002). "High Heat Major League Baseball 2003". Computer Gaming World (Ziff Davis) (216): 70. http://www.cgwmuseum.org/galleries/issues/cgw_216.pdf. Retrieved April 3, 2020.
- ↑ EGM staff (March 2002). "High Heat Major League Baseball 2003 (PS2)". Electronic Gaming Monthly (Ziff Davis) (152): 135.
- ↑ 7.0 7.1 "ハイヒートメジャーリーグベースボール2003 [GBA"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=3572&redirect=no. Retrieved April 2, 2020.
- ↑ "High Heat Major League Baseball 2003 (GBA)". Game Informer (FuncoLand) (108): 89. April 2002.
- ↑ "High Heat Major League Baseball 2003 (PS2)". Game Informer (FuncoLand) (108): 76. April 2002.
- ↑ Dodson, Joe (February 2002). "High Heat [Major League Baseball 2003 Review (PS2)"]. CraveOnline. https://www.gamerevolution.com/review/33683-high-heat-2003-review.
- ↑ Air Hendrix (February 13, 2002). "High Heat MLB 2003 Review for PS2 on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/20725.shtml. Retrieved April 4, 2020.
- ↑ Provo, Frank (April 8, 2002). "High Heat Major League Baseball 2003 Review (GBA) [date mislabeled as "May 17, 2006""]. CBS Interactive. https://www.gamespot.com/reviews/high-heat-major-league-baseball-2003-review/1900-2860456/.
- ↑ Todd, Brett (March 25, 2002). "High Heat Major League Baseball 2003 Review (PC) [date mislabeled as "March 4, 2005""]. CBS Interactive. https://www.gamespot.com/reviews/high-heat-major-league-baseball-2003/1900-2857752/.
- ↑ Satterfield, Shane (February 28, 2002). "High Heat Baseball 2003 Review (PS2) [date mislabeled as "May 17, 2006""]. CBS Interactive. https://www.gamespot.com/reviews/high-heat-baseball-2003-review/1900-2851668/.
- ↑ Brooks, Mark (May 2, 2002). "High Heat Major League Baseball 2003 (GBA)". IGN Entertainment. http://archive.gamespy.com/reviews/may02/hhgba/.
- ↑ Johnson, Chris (May 3, 2002). "High Heat Major League Baseball 2003 (PC)". IGN Entertainment. http://archive.gamespy.com/reviews/may02/hh2003pc/.
- ↑ Hiscock, Josh (March 5, 2002). "High Heat Major League Baseball 2003 (PS2)". IGN Entertainment. http://archive.gamespy.com/reviews/march02/hh2003ps2/.
- ↑ Romano, Natalie (February 21, 2002). "High Heat Major League Baseball 2003 Review - PlayStation 2". http://ps2.gamezone.com/gzreviews/r19324.htm.
- ↑ Harris, Craig (March 21, 2002). "High Heat Baseball 2003 (GBA)". Ziff Davis. https://www.ign.com/articles/2002/03/21/high-heat-baseball-2003. Retrieved April 3, 2020.
- ↑ Bates, Jason (April 15, 2002). "High Heat Major League Baseball 2003 Review (PC)". Ziff Davis. https://www.ign.com/articles/2002/04/15/high-heat-major-league-baseball-2003-review. Retrieved April 3, 2020.
- ↑ Sabine, Mike (February 14, 2002). "High Heat Major League Baseball 2003 Review (PS2)". Ziff Davis. https://www.ign.com/articles/2002/02/14/high-heat-major-league-baseball-2003. Retrieved April 3, 2020.
- ↑ "High Heat Major League Baseball 2003". Nintendo Power (Nintendo of America) 156: 142. May 2002.
- ↑ "High Heat Major League Baseball 2003". Official U.S. PlayStation Magazine (Ziff Davis) (55): 102. April 2002.
- ↑ Smith, Rob (June 2002). "High Heat Baseball 2003". PC Gamer (Imagine Media) 9 (6): 53. http://www.pcgamer.com/archives/2005/07/high_heat_baseb.html. Retrieved April 3, 2020.
- ↑ Saltzman, Marc (June 18, 2002). "'High Heat 2003' hits home run for depth (PS2)". The Cincinnati Enquirer (Gannett Company). http://cincinnati.com/freetime/games/reviews/061802_highheat.html.
- ↑ 26.0 26.1 "High Heat Major League Baseball 2003 for Game Boy Advance Reviews". CBS Interactive. https://www.metacritic.com/game/high-heat-major-league-baseball-2003/critic-reviews/?platform=game-boy-advance.
- ↑ 27.0 27.1 "High Heat Major League Baseball 2003 for PC Reviews". CBS Interactive. https://www.metacritic.com/game/high-heat-major-league-baseball-2003/critic-reviews/?platform=pc.
- ↑ 28.0 28.1 "High Heat Major League Baseball 2003 for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/high-heat-major-league-baseball-2003/critic-reviews/?platform=playstation-2.
- ↑ "2003 Awards Category Details Computer Sports Game of the Year". Academy of Interactive Arts & Sciences. https://www.interactive.org/awards/award_category_details.asp?idAward=2003&idGameAwardType=33.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
