Software:Hulk Hogan's Main Event

From HandWiki
Hulk Hogan's Main Event
Developer(s)Panic Button
Publisher(s)
Platform(s)Xbox 360 (Kinect)
Release
  • NA: October 11, 2011
  • EU: November 18, 2011
  • AU: November 24, 2011
Genre(s)Professional wrestling, fighting
Mode(s)Single-player

Hulk Hogan's Main Event is a professional wrestling fighting game starring Hulk Hogan created by American studio Panic Button and published by Majesco Entertainment for the Xbox 360. The game requires the Kinect peripheral.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic26/100[1]
Review scores
PublicationScore
Game Informer1/10[2]
GameZone1.5/10[3]
OXM (UK)3/10[5]
OXM (US)2/10[4]
Common Sense MediaStarStar[6]

Hulk Hogan's Main Event received "generally unfavorable reviews" according to the review aggregation website Metacritic.[1] Dan Ryckert of Game Informer commented that Kinect has a hard time in recognizing many required motions within the gameplay, even when the Kinect device works perfectly.[2] Dave Rudden of Official Xbox Magazine was critical to the game, calling the career mode "boring", cartoony visual style "ugly", and the voice implementation "sloppy".[4] In 2013, GamesRadar+ ranked it as the 40th worst game ever made. The staff criticized its poor Kinect implementation and the dated use of Hulk Hogan.[7]

References

  1. 1.0 1.1 "Hulk Hogan's Main Event for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/hulk-hogans-main-event/critic-reviews/?platform=xbox-360. Retrieved March 12, 2013. 
  2. 2.0 2.1 Ryckert, Dan (October 1, 2011). "Hulk Hogan's Main Event: Eat Your Vitamins, Say Your Prayers, And Play Literally Any Other Game". Game Informer (GameStop). http://www.gameinformer.com/games/hulk_hogans_main_event/b/xbox360/archive/2011/10/11/review.aspx. Retrieved March 12, 2013. 
  3. Workman, Robert (October 25, 2011). "Hulk Hogan's Main Event Review". Archived from the original on October 28, 2011. https://web.archive.org/web/20111028203042/http://www.gamezone.com/reviews/hulk-s-hogan-main-event-review. Retrieved March 3, 2018. 
  4. 4.0 4.1 Rudden, Dave (October 24, 2011). "Hulk Hogan's Main Event review". Official Xbox Magazine (Future US). Archived from the original on October 25, 2011. https://web.archive.org/web/20111025194845/http://www.oxmonline.com/hulk-hogans-main-event-review. Retrieved March 3, 2018. 
  5. "Hulk Hogan's Main Event". Official Xbox Magazine UK (Future plc): 99. February 2012. 
  6. Lafferty, Michael (2011). "Hulk Hogan's Main Event". https://www.commonsensemedia.org/game-reviews/hulk-hogans-main-event. Retrieved March 3, 2018. 
  7. GamesRadar staff (April 15, 2013). "The 50 worst games of all time". Future plc. Archived from the original on January 22, 2014. https://web.archive.org/web/20140122074007/http://www.gamesradar.com/worst-games-all-time/. Retrieved March 3, 2018. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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