Software:NBA Inside Drive
| NBA Inside Drive | |
|---|---|
| Developer(s) | High Voltage Software |
| Publisher(s) | Microsoft, Microsoft Studios |
| Platform(s) | Microsoft Windows, Xbox |
| First release | NBA Inside Drive 2000 |
| Latest release | NBA Inside Drive 2004 |
NBA Inside Drive is a series of video games based on National Basketball Association, published by Microsoft Studios. Its main competition was NBA Live, a series from Electronic Arts.
Games
| Name | Release date | Systems | Cover athlete | Team |
|---|---|---|---|---|
| NBA Inside Drive 2000 | August 26, 1999 | Microsoft Windows | Ray Allen | Milwaukee Bucks |
| NBA Inside Drive 2002 | January 23, 2002 | Xbox | Vince Carter | Toronto Raptors |
| NBA Inside Drive 2003 | October 15, 2002 | Paul Pierce | Boston Celtics | |
| NBA Inside Drive 2004 | November 18, 2003 | Shaquille O'Neal | Los Angeles Lakers |
NBA Inside Drive 2000
| NBA Inside Drive 2000 | |
|---|---|
| Developer(s) | High Voltage Software |
| Publisher(s) | Microsoft |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Sports, Simulation |
| Mode(s) | Single-player, multiplayer |
The first game in the series, NBA Inside Drive 2000, was released for Microsoft Windows on August 26, 1999.
Reception
| NBA Inside Drive 2000 | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||
NBA Inside Drive 2000 received "favorable" reviews according to the review aggregation website GameRankings.[2]
NBA Inside Drive 2002
| NBA Inside Drive 2002 | |
|---|---|
| Developer(s) | High Voltage Software |
| Publisher(s) | Microsoft Studios |
| Platform(s) | Xbox |
| Release | |
| Genre(s) | Sports, Simulation |
| Mode(s) | Single-player, multiplayer |
After an almost two-and-a-half-year hiatus, NBA Inside Drive was brought back as NBA Inside Drive 2002 and was released in 2002 for Xbox. The game's development time was 18 months.[15]
Reception
| NBA Inside Drive 2002 | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||
NBA Inside Drive 2002 received "generally favorable reviews" according to the review aggregation website Metacritic.[16] GamePro said that the game was "good for a first try on the Xbox, but it's not as good as 2K2 or Live on the same system—and at the end of the day, that's what really matters."[27][lower-alpha 2]
NBA Inside Drive 2003
| NBA Inside Drive 2003 | |
|---|---|
| Developer(s) | High Voltage Software |
| Publisher(s) | Microsoft Studios |
| Platform(s) | Xbox |
| Release | |
| Genre(s) | Sports, Simulation |
| Mode(s) | Single-player, multiplayer |
Less than one year after the 2002 installment, NBA Inside Drive 2003 was released for Xbox.
Reception
| NBA Inside Drive 2003 | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||
NBA Inside Drive 2003 received "average" reviews according to Metacritic.[29] GamePro called it "a slightly better value than 2002 with tweaked gameplay and a few new features. The problem is that the competition has jumped ahead substantially within the same time frame."[40][lower-alpha 3]
NBA Inside Drive 2004
| NBA Inside Drive 2004 | |
|---|---|
| Developer(s) | High Voltage Software |
| Publisher(s) | Microsoft Studios |
| Platform(s) | Xbox |
| Release | |
| Genre(s) | Sports, Simulation |
| Mode(s) | Single-player, multiplayer |
The last entry in the series, NBA Inside Drive 2004, was released in 2003. It launched with other XSN Sports titles that featured a website where players could organize their own tournaments, seasons, or games.
Reception
| NBA Inside Drive 2004 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||
Inside Drive 2004 received "average" reviews according to Metacritic.[42] In Japan, where the game was ported for release on January 22, 2004,[54] Famitsu gave it a score of two sevens, one six, and one seven for a total of 27 out of 40.[44] GamePro called it "a decent basketball game with an excellent online tie-in. Still, this series needs a serious wake-up call if it hopes to compete with the likes of EA and ESPN next year."[55][lower-alpha 5] (Sadly, it was not to be, as the following article section demonstrates.)
Discontinuation
Following Microsoft's release of their 2004 professional sports titles, all of them were discontinued including NFL Fever and NHL Rivals 2004. In February 2005, Microsoft sold NBA Inside Drive and its other sports franchises to Ubisoft.[56]
See also
- NBA ShootOut
- NFL Fever
Notes
- ↑ Three critics of Electronic Gaming Monthly gave the 2002 edition each a score of 8/10, 7.5/10, and 7/10.
- ↑ GamePro gave the 2002 edition two 3.5/5 scores for graphics and control, and two 3/5 scores for sound and fun factor.
- ↑ GamePro gave the 2003 edition three 4/5 scores for graphics, sound, and control, and 3.5/5 for fun factor.
- ↑ Three critics of Electronic Gaming Monthly gave the 2004 edition each a score of 6/10, 7.5/10, and 6.5/10.
- ↑ GamePro gave the 2004 edition two 4/5 scores for graphics and sound, 4.5/5 for control, and 3.5/5 for fun factor.
References
- ↑ Fudge, James (August 18, 1999). "NBA Inside Drive 2000 Shipping August 26". Strategy Plus, Inc.. Archived from the original on May 24, 2003. https://web.archive.org/web/20030524191011/http://www.cdmag.com/articles/022/050/nba2000.html. Retrieved December 22, 2019.
- ↑ 2.0 2.1 "NBA Inside Drive for PC". CBS Interactive. Archived from the original on December 5, 2019. https://web.archive.org/web/20191205212804/https://www.gamerankings.com/pc/177077-nba-inside-drive-2000/index.html. Retrieved December 22, 2019.
- ↑ Cook, Brad. "NBA Inside Drive 2000 - Review". All Media Network. Archived from the original on November 14, 2014. https://web.archive.org/web/20141114122005/http://www.allgame.com/game.php?id=19600&tab=review. Retrieved December 22, 2019.
- ↑ Schuytema, Paul (September 28, 1999). "NBA Inside Drive 2000". CNET. Archived from the original on August 16, 2000. https://web.archive.org/web/20000816073815/http://www.gamecenter.com/Reviews/Item/0,6,0-3205,00.html. Retrieved June 1, 2021.
- ↑ Abner, William (August 26, 1999). "NBA Inside Drive 2000". Strategy Plus, Inc.. Archived from the original on July 9, 2003. https://web.archive.org/web/20030709145338/http://www.cdmag.com/articles/022/101/inside2000_review.html. Retrieved December 22, 2019.
- ↑ Jones, Eric (December 1999). "Billy Ball (NBA Inside Drive 2000 Review)". Computer Gaming World (Ziff Davis) (185): 154. Archived from the original on February 13, 2023. https://web.archive.org/web/20230213083620/https://www.cgwmuseum.org/galleries/issues/cgw_185.pdf. Retrieved February 7, 2025.
- ↑ Silverman, Ben (October 1999). "NBA Inside Drive 2000 Review". CraveOnline. Archived from the original on September 19, 2015. https://web.archive.org/web/20150919085803/http://www.gamerevolution.com/review/nba-inside-drive-2000. Retrieved December 22, 2019.
- ↑ Poole, Stephen (September 9, 1999). "NBA Inside Drive 2000 Review [date mislabeled as "May 1, 2000""]. Fandom. Archived from the original on January 12, 2001. https://web.archive.org/web/20010112064800/http://www.zdnet.com/gamespot/stories/reviews/0,10867,2543763,00.html. Retrieved February 7, 2025.
- ↑ Haggarty, Mark (September 21, 1999). "NBA Inside Drive 2000". Ziff Davis. Archived from the original on July 18, 2024. https://web.archive.org/web/20240718171123/https://www.ign.com/articles/1999/09/22/nba-inside-drive-2000. Retrieved February 7, 2025.
- ↑ PCA staff (November 1999). "NBA Inside Drive 2000". PC Accelerator (Imagine Media) (15): 112. https://archive.org/details/PCXL15Nov1999/page/n111/mode/2up. Retrieved February 10, 2021.
- ↑ Buxton, Chris (December 1999). "NBA Inside Drive 2000". PC Gamer UK (Future Publishing) (76): 109. Archived from the original on February 19, 2002. https://web.archive.org/web/20020219092731/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=2515. Retrieved February 7, 2025.
- ↑ Goble, Gordon (December 1999). "NBA Inside Drive 2000". PC Gamer (Imagine Media) 6 (12): 138. Archived from the original on March 15, 2006. https://web.archive.org/web/20060315140905/http://www.pcgamer.com/archives/2005/07/nba_inside_driv.html. Retrieved February 7, 2025.
- ↑ Hill, Mark (November 1999). "NBA Inside Drive 2000". PC Zone (Dennis Publishing) (82): 92. https://archive.org/details/PC_Zone_82_November_1999/page/n93/mode/2up. Retrieved February 10, 2021.
- ↑ Ahmed, Shahed (December 11, 2001). "Vince Carter becomes the NBA Inside Drive 2002 cover athlete [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on December 18, 2001. https://web.archive.org/web/20011218072916/http://gamespot.com/gamespot/stories/news/0,10870,2831785,00.html. Retrieved February 7, 2025.
- ↑ "NBA Inside Drive 2002 (Xbox) Interview". January 18, 2002. Archived from the original on December 15, 2002. https://web.archive.org/web/20021215231247/http://www.sgn.cc/basketball/nba_inside_drive_2002/interview1.shtml. Retrieved March 28, 2022.
- ↑ 16.0 16.1 "NBA Inside Drive 2002". Fandom. Archived from the original on October 3, 2023. https://web.archive.org/web/20231003111548/https://www.metacritic.com/game/nba-inside-drive-2002/. Retrieved February 7, 2025.
- ↑ Hager, Dean; Kujawa, Kraig; Leahy, Dan (April 2002). "NBA Inside Drive 2002". Electronic Gaming Monthly (Ziff Davis) (153): 143. Archived from the original on July 26, 2023. https://web.archive.org/web/20230726230815/https://retrocdn.net/images/1/10/EGM_US_153.pdf. Retrieved February 8, 2025.
- ↑ Mowatt, Todd (February 21, 2002). "NBA Inside Drive 2002". Greedy Productions Ltd.. Archived from the original on June 15, 2002. https://web.archive.org/web/20020615074906/http://www.elecplay.com/review.html?article=8388&full=1. Retrieved February 7, 2025.
- ↑ Leeper, Justin (April 2002). "NBA Inside Drive 2002". Game Informer (GameStop) (108): 82. Archived from the original on November 13, 2004. https://web.archive.org/web/20041113163624/http://www.gameinformer.com/Games/Review/200204/R03.0804.1104.22445.htm. Retrieved February 7, 2025.
- ↑ Dr. Moo (February 2002). "NBA Inside Drive 2002". CraveOnline. Archived from the original on October 18, 2015. https://web.archive.org/web/20151018013639/https://www.gamerevolution.com/review/nba-inside-drive-2002. Retrieved December 24, 2019.
- ↑ "Review: NBA Inside Drive 2002". GamesMaster (Future plc). 2002.
- ↑ Varanini, Giancarlo (February 4, 2002). "NBA Inside Drive 2002 Review [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on April 2, 2002. https://web.archive.org/web/20020402145306/http://gamespot.com/gamespot/stories/reviews/0,10867,2845242,00.html. Retrieved February 7, 2025.
- ↑ Hiscock, Josh (March 16, 2002). "NBA Inside Drive [2002"]. IGN Entertainment. Archived from the original on February 17, 2005. https://web.archive.org/web/20050217081313/http://archive.gamespy.com/reviews/march02/nbaisdxbox/. Retrieved December 24, 2019.
- ↑ Lafferty, Michael (February 3, 2002). "NBA Inside Drive 2002 Review". Archived from the original on May 27, 2008. https://web.archive.org/web/20080527184605/http://xbox.gamezone.com/gzreviews/r19390.htm. Retrieved December 24, 2019.
- ↑ Boulding, Aaron (January 24, 2002). "NBA Inside Drive 2002". Ziff Davis. Archived from the original on July 18, 2024. https://web.archive.org/web/20240718171119/https://www.ign.com/articles/2002/01/25/nba-inside-drive-2002. Retrieved February 7, 2025.
- ↑ "NBA Inside Drive 2002". Official Xbox Magazine (Future US): 79. April 2002.
- ↑ Dan Elektro (April 2002). "NBA Inside Drive 2002". GamePro (IDG) (163): 112. Archived from the original on February 14, 2005. https://web.archive.org/web/20050214013102/http://www.gamepro.com/microsoft/xbox/games/reviews/20947.shtml. Retrieved February 7, 2025.
- ↑ Goldstein, Hilary (September 27, 2002). "NBA Inside Drive Interview". Ziff Davis. Archived from the original on July 18, 2024. https://web.archive.org/web/20240718171121/https://www.ign.com/articles/2002/09/27/nba-inside-drive-interview. Retrieved February 7, 2025.
- ↑ 29.0 29.1 "NBA Inside Drive 2003". Fandom. Archived from the original on May 27, 2024. https://web.archive.org/web/20240527065140/https://www.metacritic.com/game/nba-inside-drive-2003/. Retrieved February 7, 2025.
- ↑ "NBA Inside Drive 2003". Electronic Gaming Monthly (Ziff Davis) (162): 210. January 2003.
- ↑ Grant, Jules (November 19, 2002). "NBA Inside Drive 2003". Greedy Productions Ltd.. Archived from the original on February 28, 2003. https://web.archive.org/web/20030228134954/http://www.elecplay.com/review.html?article=10074&full=1. Retrieved February 7, 2025.
- ↑ Leeper, Justin (November 2002). "NBA Inside Drive 2003". Game Informer (GameStop) (115): 142. https://archive.org/details/game-informer-issue-115-november-2002/page/144/mode/2up. Retrieved February 7, 2025.
- ↑ "Review: NBA Inside Drive 2003". GamesMaster (Future plc). 2003.
- ↑ Varanini, Giancarlo (November 5, 2002). "NBA Inside Drive 2003 Review". Fandom. Archived from the original on May 10, 2019. https://web.archive.org/web/20190510010746/https://www.gamespot.com/reviews/nba-inside-drive-2003-review/1900-2896752/. Retrieved February 7, 2025.
- ↑ Steinberg, Steve (December 26, 2002). "GameSpy: NBA Inside Drive 2003". IGN Entertainment. Archived from the original on December 26, 2005. https://web.archive.org/web/20051226044512/http://xbox.gamespy.com/xbox/nba-inside-drive-2003/558941p1.html. Retrieved December 27, 2019.
- ↑ Surette, Tim (November 10, 2002). "NBA Inside Drive 2003 - XB - Review". Archived from the original on May 25, 2009. https://web.archive.org/web/20090525130108/http://xbox.gamezone.com/gzreviews/r20191.htm. Retrieved December 27, 2019.
- ↑ Goldstein, Hilary (October 10, 2002). "NBA Inside Drive 2003 Review". Ziff Davis. Archived from the original on July 18, 2024. https://web.archive.org/web/20240718171121/https://www.ign.com/articles/2002/10/10/nba-inside-drive-2003-review. Retrieved February 7, 2025.
- ↑ Jihem (December 11, 2002). "Test: NBA Inside Drive 2003" (in fr). Webedia. Archived from the original on May 1, 2021. https://web.archive.org/web/20210501235912/https://www.jeuxvideo.com/articles/0000/00002723_test.htm. Retrieved February 7, 2025.
- ↑ "NBA Inside Drive 2003". Official Xbox Magazine (Future US): 108. December 2002.
- ↑ Tokyo Drifter (December 2002). "NBA Drive 2003". GamePro (IDG) (171): 192. Archived from the original on February 9, 2005. https://web.archive.org/web/20050209110631/http://www.gamepro.com/microsoft/xbox/games/reviews/26646.shtml. Retrieved February 7, 2025.
- ↑ Scott, Jonathan (November 19, 2003). "NBA Inside Drive On Sale". Ziff Davis. Archived from the original on September 23, 2021. https://web.archive.org/web/20210923040145/https://www.ign.com/articles/2003/11/19/nba-inside-drive-on-sale. Retrieved February 7, 2025.
- ↑ 42.0 42.1 "NBA Inside Drive 2004". Fandom. Archived from the original on December 7, 2023. https://web.archive.org/web/20231207131221/https://www.metacritic.com/game/nba-inside-drive-2004/. Retrieved February 7, 2025.
- ↑ Intihar, Bryan; Ricciardi, John; Mauro, Patrick (January 2004). "NBA Inside Drive 2004". Electronic Gaming Monthly (Ziff Davis) (174): 152. Archived from the original on December 20, 2003. https://web.archive.org/web/20031220060407/http://www.egmmag.com/article2/0,4364,1388410,00.asp. Retrieved February 8, 2025.
- ↑ 44.0 44.1 "NBA インサイド ドライブ 2004" (in ja). Famitsu (Enterbrain) 788. January 23, 2004.
- ↑ Leeper, Justin (December 2003). "NBA Inside Drive 2004". Game Informer (GameStop) (128): 172. Archived from the original on June 24, 2008. https://web.archive.org/web/20080624020933/http://www.gameinformer.com/NR/exeres/309208F1-E0E7-4EA6-91FD-BE607F29F61F.htm. Retrieved February 7, 2025.
- ↑ Dr. Moo (December 2003). "NBA Inside Drive 2004 Review". CraveOnline. Archived from the original on September 21, 2015. https://web.archive.org/web/20150921030205/http://www.gamerevolution.com/review/nba-inside-drive-2004. Retrieved December 28, 2019.
- ↑ Colayco, Bob (November 21, 2003). "NBA Inside Drive 2004 Review". Fandom. Archived from the original on December 27, 2019. https://web.archive.org/web/20191227192738/https://www.gamespot.com/reviews/nba-inside-drive-2004-review/1900-6084262/. Retrieved February 7, 2025.
- ↑ Steinberg, Steve (December 14, 2003). "GameSpy: NBA Inside Drive 2004". IGN Entertainment. Archived from the original on December 26, 2005. https://web.archive.org/web/20051226042356/http://xbox.gamespy.com/xbox/nba-inside-drive-2002/6465p1.html. Retrieved December 27, 2019.
- ↑ Lafferty, Michael (November 11, 2003). "NBA Inside Drive 2004 - XB - Review". Archived from the original on May 25, 2009. https://web.archive.org/web/20090525090754/http://xbox.gamezone.com/gzreviews/r22284.htm. Retrieved December 28, 2019.
- ↑ Robinson, Jon (December 5, 2003). "[NBA Inside Drive 2004"]. Ziff Davis. Archived from the original on July 18, 2024. https://web.archive.org/web/20240718171124/https://www.ign.com/articles/2003/12/06/inside-drive-2004. Retrieved February 7, 2025.
- ↑ Logan (December 1, 2003). "Test: NBA Inside Drive 2004" (in fr). Webedia. Archived from the original on October 28, 2020. https://web.archive.org/web/20201028105441/https://www.jeuxvideo.com/articles/0000/00003709_test.htm. Retrieved February 7, 2025.
- ↑ "NBA Inside Drive 2004". Official Xbox Magazine (Future US): 94. December 2003.
- ↑ Rubenstein, Glenn (January 21, 2004). "'NBA Inside Drive [2004' (Xbox) Review"]. TechTV. Archived from the original on February 5, 2004. https://web.archive.org/web/20040205150753/http://www.techtv.com/xplay/reviews/story/0,24330,3592038,00.html. Retrieved February 7, 2025.
- ↑ "NBA インサイド ドライブ 2004 (Xbox ワールドコレクション) [Xbox"] (in ja). Famitsu (Kadokawa Game Linkage). Archived from the original on February 7, 2025. https://web.archive.org/web/20250207032825/https://www.famitsu.com/game/title/10388/page/1. Retrieved February 7, 2025.
- ↑ Tokyo Drifter (January 2004). "NBA Inside Drive 2004". GamePro (IGN) (184): 138. Archived from the original on February 9, 2005. https://web.archive.org/web/20050209110655/http://www.gamepro.com/microsoft/xbox/games/reviews/31805.shtml. Retrieved February 7, 2025.
- ↑ "Ubisoft Buys Microsoft Sports Games". The Wall Street Journal. February 28, 2005. Archived from the original on October 28, 2020. https://web.archive.org/web/20201028160408/https://www.wsj.com/articles/SB110961895299666120. Retrieved February 7, 2025.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
