Software:NFL Blitz Pro

From HandWiki
Short description: 2003 video game
NFL Blitz Pro
Cover art for GameCube featuring San Francisco 49ers wide receiver Terrell Owens
Developer(s)Midway Games
Publisher(s)Midway Sports
Director(s)Mark Turmell
Producer(s)Mark Smith
Designer(s)Dan Baker
Programmer(s)Josh Williams
Aaron Walker
Artist(s)Jennifer Hedrick
Composer(s)Rich Carle
Dan Forden
Chase Ashbaker
SeriesNFL Blitz
Platform(s)PlayStation 2, Xbox, GameCube
ReleasePlayStation 2
Xbox
  • NA: November 4, 2003
GameCube
  • NA: December 2, 2003
Genre(s)Sports (American football)
Mode(s)Single-player, multiplayer

NFL Blitz Pro is an American football video game developed by Midway Games for GameCube, PlayStation 2 and Xbox in 2003.

Production

Reception

Reception
Review scores
PublicationScore
GCPS2Xbox
EGM6.67/10[2]6.67/10[2]6.67/10[2]
Game InformerN/A7.25/10[3]N/A
GameSpot6.5/10[4]6.7/10[5]6.5/10[6]
GameSpyN/AStarStarStar[7]StarStarStar[8]
GameZone7.7/10[9]8.9/10[10]7.8/10[11]
IGN8/10[12]8/10[13]8/10[14]
Nintendo Power2.7/5[15]N/AN/A
OPM (US)N/AStarStarStar[16]N/A
TeamXboxN/AN/A6.2/10[17]
X-PlayN/AStarStar[18]N/A
Aggregate score
Metacritic71/100[19]73/100[20]71/100[21]

The game received "average" reviews on all platforms according to the review aggregation website Metacritic.[19][20][21]

The game sold about 130,000 copies.[22]

References

  1. Scott, Jonathan (2003-10-27). "NFL Blitz Pro Out Now" (in en). https://www.ign.com/articles/2003/10/27/nfl-blitz-pro-out-now. 
  2. 2.0 2.1 2.2 EGM staff (November 2003). "NFL Blitz Pro". Electronic Gaming Monthly (Ziff Davis) (172): 172. 
  3. Kato, Matthew (September 2003). "NFL Blitz: Pro [sic (PS2)"]. Game Informer (GameStop) (125): 107. http://www.gameinformer.com/Games/Review/200309/R03.0821.1115.51402.htm. Retrieved August 2, 2020. 
  4. Navarro, Alex (January 9, 2004). "NFL Blitz Pro Review (GC) [date mislabeled as "January 30, 2004""]. CBS Interactive. https://www.gamespot.com/reviews/nfl-blitz-pro-review/1900-6086321/. 
  5. Navarro, Alex (October 30, 2003). "NFL Blitz Pro Review (PS2)". CBS Interactive. https://www.gamespot.com/reviews/nfl-blitz-pro-review/1900-6077654/. 
  6. Navarro, Alex (November 11, 2003). "NFL Blitz Pro Review (Xbox)". CBS Interactive. https://www.gamespot.com/reviews/nfl-blitz-pro-review/1900-6081869/. 
  7. Steinberg, Steve (December 7, 2003). "GameSpy: NFL Blitz Pro (PS2)". IGN Entertainment. http://ps2.gamespy.com/playstation-2/nfl-blitz-pro/6450p1.html. 
  8. Steinberg, Steve (December 7, 2003). "GameSpy: NFL Blitz Pro (Xbox)". IGN Entertainment. http://xbox.gamespy.com/xbox/nfl-blitz-pro/6451p1.html. 
  9. Bedigian, Louis (January 14, 2004). "NFL Blitz: Pro [sic - GC - Review"]. https://www.gamezone.com/reviews/nfl_blitz_pro_gc_review/. 
  10. Lafferty, Michael (October 27, 2003). "NFL Blitz: Pro [sic - PS2 - Review"]. https://www.gamezone.com/reviews/nfl_blitz_pro_ps2_review/. 
  11. Bedigian, Louis (November 14, 2003). "NFL Blitz: Pro [sic - XB - Review"]. https://www.gamezone.com/reviews/nfl_blitz_pro_xb_review/. 
  12. Carle, Chris (February 6, 2004). "NFL Blitz Pro (GCN)". Ziff Davis. https://www.ign.com/articles/2004/02/06/nfl-blitz-pro-3. 
  13. Carle, Chris (October 28, 2003). "NFL Blitz Pro (PS2)". Ziff Davis. https://www.ign.com/articles/2003/10/28/nfl-blitz-pro-2. 
  14. Carle, Chris (December 12, 2003). "NFL Blitz Pro (Xbox)". Ziff Davis. https://www.ign.com/articles/2003/12/13/nfl-blitz-pro. 
  15. "NFL Blitz Pro". Nintendo Power (Nintendo of America) 176: 150. February 2004. 
  16. "NFL Blitz Pro". Official U.S. PlayStation Magazine (Ziff Davis) (74): 138. November 2003. 
  17. Nardozzi, Dale (November 27, 2003). "NFL Blitz Pro Review (Xbox)". IGN Entertainment. http://reviews.teamxbox.com/xbox/663/NFL-Blitz-Pro/p1/. 
  18. Marriott, Scott Alan (December 17, 2003). "'NFL Blitz Pro' (PS2) Review". TechTV. http://www.techtv.com/xplay/reviews/story/0,24330,3586847,00.html. 
  19. 19.0 19.1 "NFL Blitz Pro for GameCube". CBS Interactive. https://www.metacritic.com/game/nfl-blitz-pro/critic-reviews/?platform=gamecube. 
  20. 20.0 20.1 "NFL Blitz Pro for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/nfl-blitz-pro/critic-reviews/?platform=playstation-2. 
  21. 21.0 21.1 "NFL Blitz Pro for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/nfl-blitz-pro/critic-reviews/?platform=xbox. 
  22. Tamaki, Julie (December 12, 2005). "Unlicensed Video Game Scores Big". https://www.latimes.com/archives/la-xpm-2005-dec-12-fi-blitz12-story.html. Retrieved December 11, 2021. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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