Software:NHL 2K (2000 video game)

From HandWiki
NHL 2K
Developer(s)Black Box Games
Publisher(s)Sega
Platform(s)Dreamcast
Release
  • NA: February 9, 2000[1]
  • EU: July 7, 2000
Genre(s)Sports
Mode(s)Single player, multiplayer

NHL 2K, known in Europe as Sega Sports NHL 2K, is a video game developed by Black Box Games and published by Sega for Dreamcast in 2000.

Development

The game was in development for twelve months.[2]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings76%[3]
Review scores
PublicationScore
AllGameStarStarHalf star[4]
EGM9/10[6][lower-alpha 1]
Game Informer8.25/10[8]
GameFan72%[9][lower-alpha 2]
GameRevolutionB[10]
GameSpot8.6/10[11]
GameSpy7.5/10[12]
IGN8.6/10[13]
Next GenerationStarStarStar[14]
USA TodayStarStar[15]

The game received favorable reviews according to the review aggregation website GameRankings.[3] Evan Shamoon of NextGen said, "If you're a hockey fan and [you] own a Dreamcast, you definitely need this game. Otherwise, you may want to wait 'til next year."[14]

The Freshman of GamePro in one review called it "a sight to behold, but once you play it you might not want to be holding it for long. Gamers weaned on the speed and control of NHL 2000 and its series might find NHL 2K a bit slow and odd for their liking. Gamers looking for a graphical spectacular, however, won't find any better."[16][lower-alpha 3] In another GamePro review, however, Air Hendrix said, "For its first season, NHL 2K puts out a respectabe but middling effort. Hockey fans may be willing to cut the rookie some slack, but next year they'll be expecting a lot more. In the meantime, Dreamcast gamers will have an okay time with NHL 2K, but pros will stick with this year's uncontested champ, NHL 2000."[17][lower-alpha 4]

The game sold 140,000 units.[2]

Notes

  1. ↑ In Electronic Gaming Monthly's review of the game, one critic gave it 9.5/10, another gave it 8.5/10, and the rest gave it each a score of 9/10.
  2. ↑ In GameFan's viewpoint of the game, one critic gave it 72, and the other 71.
  3. ↑ GamePro gave the game 5/5 for graphics, 4.5/5 for sound, and two 4/5 scores for control and fun factor in one review.
  4. ↑ GamePro gave the game 4.5/5 for graphics, and three 3.5/5 scores for sound, control, and fun factor in another review.

References

  1. ↑ "NHL 2K". http://www.sega.com/sega/catalog/SegaProduct.jhtml?PRODID=264. 
  2. ↑ 2.0 2.1 Monk, Katherine (March 30, 2000). "Black Box hits the big leagues". Vancouver Sun (Postmedia Network): p. 79. https://www.newspapers.com/article/the-vancouver-sun/97612069/. Retrieved November 20, 2023. 
  3. ↑ 3.0 3.1 "NHL 2K for Dreamcast". CBS Interactive. Archived from the original on May 5, 2019. https://web.archive.org/web/20190505063618/https://www.gamerankings.com/dreamcast/198169-nhl-2k/index.html. Retrieved September 10, 2020. 
  4. ↑ Cook, Brad. "NHL 2K - Review". All Media Network. Archived from the original on November 14, 2014. https://web.archive.org/web/20141114234337/http://www.allgame.com/game.php?id=20165&tab=review. Retrieved September 11, 2020. 
  5. ↑ Marrin, John (February 11, 2000). "NHL 2K". CNET. Archived from the original on August 23, 2000. https://web.archive.org/web/20000823204344/http://gamecenter.com/Consoles/Dreamcast/Nhl2k/. Retrieved November 21, 2023. 
  6. ↑ Zuniga, Todd; Leahy, Dan; Hager, Dean; Ricciardi, John (April 2000). "NHL 2K". Electronic Gaming Monthly (Ziff Davis) (129): 160. Archived from the original on November 5, 2022. https://web.archive.org/web/20221105031904/https://retrocdn.net/images/4/4f/EGM_US_129.pdf. Retrieved November 20, 2023. 
  7. ↑ Grant, Jules (March 10, 2000). "NHL 2K". Greedy Productions Ltd.. Archived from the original on July 6, 2003. https://web.archive.org/web/20030706012608/http://www.elecplay.com/review.html?article=2188&full=1#mr_toppy. Retrieved November 21, 2023. 
  8. ↑ "NHL 2K". Game Informer (FuncoLand) (84). April 2000. 
  9. ↑ Higgins, Geoff "El Nino"; Rodriguez, Tyrone "Cerberus" (May 2000). "NHL 2K". GameFan (Shinno Media) 8 (5): 78–79. https://archive.org/details/Gamefan_Vol_8_Issue_05/page/n79/mode/2up. Retrieved September 10, 2020. 
  10. ↑ Colin (February 2000). "NHL 2K Review". CraveOnline. Archived from the original on October 2, 2015. https://web.archive.org/web/20151002011333/http://www.gamerevolution.com/review/nhl-2k. Retrieved September 10, 2020. 
  11. ↑ MacDonald, Ryan (February 11, 2000). "NHL 2K Review [date mislabeled as "May 5, 2000""]. Fandom. Archived from the original on December 21, 2004. https://web.archive.org/web/20041221084217/http://www.gamespot.com/dreamcast/sports/nhl2k/review.html. Retrieved September 10, 2020. 
  12. ↑ Bowen, Kevin "Fragmaster" (February 16, 2000). "Sega Sports NHL 2K". IGN Entertainment. Archived from the original on January 31, 2009. https://web.archive.org/web/20090131133919/http://www.planetdreamcast.com/games/reviews/nhl2000/. Retrieved September 11, 2020. 
  13. ↑ Carle, Chris (February 8, 2000). "NHL2K [sic"]. Ziff Davis. Archived from the original on April 13, 2023. https://web.archive.org/web/20230413231626/https://www.ign.com/articles/2000/02/09/nhl2k. Retrieved November 20, 2023. 
  14. ↑ 14.0 14.1 Shamoon, Evan (April 2000). "NHL 2K". NextGen (Imagine Media) (64): 83. https://archive.org/details/NextGen64Apr2000/page/n83/mode/2up. Retrieved September 10, 2020. 
  15. ↑ Mowatt, Tom (April 14, 2000). "More value for your puck: NHL games pass on aggressive realism to hockey fans". USA Today (Gannett Company). Archived from the original on June 21, 2015. https://web.archive.org/web/20150621064729/https://pqasb.pqarchiver.com/USAToday/doc/408835183.html?FMT=ABS&FMTS=ABS&date=Apr+14%2C+2000&author=Mowatt%2C+Todd&pub=USA+TODAY&edition=&startpage=&desc=More+value+for+your+puck+NHL+games+pass+on+aggressive+realism+to+hockey+fans. Retrieved September 10, 2020. 
  16. ↑ The Freshman (February 11, 2000). "NHL 2k [sic Review for Dreamcast on GamePro.com"]. GamePro (IDG). Archived from the original on October 17, 2004. https://web.archive.org/web/20041017140455/http://www.gamepro.com/sega/dreamcast/games/reviews/4729.shtml. Retrieved September 11, 2020. 
  17. ↑ Air Hendrix (April 2000). "NHL 2K Doesn't Perform Like a Playoff Contender". GamePro (IDG) (139): 125. Archived from the original on November 6, 2023. https://web.archive.org/web/20231106234438/https://retrocdn.net/images/d/d6/GamePro_US_139.pdf. Retrieved November 21, 2023. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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