Software:My World, My Way (video game)

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My World, My Way
North American cover art
Developer(s)Global A Entertainment
Publisher(s)
  • JP: Global A Entertainment
  • NA: Atlus
  • EU: Rising Star Games
Platform(s)Nintendo DS
PlayStation Portable
ReleaseDS
  • JP: June 12, 2008
  • NA: February 3, 2009[1]
  • EU: September 17, 2010
PSP
  • JP: July 9, 2009
Genre(s)RPG
Mode(s)Single-player

My World, My Way[lower-alpha 1] is a role-playing game developed by Global A Entertainment

This features two key game-play elements which puts the player into the role of Princess Elise, a young, spoiled princess on a quest to impress a handsome adventurer into being her boyfriend.

Gameplay

My World, My Way features two key game-play elements. One of which is Princess Elise's ability to pout, which prompts enemies and the game's landscape alike to change to her will through the usage of "pout points". By expending Pout Points the player can do a number of things to make tasks in the game easier, including forcing enemies to drop more money or experience points, completing quests automatically and altering the game's current environment to fulfill in-game requests due to certain items and enemies only being in certain areas. Princess Elise has the ability to make an environment area barren, a grassland, a forest, an island, a fire pit, a graveyard, a desert and more. As the player advances in the game, Elise's selfishness is refined and she gains a variety of different commands.

The second element is Elise's pet "Mimic Slime", which the player controls in battle along with Elise herself. Instead of leveling up via experience points, the Mimic Slime's abilities increase via mimicking the game's enemies. An example being that if it mimics an enemy with a high number of hit points, its own hit points will increase, and if that enemy has the ability to equip a certain piece of equipment the Mimic Slime will gain that trait too.

The player traverses the game's world via an unconventional world map. Players choose a town area for the princess to visit, and once she enters, there will be a grid representing the surrounding landscape. One square has a town, one will have a gate, and the rest will be environment squares she can change. In order to unlock the gate, the princess has to fulfill requests from the town's mayor. Once she is in an area, the player can press the 'A' button to search for items and monsters. After a period of time the area will run out of items or opponents; the player can then use the princess's Pout Points to refresh the area, drawing more enemies there.

Plot

Elise is a beautiful princess who has been given everything she has ever wanted. Upon turning 15, she realizes there is only one thing in the world she lacks – a handsome boyfriend. Thus, Elise orders her father to hold a ball and to invite every prince in the land. Elise meets her dream boyfriend at the ball, but he turns out to be an adventurer rather than a prince. To Elise's dismay, the adventurer tells her that she must become an experienced adventurer herself if she ever hopes to be with him. To the kingdom's surprise, Elise sets out to do just that.

There are connections between this game and another Atlus title, Master of the Monster Lair, most noticeably the appearance of the game's two main characters, Owen and Kate, as Dungeon Makers.

Development

Release

The title was changed for the North American release to avoid confusion with The World Ends with You.[2]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic67/100[3]
Review scores
PublicationScore
Famitsu31/40[4]
Game Informer6/10[5]
GameSpot5/10[6]
GamesRadar+StarStarStarHalf star[7]
IGN8/10[8]
Nintendo Power7/10[9]
RPGamerStarStarHalf star[10]

The DS version received "average" reviews according to the review aggregation website Metacritic.[3] In Japan, Famitsu gave it a score of 31 out of 40.[4]

PSP remake

On March 23, 2009, Famitsu announced that Global A Entertainment would be making an enhanced remake for PlayStation Portable.[11] The enhanced port features a new Mode called "Light & Dark", new character, and new voice-over.

Notes

  1. Released in Japan as Sekai wa Atashi de Mawatteru (世界はあたしでまわってる; lit.The World Revolves Around Me)

References

  1. "My World, My Way: Changing the World (In a Few Easy Steps)". December 17, 2008. https://www.animenewsnetwork.com/press-release/2008-12-17/my-world-my-way/changing-the-world-in-a-few-easy-steps. Retrieved September 15, 2013. 
  2. Thomas, Damian (January 25, 2009). "My World My Way: First Look Preview". RPG Fan Media, LLC. http://www.rpgfan.com/previews/My_World_My_Way/index.html. Retrieved September 15, 2013. 
  3. 3.0 3.1 "My World, My Way for DS Reviews". CBS Interactive. https://www.metacritic.com/game/my-world-my-way/critic-reviews/?platform=ds. Retrieved October 5, 2019. 
  4. 4.0 4.1 "Sekai wa Atashi de Mawatteru". Famitsu Scores Archive. Archived from the original on February 11, 2009. https://web.archive.org/web/20090211203400/http://fs.finalfantasytr.com/search.asp?query=Sekai+wa+Atashi+de+Mawatteru. 
  5. Juba, Joe (March 2009). "My World, My Way: A Failed Attempt at Lampooning the RPG Genre". Game Informer (GameStop) (191). Archived from the original on February 7, 2009. https://web.archive.org/web/20090207065055/http://gameinformer.com/NR/exeres/289EB337-2737-4F9A-B1C8-47882A141AD5.htm. Retrieved October 5, 2019. 
  6. Stella, Shiva (February 3, 2009). "My World, My Way Review". CBS Interactive. https://www.gamespot.com/reviews/my-world-my-way-review/1900-6204052/. Retrieved October 5, 2019. 
  7. Gilbert, Henry (February 20, 2009). "My World, My Way review". Future plc. https://www.gamesradar.com/my-world-my-way-review/. Retrieved October 5, 2019. 
  8. Bozon, Mark (February 3, 2009). "My World, My Way Review". Ziff Davis. https://www.ign.com/articles/2009/02/03/my-world-my-way-review. Retrieved October 5, 2019. 
  9. "My World, My Way". Nintendo Power (Future US) 239: 87. March 2009. 
  10. Goldman, Tom (February 4, 2009). "My World, My Way - Staff Review". https://archive.rpgamer.com/games/other/nds/worldway/reviews/worldwaystrev1.html. Retrieved October 5, 2019. 
  11. "PSPでわがままがパワーアップ 『世界はあたしでまわってる 光と闇のプリンセス』". Famitsu (Enterbrain). March 23, 2009. https://www.famitsu.com/game/coming/1222921_1407.html. Retrieved September 15, 2013. 
  • Official website
  • Official website Script error: The function "in_lang" does not exist.
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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