Software:Lego Legends of Chima: Laval's Journey

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Lego Legends of Chima:
Laval's Journey
North American Nintendo 3DS cover art for Lego Legends of Chima: Laval's Journey
Developer(s)TT Fusion
Publisher(s)Warner Bros. Interactive Entertainment
SeriesLego Legends of Chima
Platform(s)
ReleaseNintendo 3DS, PlayStation Vita
  • EU: 21 June 2013
  • NA: 25 June 2013
  • AU: 26 June 2013
Nintendo DS
  • NA: 31 August 2013
  • EU: 6 September 2013
  • AU: 23 September 2013
Genre(s)Action-adventure
Mode(s)Single-player

Lego Legends of Chima: Laval's Journey is a sandbox-style action-adventure video game, developed by TT Fusion, released on the Nintendo 3DS and PlayStation Vita in June 2013. The game was also released on the Nintendo DS a few months later. It is based on the Lego Legends of Chima theme which was discontinued in 2015.

Gameplay

As with other Lego video games, the gameplay is platform based with characters having a unique set of skills to help them progress through the levels in different ways. While the game starts out with the player controlling Laval as the main player, more characters become playable as the game progresses. There are more than 60 playable characters in Lego Legends of Chima: Laval's Journey, with fifteen levels to battle through. Any tribe of Chima may be played, including lions, eagles, gorillas, wolves, rhinoceri, crocodiles, bears, ravens, and nomads, such as Skinnet the skunk and Furtivo the fox.[1]

Story

The story begins at a jousting tournament, to decide which tribe will take possession of the Golden Chi orb. The final round sees Laval facing off against Cragger, who uses an elongated lance to win the duel. Laval is annoyed that Cragger keeps "cheating his way to victory". Shortly after the tournament has ended, a bright light is seen at the top of nearby Spiral Mountain. Laval ascends the mountain, and, at the peak, finds Cragger with a machine containing both the Golden Chi orb and a multitude of ordinary Chi orbs, which will threaten to overload and disrupt the balance of the Chi if activated. Laval fights and defeats Cragger, but is unable to prevent the activation of the machine. Cragger boasts that, with the Chi out of balance, he will soon possess "triple Chi power", before making his escape.

Laval reports back to his father Lagravis, but they receive word that the eagle and gorilla tribes are under attack. Laval heads into each tribe's territory to fight off the aggressors (the wolf and raven tribes, respectively), and rescue the captured (including his friends Eris and Gorzan), but each time the aggressor tribe gets away with a piece of the legendary Triple-Chi Armour.

Next, Cragger leads an attack on the Lion Temple, eventually kidnapping Lagravis in order to find the final piece of the armour. Laval meets up with his friends, including Worriz, who wants to get back at Cragger for supposedly betraying the wolf tribe by keeping the power of the triple Chi armour for himself. They enter rhino territory to find out more about the armour, and battle Cragger once again, eventually leading them to Crocodile territory. Here Cragger breaks free of his sister Crooler's control, and joins the others to fight his sister and rescue Lagravis. Worriz takes the full set of armour for himself, after learning that its true power can be activated at the top of Spiral Mountain.

The team ascends Spiral Mountain, under heavy guard by the wolf tribe, and eventually find Worriz at the peak, unable to control himself (caused both by the power of the armour and the full moon). Laval and his friends fight and defeat Cragger, and Eris recites the legend of the armour, that its power must be used when the Chi is unbalanced, to restore the land to normal. Laval realizes that he is partially to blame; Cragger set the trap, but he ran straight into it. Impressed that his son has started to realize his own limitations, Lagravis dons the armour and uses its power to restore the balance of the Chi and fix the damage caused to the land.

Unfortunately, Crooler appears and reinfects Cragger with her persuader plant. They escape, but Lagravis is content with the fact that the Chi balance has been restored, saying that the lion tribe will continue to protect it.

Reception

Reception
Review scores
PublicationScore
3DSDSPS Vita
4Players62%[5]N/A62%[5]
Jeuxvideo.com14/20[6]13/20[7]14/20[8]
Nintendo World Report6/10[9]N/AN/A
OPM (AU)N/AN/A6/10[10]
OPM (UK)N/AN/A7/10[11]
Pocket GamerN/AN/AStarStarStar[12]
The Digital FixN/AN/A6/10[13]
Forbes N/AN/A6.5/10[14]
Aggregate score
Metacritic65/100[2]16/100[3]64/100[4]

The 3DS and PlayStation Vita received "mixed" reviews, while the DS version received "overwhelming dislike", according to the review aggregation website Metacritic.[2][3][4]

References

  1. Harris, Gerard (10 July 2013). "Lego Legends of Chima: Laval's Journey review". https://www.tuppencemagazine.co.uk/lego-legends-chima-lavals-journey-review/. 
  2. 2.0 2.1 "LEGO Legends of Chima: Laval's Journey for 3DS Reviews". Red Ventures. https://www.metacritic.com/game/lego-legends-of-chima-lavals-journey/critic-reviews/?platform=3ds. 
  3. 3.0 3.1 "LEGO Legends of Chima: Laval's Journey for DS Reviews". Red Ventures. https://www.metacritic.com/game/lego-legends-of-chima-lavals-journey/critic-reviews/?platform=ds. 
  4. 4.0 4.1 "LEGO Legends of Chima: Laval's Journey for PlayStation Vita Reviews". Red Ventures. https://www.metacritic.com/game/lego-legends-of-chima-lavals-journey/critic-reviews/?platform=playstation-vita. Retrieved 19 March 2022. 
  5. 5.0 5.1 Oertel, Mathias (1 July 2013). "Test: Lego Legends of Chima: Laval's Journey (3DS, Vita)" (in de). 4Players GmbH. https://www.4players.de/4players.php/dispbericht/Allgemein/Test/33787/79801/0/Lego_Legends_of_Chima_Lavals_Journey.html. 
  6. Rackham (29 July 2013). "Test: [LEGO Legends of Chima Le voyage de Laval (3DS)"] (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00018802-chima-le-voyage-de-laval-test.htm. 
  7. la redaction (7 October 2013). "Test: LEGO Legends of Chima: Le Voyage de Laval" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00018986-lego-legends-of-chima-le-voyage-de-laval-test.htm. 
  8. Rackham (29 July 2013). "Test: [LEGO Legends of Chima Le voyage de Laval (VITA)"] (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00018798-chima-le-voyage-de-laval-test.htm. 
  9. Kaplan, Zack (29 August 2013). "LEGO Legends of Chima: Laval's Journey (3DS)". NINWR, LLC. https://www.nintendoworldreport.com/review/35302/lego-legends-of-chima-lavals-journey-nintendo-3ds. 
  10. "Lego Legends of Chima: Laval's Journey". PlayStation Official Magazine – Australia (Future Australia): 75. September 2013. 
  11. Davies, Emma (September 2013). "Lego Legends of Chima: Laval's Journey PS3 review – Kiddie-friendly block 'n' roll". PlayStation Official Magazine – UK (Future plc): 87. http://www.officialplaystationmagazine.co.uk/review/lego-legends-of-chima-lavals-journey-ps3-review-kiddie-friendly-block-n-roll/. Retrieved 20 March 2022. 
  12. Willington, Peter (5 July 2013). "Lego Legends of Chima: Laval's Journey (PS Vita)". Steel Media Ltd. https://www.pocketgamer.com/lego-legends-of-chima-lavals-journey/lego-legends-of-chima-lavals-journey/. 
  13. Forgie, Leigh (22 August 2013). "Lego Legends of Chima: Laval's Journey Review (PS Vita)". Poisonous Monkey Ltd. https://www.thedigitalfix.com/gaming/review/lego-legends-of-chima-lavals-journey/. 
  14. Kain, Erik (26 July 2013). "'LEGO Legends of Chima: Laval's Journey' Review (PS Vita)". Integrated Whale Media Investments. https://www.forbes.com/sites/games/2013/07/26/lego-legends-of-chima-lavals-journey-review-ps-vita/?sh=51179783271d. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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