Software:Lego Rock Raiders (video game)
| Lego Rock Raiders | |
|---|---|
| Developer(s) | Data Design Interactive |
| Publisher(s) | Lego Media |
| Director(s) | Eamonn Barr |
| Producer(s) |
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| Designer(s) |
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| Programmer(s) |
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| Artist(s) | Rob Dorney |
| Composer(s) |
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| Platform(s) | Microsoft Windows, PlayStation |
| Release | |
| Genre(s) | Real-time strategy (PC), action (PS) |
| Mode(s) | Single-player, multiplayer (PS only) |
Lego Rock Raiders is a video game developed by Data Design Interactive and published by Lego Media for Microsoft Windows and PlayStation. It is based on the Lego theme of the same name. The Windows version was released in 1999, while a differently built game for PlayStation was released in 2000.[3]
Gameplay
Windows version
The Windows version is a real-time strategy game similar to Dungeon Keeper, and was the first video game for the Rock Raiders theme. The game opens with optional training missions and one actual mission unlocked. Most missions require the player to collect a certain amount of Energy Crystals, the required amount starts low but gradually gets higher in later missions. Some missions require the player to locate Rock Raiders that have been trapped in landslides, or to find certain pieces of equipment and bring it back to their base. One of the game's features is the Priority Menu. With this menu, the player can set what order Rock Raiders carry out their tasks. For example, the player can set whether Rock Raiders should collect Energy Crystals or Lego Ore first.
At the end of each mission, Chief evaluates the player's work, examining various aspects of the mission. With all these taken into consideration, Chief gives a mission rating percentage.
There are twenty-five missions total, each of them is in either a rock, lava/volcanic or ice cavern environment. It is not necessary to complete every mission with 100%, or even complete all the missions, to complete the campaign, however, the player will unlock a "better" ending cutscene by completing the campaign in full.
PlayStation version
Unlike the Windows version, the PlayStation version is an action and strategy game, in which the player controls a character instead of just commanding a squad. While the former was centered on constructing a base and mining, the latter centers on exploring.
Most missions require the player to collect a certain amount of Energy Crystals, while some missions require the player to rescue Rock Raiders that have been trapped by landslides. There are eighteen campaign missions, and six multiplayer missions, all completely different between the NTSC and PAL versions of the game. The PAL version also including three bonus missions that are accessible after the campaign is completely finished, and twelve additional multiplayer missions reusing levels from the main campaign. Rather than a percentage, at the end of each mission you receive either a bronze medal (minimum required objectives complete), a silver medal (most objectives complete), or a gold medal (all objectives complete in the required time).
Reception
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The game received mixed reviews on both platforms according to the review aggregation website GameRankings.[4][5]
References
- ↑ McClendon, Bill (18 November 1999). "And Then There Were Three". CNET. Archived from the original on 26 February 2000. https://web.archive.org/web/20000226082040/http://www.gamecenter.com/News/Item/0,3,0-3441,00.html. Retrieved 12 March 2021.
- ↑ Zdyrko, Dave (4 August 2000). "Lego Rock Raiders (PS; Preview)". Ziff Davis. https://www.ign.com/articles/2000/08/05/lego-rock-raiders-2. Retrieved 12 March 2021.
- ↑ "Bits N' Bricks Season 2 Episode 28: The Fans, Devs, and Remake of RealTime Strategy Classic LEGO® Rock Raiders". https://www.lego.com/cdn/cs/set/assets/blt91b7459c7d4a7c4f/bits_n_bricks_s02e28_feature_and_transcript.pdf.
- ↑ 4.0 4.1 "LEGO Rock Raiders for PC". CBS Interactive. Archived from the original on 27 May 2019. https://web.archive.org/web/20190527042231/https://www.gamerankings.com/pc/197777-lego-rock-raiders/index.html. Retrieved 12 March 2021.
- ↑ 5.0 5.1 "LEGO Rock Raiders for PlayStation". CBS Interactive. Archived from the original on 1 May 2019. https://web.archive.org/web/20190501070507/https://www.gamerankings.com/ps/197778-lego-rock-raiders/index.html. Retrieved 12 March 2021.
- ↑ Green, Earl. "LEGO Rock Raiders (PS) - Review". All Media Network. Archived from the original on 17 November 2014. https://web.archive.org/web/20141117065632/http://www.allgame.com/game.php?id=20387&tab=review. Retrieved 12 March 2021.
- ↑ Finn, David (29 December 1999). "Lego Rock Raiders". Strategy Plus, Inc.. Archived from the original on 9 July 2003. https://web.archive.org/web/20030709120318/http://www.cdmag.com/articles/025/060/legorr_review.html. Retrieved 12 March 2021.
- ↑ Ashe, Suzanne (30 August 2000). "LEGO Rock Raiders (PS)". Greedy Productions. Archived from the original on 14 November 2003. https://web.archive.org/web/20031114022132/http://www.elecplay.com/review.html?article=3037&full=1#mr_toppy. Retrieved 12 March 2021.
- ↑ "Lego Rock Raiders (PS)". Game Informer (FuncoLand) (90). October 2000.
- ↑ Park, Andrew Seyoon (28 January 2000). "Lego Rock Raiders Review (PC)". CBS Interactive. https://www.gamespot.com/reviews/lego-rock-raiders-review/1900-2532847/.
- ↑ Satterfield, Shane (25 August 2000). "LEGO Rock Raiders Review (PS)". CBS Interactive. https://www.gamespot.com/reviews/lego-rock-raiders-review/1900-2619903/.
- ↑ Lopez, Vincent (12 January 2000). "LEGO Rock Raiders (PC)". Ziff Davis. https://www.ign.com/articles/2000/01/13/lego-rock-raiders-3.
- ↑ Cleveland, Adam (16 August 2000). "Lego Rock Raiders (PS)". Ziff Davis. https://www.ign.com/articles/2000/08/17/lego-rock-raiders.
- ↑ "Lego Rock Raiders". Official U.S. PlayStation Magazine (Ziff Davis) (37). October 2000.
- ↑ "Lego Rock Raiders". PC Gamer UK (Future Publishing). 2000.
- ↑ "Lego Rock Raiders" (in de). PC Games (Computec). February 2000.
- ↑ Lyon, James (April 2000). "Lego Rock Raiders". PC Zone (Dennis Publishing) (88): 91. https://archive.org/details/PC_Zone_Issue_088_2000-04_Dennis_Publishing_GB/page/n89/mode/2up. Retrieved 12 March 2021.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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