Software:Lego Star Wars: The Complete Saga

From HandWiki
Short description: 2007 video game
Lego Star Wars:
The Complete Saga
Official cover art
Developer(s)
Publisher(s)
Director(s)Jon Burton
Programmer(s)John Hodskinson
Artist(s)James Cunliffe
Composer(s)
  • Adam Hay
  • David Whittaker
SeriesLego Star Wars
Platform(s)
Release
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Lego Star Wars: The Complete Saga is a 2007 Lego-themed action-adventure video game based on the Lego Star Wars line of construction toys. The game was developed by Traveller's Tales and announced by LucasArts on 25 May 2007 at Celebration IV. It was released on 6 November 2007 in North America. The Complete Saga is a combination of its predecessors in the Lego Star Wars series, Software:Lego Star Wars: The Video Game (2005) and its sequel, Software:Lego Star Wars II: The Original Trilogy (2006). The Complete Saga follows the events of the first six episodes of the Skywalker Saga.

For its first release in 2007, The Complete Saga was developed for the Xbox 360, PlayStation 3, Wii, and Nintendo DS. The game has since been developed on multiple occasions so that it may be played on a variety of different devices: the Microsoft Windows adaption released on 13 October 2009, the macOS adaptation released on 12 November 2010, the iOS adaptation released on 11 December 2013, and the Android adaptation was released on 1 January 2015.[3][4] The game was a critical and commercial success.

Gameplay

The Complete Saga's gameplay gives the player a third-person perspective of the 3D game world that includes characters, environments, and objects that have been modeled after the Lego Star Wars line of construction toys. The gameplay itself is a fusion of action-adventure, platform[5] and puzzles[5] to solve - combining the features of both Software:Lego Star Wars: The Video Game and Software:Lego Star Wars II: The Original Trilogy and giving them a refresh.[6] The Complete Saga spans the events that take place from the Trade Federation negotiations above Naboo in Star Wars Episode I - The Phantom Menace (1999) to the Rebel attack on the second Death Star above Endor in Return of the Jedi (1983). The game provides comedic retellings of the films' events through dialogue-free cutscenes.[6] The player takes over the role of one of the films' characters in each level, gaining special abilities with each one.[7] The co-op mode of the game allows a second player to join in at any time.[7] In the PlayStation 3 and Xbox 360 versions of the game, online co-op is available through PlayStation Network and Xbox Live.[8] While playing each level, the player can obtain Lego studs, which act as the game's currency. Each player has their own health meter, visually symbolized by four hearts, that are shown on the heads-up display in the upper right-hand corner of the gameplay screen. Once the player has lost all four of their hearts, the player dies, exploding into Lego pieces and losing a few studs; but the player will quickly respawn and be given the chance to collect the studs they have lost.[9]

Like in Software:Lego Star Wars II: The Original Trilogy, the hub world takes place in the Mos Eisley Cantina where players are free to roam; players walk amongst popular characters from the films through the shop, the junkyard outside, or the two-player arcade.[10] The Cantina has doors that allow the player to access the game's story mode,[10] which includes the levels for the six episodes of the Skywalker Saga included in the game. Each episode has six chapters, and after completing the introductory chapter for Star Wars Episode I - The Phantom Menace, players can access the introductory chapters of each episode.[10] After completing each episode chapter, players are automatically given the ability to play through the chapter again in Free Play with whatever characters they want.[10]

Most of the story levels are the same as those found in their respective original games.[11] The Complete Saga also includes two previously scrapped levels: "Anakin's Flight" and "Bounty Hunter Pursuit," which were intended to appear in Lego Star Wars: The Video Game but were cut during development. "Anakin's Flight" is based on the Naboo space battle against the droid control ship seen in The Phantom Menace. It was originally envisioned as a rail shooter level, but was changed to the free-roam style used in almost all vehicles levels in the game. "Bounty Hunter Pursuit" focuses on Obi-Wan Kenobi and Anakin Skywalker pursuing bounty hunter Zam Wesell across Coruscant from Attack of the Clones. It was also made into a free-roam level, but unlike "Anakin's Flight" was incorporated into Episode II, which only had five levels in the original game as opposed to six from the other episodes.[11] The "Mos Espa Podrace" and "Gunship Cavalry" story levels were redesigned, although the versions from their respective original games are present as bonus levels. "Battle Over Coruscant," though, remains the same, with the change that players can change vehicles in Free Play.

Overall, there are 36 main story levels. The game also features 20 Bounty Hunter missions, six bonus levels, and Arcade games.[3] The six bonus levels include two Lego City levels ("Lego City" and "New Town", with the former originally appearing in Lego Star Wars II: The Original Trilogy), two story levels ("Anakin's Flight" and "A New Hope", the latter of which was a special unlockable level found in Lego Star Wars: The Video Game), and the original versions of the "Mos Espa Podrace" and "Gunship Cavalry" levels.[3]

While successfully progressing through each episode, players are also collecting Gold Bricks. In all versions of the game except for the Nintendo DS version, there are 160 gold bricks to collect; 120 of these are for the main levels. There are three for each of the levels. One is for completing the level in story mode, the second is for achieving "True Jedi" status by collecting a certain amount of studs/coins, and the third is by collecting 10 LEGO "minikit" canisters, which are hidden across the level. The additional gold bricks can be collected after completing the other bonus levels. Players can collect 20 gold bricks for completing the Bounty Hunter missions, which involve capturing key figures of the Old Republic and Rebellion for Jabba the Hutt. There are 6 further gold bricks for completing the bonus missions (10 in the iOS version) and another 14 available to purchase at the Cantina (8 in the iOS version). For iOS, there are 200 Gold Bricks overall with an additional gold brick available for each level with the completion of a challenge mode where the player must find the 10 hidden blue Minikits in 20 minutes. The iOS version also offers 12 gold bricks by completing the arcade games in the lobby.

New additions to The Complete Saga include a 2-player Battle Arena mode called "Arcade Mode", new Minikit vehicle bonus missions, the red power bricks from Lego Star Wars II: The Original Trilogy returning and being incorporated into the prequel trilogy levels, and 10 additional bounty hunter missions add new challenges to the Prequel trilogy portions originally seen in Software:Lego Star Wars: The Video Game.

The Episodes I, II, and III levels have been updated so that characters can build and ride vehicles, wear helmets and gain access to bounty hunter and Stormtrooper areas. Prequel trilogy characters now have the ability to dodge blaster fire and have their own special melee attack (for example, Chewbacca rips off arms).[3] New Force moves were added, Force Lightning and Force Choke. New characters have also been added, bringing the total up to 128. Indiana Jones is an unlockable playable character to foreshadow and promote Software:Lego Indiana Jones: The Original Adventures.[12]

Playable characters

There are over 120 playable characters from the films in The Complete Saga, including Anakin Skywalker, Obi-Wan Kenobi, Darth Sidious, Yoda, Luke Skywalker, Princess Leia, Han Solo, Chewbacca, and even characters new to the game like Watto, Zam Wessell, and Boss Nass.[7] Certain characters carry blasters that can be transformed into grappling hooks, while the Jedi and Sith characters wield lightsabers and come with the ability to use the force.[6] There are also challenges in each level that can only be achieved by the abilities of certain characters; for example, only bounty hunters can open certain doors and only Sith lords can use the force to lift black Lego bricks.[6] The Cantina features a character customizer, a key feature from Lego Star Wars II, that allows the player to mix and match different body parts from the previous Lego Star Wars games to create their own playable character.[7]

Development

Traveller's Tales created The Complete Saga in response to the success of the original game and its sequel with LucasArts publishing the game. They combined the two games while also updating graphics, as well as adding new levels, characters, and new costume elements for customizable characters.[10]

While The Complete Saga targeted major seventh-generation platforms, Traveller's Tales ruled out the possibility of a PlayStation Portable version on the grounds that the developers did not have enough resources to make it.[13]

Reception

Reception
Review scores
PublicationScore
DSiOSMacintoshPS3WiiXbox 360
Eurogamer7/10[19]N/AN/AN/A8/10[7]N/A
FamitsuN/AN/AN/A31/40[20]31/40[20]N/A
Game InformerN/AN/AN/A7.5/10[21]7.5/10[21]7.5/10[21]
GameProN/AN/AN/AN/A3.75/5[22]N/A
GameSpotN/AN/AN/A7.5/10[8]7/10[23]7.5/10[8]
GameSpyN/AN/AN/A4.5/5[24]4.5/5[25]4.5/5[5]
GameTrailersN/AN/AN/A8.3/10[26]N/A8.3/10[26]
IGN8/10[6]N/AN/A8/10[10]8/10[27]8/10[10]
ONMN/AN/AN/AN/A82%[28]N/A
OXM (US)N/AN/AN/AN/AN/A8.5/10[29]
Pocket Gamer4.5/5[30]4/5[31]N/AN/AN/AN/A
PSMN/AN/AN/A4/5[32]N/AN/A
TouchArcadeN/A4.5/5[33]N/AN/AN/AN/A
Digital SpyN/AN/AN/AN/A4/5[34]N/A
Aggregate score
Metacritic80/100[14]78/100[15]N/A80/100[16]80/100[17]80/100[18]

The game received "favourable" reviews on all platforms according to the review aggregation website Metacritic.[14][15][16][17][18] In Japan, where the PlayStation 3 and Wii versions were ported and published by Activision on 27 March 2008,[35][36] Famitsu gave them each a score of three eights and one seven for a total of 31 out of 40.[20]

In April 2009, the game was the fourth-highest selling on the Wii, and ninth for the DS.[37] By 2 May 2009, the game's worldwide sales total exceeded 3.4 million.[38] By June 2010, the game had achieved an ELSPA Gold sales award, indicating sales of 200,000 units in the UK.[39] As of February 2017, the game is the best-selling Star Wars video game of all time, with sales of 15.29 million.[40] It was the best-selling Lego video game of all-time[41] until being surpassed by Lego Marvel Super Heroes in 2017.[42]

Guinness World Records Gamer's Edition 2009 ranked The Complete Saga as the 23rd greatest video game of all time.[43] The game was nominated for Favorite Video Game at the 2012 Kids' Choice Awards, but lost to Just Dance 3.[44] The Nintendo DS version, which sold 4.7 million units, is the best-selling third party game of all time for the platform.[45]

References

  1. https://www.gog.com/en/game/lego_star_wars_the_complete_saga
  2. https://www.xbox.com/en-us/games/store/lego-star-wars-tcs/btt25gglg6kd
  3. 3.0 3.1 3.2 3.3 "LEGO Star Wars: The Complete Saga PC Game". Liaison Interactive. https://www.newegg.com/lucasarts-lego-star-wars-complete-saga/p/N82E16832139013. 
  4. "LEGO Star Wars: The Complete Saga". https://support.feralinteractive.com/en/mac-linux-games/legostarwarssaga/. 
  5. 5.0 5.1 5.2 Theobald, Phil (12 November 2007). "GameSpy: LEGO Star Wars: The Complete Saga (Xbox 360)". IGN Entertainment. http://xbox360.gamespy.com/xbox-360/lego-star-wars-the-complete-saga-/834562p1.html. 
  6. 6.0 6.1 6.2 6.3 6.4 Harris, Craig (12 November 2007). "LEGO Star Wars: The Complete Saga Review (NDS)". News Corporation. https://www.ign.com/articles/2007/11/12/lego-star-wars-the-complete-saga-review. 
  7. 7.0 7.1 7.2 7.3 7.4 Gibson, Ellie (9 November 2007). "Lego Star Wars: The Complete Saga (Wii)". Gamer Network. https://www.eurogamer.net/lego-star-wars-the-complete-saga-review. 
  8. 8.0 8.1 8.2 Davis, Ryan (6 November 2007). "Lego Star Wars: The Complete Saga Review (PS3, X360)". Red Ventures. Archived on 16 October 2013. Error: If you specify |archivedate=, you must also specify |archiveurl=. https://www.gamespot.com/reviews/lego-star-wars-the-complete-saga-review/1900-6182416/. 
  9. 9.0 9.1 Felsing, Sam (14 December 2010). "Lego Star Wars: The Complete Saga for Mac". IDG. https://www.macworld.com/article/209421/legostarwars-3.html. 
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Geddes, Ryan (9 November 2007). "Lego Star Wars: The Complete Saga Review (PS3, X360)". News Corporation. http://ps3.ign.com/articles/834/834364p1.html. 
  11. 11.0 11.1 "Feral Support | LEGO Star Wars: The Complete Saga FAQs | I've already played the original games. What's new in LEGO Star Wars: The Complete Saga?". https://support.feralinteractive.com/en/mac-linux-games/legostarwarssaga/faqs/whatisnew/. 
  12. Geiger, Austin (2022-05-02). "LEGO Star Wars' Indiana Jones Hat Should Hint At A New Game (But Doesn't)" (in en). https://screenrant.com/lego-star-wars-skywalker-saga-indiana-jones-game/. 
  13. Sanches, Joao Diniz (6 November 2007). "The reason why Lego Star Wars: The Complete Saga isn't coming to PSP". Steel Media Ltd. https://www.pocketgamer.com/news/the-reason-why-lego-star-wars-the-complete-saga-isnt-coming-to-psp/. 
  14. 14.0 14.1 "LEGO Star Wars: The Complete Saga for DS Reviews". Red Ventures. https://www.metacritic.com/game/lego-star-wars-the-complete-saga/critic-reviews/?platform=ds. 
  15. 15.0 15.1 "LEGO Star Wars: The Complete Saga for iPhone/iPad Reviews". Red Ventures. https://www.metacritic.com/game/lego-star-wars-the-complete-saga/critic-reviews/?platform=ios-iphoneipad. 
  16. 16.0 16.1 "LEGO Star Wars: The Complete Saga for PlayStation 3 Reviews". Red Ventures. https://www.metacritic.com/game/lego-star-wars-the-complete-saga/critic-reviews/?platform=playstation-3. 
  17. 17.0 17.1 "LEGO Star Wars: The Complete Saga for Wii Reviews". Red Ventures. https://www.metacritic.com/game/lego-star-wars-the-complete-saga/critic-reviews/?platform=wii. 
  18. 18.0 18.1 "LEGO Star Wars: The Complete Saga for Xbox 360 Reviews". Red Ventures. https://www.metacritic.com/game/lego-star-wars-the-complete-saga/critic-reviews/?platform=xbox-360. 
  19. Bramwell, Tom (3 December 2007). "DS Roundup". Gamer Network. https://www.eurogamer.net/r-dsroundup-271107-nfsetc. 
  20. 20.0 20.1 20.2 Valay, Brian (18 March 2008). "Famitsu review scores". https://nintendoeverything.com/famitsu-review-scores-4/. 
  21. 21.0 21.1 21.2 Vore, Bryan (December 2007). "Lego Star Wars: The Complete Saga (PS3, Wii, X360)". Game Informer (GameStop) (176). http://www.gameinformer.com/NR/exeres/605CA4AC-9EFA-4962-9148-F647A1741399.htm. Retrieved 10 March 2022. 
  22. Kim, Tae (December 2007). "Review: LEGO Star Wars: The Complete Saga (Wii)". GamePro (IDG Entertainment): 127. http://www.gamepro.com/nintendo/wii/games/reviews/146048.shtml. Retrieved 10 March 2022. 
  23. Davis, Ryan (6 November 2007). "Lego Star Wars: The Complete Saga Review (Wii)". Red Ventures. https://www.gamespot.com/reviews/lego-star-wars-the-complete-saga-review/1900-6182423/. 
  24. Theobald, Phil (12 November 2007). "GameSpy: LEGO Star Wars: The Complete Saga (PS3)". IGN Entertainment. http://ps3.gamespy.com/playstation-3/lego-star-wars-the-complete-saga-/834569p1.html. 
  25. Theobald, Phil (12 November 2007). "GameSpy: LEGO Star Wars: The Complete Saga (Wii)". IGN Entertainment. http://wii.gamespy.com/wii/lego-star-wars-the-complete-saga-/834570p1.html. 
  26. 26.0 26.1 "LEGO Star Wars: The Complete Saga (PS3, X360)". Defy Media. 14 November 2007. http://www.gametrailers.com/reviews/dwb76a/lego-star-wars--the-complete-saga-review. 
  27. Geddes, Ryan (9 November 2007). "Lego Star Wars: The Complete Saga Review (Wii)". News Corporation. https://www.ign.com/articles/2007/11/10/lego-star-wars-the-complete-saga-review-2. 
  28. East, Tom (Christmas 2007). "Lego Star Wars: The Complete Saga Review (Wii)". Official Nintendo Magazine (Future plc): 78. http://www.officialnintendomagazine.co.uk/2111/reviews/lego-star-wars-the-complete-saga-review/. Retrieved 10 March 2022. 
  29. Cohen, Corey (Christmas 2007). "Lego Star Wars: The Complete Saga". Official Xbox Magazine (Future US): 82. http://www.oxmonline.com/article/reviews/xbox-360/g-l/lego-star-wars-complete-saga. Retrieved 10 March 2022. 
  30. Kearney, Kirsten (20 November 2007). "Lego Star Wars: The Complete Saga (DS)". Steel Media Ltd. https://www.pocketgamer.com/lego-star-wars-the-complete-saga/lego-star-wars-the-complete-saga-ds-review/. 
  31. Mundy, Jon (20 December 2013). "Lego Star Wars: The Complete Saga (iOS)". Steel Media Ltd. https://www.pocketgamer.com/lego-star-wars-the-complete-saga/lego-star-wars-the-complete-saga-review/. 
  32. "Review: Lego Star Wars: The Complete Saga". PlayStation: The Official Magazine (Future plc) (1): 79. Christmas 2007. 
  33. Musgrave, Shaun (17 December 2013). "'LEGO Star Wars: The Complete Saga' Review – Every Saga Has A Beginning (iOS)". TouchArcade.com, LLC. https://toucharcade.com/2013/12/17/lego-star-wars-the-complete-saga-review-every-saga-has-a-beginning/. 
  34. Gibbon, David (9 November 2007). "Wii: 'Lego Star Wars: The Complete Saga'". Digital Spy Limited. http://www.digitalspy.co.uk/gaming/a79384/wii-lego-star-wars-the-complete-saga.html. 
  35. "レゴ スター・ウォーズ:コンプリート サーガ (PS3)" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1178&redirect=no. Retrieved 10 March 2022. 
  36. "レゴ スター・ウォーズ:コンプリート サーガ (Wii)" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1902&redirect=no. Retrieved 10 March 2022. 
  37. Kohler, Chris (15 May 2009). "April 2009's Top 10 Game Sales, By Platform". Wired (Condé Nast). https://www.wired.com/2009/05/top-10-april-2009-games/. Retrieved 10 March 2022. 
  38. Williams, Jenny (2 May 2009). "Lego and Star Wars Celebrate 10 Years Together!". Wired (Condé Nast). https://www.wired.com/2009/05/legostarwars10yearstogether/. Retrieved 10 March 2022. 
  39. "ELSPA Sales Awards: Gold". http://www.elspa.com/?i=3943. 
  40. Guinness World Records 2018: Gamer's Edition. Guinness World Records. 18 September 2017. p. 62. ISBN 978-1-912286-22-5. 
  41. Guinness World Records Gamer's Edition 2015. Guinness World Records. 6 November 2014. p. 52. ISBN 978-1-908-84366-1. https://archive.org/details/guinnessworldrec0000unse_g5j8. 
  42. Pierce, Tanner (16 June 2017). "LEGO Marvel Super Heroes Is the Best Selling LEGO Game To Date". GRV Media. https://www.dualshockers.com/lego-marvel-super-heroes-best-selling-lego-game-date/. 
  43. Glow, Justin (1 February 2009). "Guinness Top 50 Games of All Time, 29-20". Yahoo. https://www.engadget.com/2009-02-01-guinness-top-50-games-of-all-time-29-20.html. 
  44. "2012 Nickelodeon Kids' Choice Awards :: Hosted by Will Smith". Viacom. 3 April 2012. http://kca.nick-asia.com/vote#category:kca_favourite_video_game. 
  45. Guinness World Records Gamer's Edition 2016. Guinness World Records. 1 September 2015. p. 85. ISBN 978-1-910-56109-6. https://archive.org/details/guinnessworldrec0000unse_s1m3. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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