Software:NHL Hitz Pro
| NHL Hitz Pro | |
|---|---|
![]() PAL region Xbox cover art | |
| Developer(s) | Next Level Games |
| Publisher(s) | Midway Sports |
| Series | NHL Hitz |
| Platform(s) | GameCube, Xbox, PlayStation 2 |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single-player, Multiplayer |
NHL Hitz Pro is an ice hockey video game developed by Next Level Games and published by Midway Sports, in the NHL Hitz series. It was released in 2003 for the PlayStation 2, GameCube, and Xbox. Unlike the previous titles in the series, it has 5-on-5 gameplay instead of the usual 3-on-3 gameplay with the earlier titles. The game does not include penalty shots, and it is still an arcade-type hockey game like its predecessors. It also has a lot of hard hitting. The cover athlete of the game is Nicklas Lidström, and features commentary from Tim Kitzrow[2] and Harry Teinowitz.
NHL Hitz Pro had the IIHF license, enabling it to use the jerseys of the Olympic hockey teams.
The game also has many game modes, one of the most popular being the "Pick-Up Hockey" game mode, where the game would turn into either a roller, street, or pond hockey match-up between two amateur teams.
Features
NHL Hitz Pro features NHL-style gameplay for the first time, and although arcade-like features pop up from time to time, the game is far more realistic than the previous titles in the series. Among the changes to Hitz Pro are 5-on-5 gameplay, as opposed to the 3-on-3 action seen in NHL Hitz 2002 and 2003, less exaggerated player appearances and wrap arounds.
Reception
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NHL Hitz Pro received "favorable" reviews on all platforms according to the review aggregation website Metacritic.[3][4][5] GamePro said of the game, "It's a tight three-way race on the hockey front this season, and the only real downside to Hitz is what its fans will actually appreciate: its heavily arcade-style approach. If you like your hockey more serious, EA's game falls halfway between Hitz and the technical, highly realistic ESPN game. If 'serious' is the last thing you associate with hockey games, you'll have a blast hammering out checks on Hitz' rink—especially since Midway's rolled back the price a notch."[25][lower-alpha 2]
The game was nominated for the "Console Action Sports Game of the Year" award at the Academy of Interactive Arts & Sciences' 7th Annual Interactive Achievement Awards, which went to SSX 3.[26]
Notes
References
- ↑ "Authentic Online Action and Intense 5-on-5 Gameplay Pounds the Ice With NHL Hitz Pro". September 25, 2003. Archived from the original on February 3, 2004. https://web.archive.org/web/20040203201622/http://www.midway.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=FutureTense/Apps/Xcelerate/Midway/RSK_GenCont&MGARTICLE_ID=ZZZW70937KD. Retrieved November 10, 2024.
- ↑ Semsey, Rob (September 15, 2003). "NHL Hitz Pro: Tim Kitzrow Interview". IGN Entertainment. Archived from the original on January 6, 2014. https://web.archive.org/web/20140106031628/http://interviews.teamxbox.com/xbox/646/NHL-Hitz-Pro-Tim-Kitzrow-Interview/p1/. Retrieved July 3, 2015.
- ↑ 3.0 3.1 "NHL Hitz Pro critic reviews (GC)". Fandom. Archived from the original on May 23, 2023. https://web.archive.org/web/20230523022047/https://www.metacritic.com/game/gamecube/nhl-hitz-pro. Retrieved November 9, 2024.
- ↑ 4.0 4.1 "NHL Hitz Pro critic reviews (PS2)". Fandom. Archived from the original on May 23, 2023. https://web.archive.org/web/20230523022140/https://www.metacritic.com/game/playstation-2/nhl-hitz-pro. Retrieved November 9, 2024.
- ↑ 5.0 5.1 "NHL Hitz Pro critic reviews (Xbox)". Fandom. Archived from the original on February 28, 2022. https://web.archive.org/web/20220228153436/https://www.metacritic.com/game/xbox/nhl-hitz-pro. Retrieved November 9, 2024.
- ↑ 6.0 6.1 6.2 Linn, Demian; Sewart, Greg; Mielke, James "Milkman" (October 2003). "NHL Hitz Pro". Electronic Gaming Monthly (Ziff Davis) (171): 136. Archived from the original on May 30, 2024. https://web.archive.org/web/20240530194611/https://retrocdn.net/images/3/35/EGM_US_171.pdf. Retrieved November 10, 2024.
- ↑ Leeper, Justin (October 2003). "NHL Hitz Pro (GC)". Game Informer (GameStop) (126): 131. https://archive.org/details/game-informer-issue-126-october-2003/page/130/mode/2up. Retrieved November 10, 2024.
- ↑ Reiner, Andrew (October 2003). "NHL Hitz Pro (PS2)". Game Informer (GameStop) (126): 122. Archived from the original on November 18, 2005. https://web.archive.org/web/20051118161247/http://www.gameinformer.com/NR/exeres/60E72EE6-9B33-49C3-A4B6-9479807AC250.htm. Retrieved November 10, 2024.
- ↑ Kato, Matthew (October 2003). "NHL Hitz Pro (Xbox)". Game Informer (GameStop) (126): 138. Archived from the original on November 18, 2007. https://web.archive.org/web/20071118010159/http://www.gameinformer.com/NR/exeres/E141CA70-1793-4ED3-8DF5-7F02123E523B.htm. Retrieved November 10, 2024.
- ↑ 10.0 10.1 10.2 Dr. Moo (October 2003). "NHL Hitz Pro Review". CraveOnline. Archived from the original on September 24, 2015. https://web.archive.org/web/20150924051127/http://www.gamerevolution.com/review/nhl-hitz-pro. Retrieved November 9, 2024.
- ↑ 11.0 11.1 Navarro, Alex (September 24, 2003). "NHL Hitz Pro Review (GC, Xbox)". Fandom. Archived from the original on January 26, 2005. https://web.archive.org/web/20050126152442/http://www.gamespot.com/gamecube/sports/nhlhitzpro/review.html. Retrieved November 9, 2024.
- ↑ Navarro, Alex (September 29, 2003). "NHL Hitz Pro Review (PS2)". Fandom. Archived from the original on February 6, 2005. https://web.archive.org/web/20050206055358/http://www.gamespot.com/ps2/sports/nhlhitzpro/review.html. Retrieved November 9, 2024.
- ↑ Fischer, Russ (October 4, 2003). "GameSpy: NHL Hitz Pro (GCN)". IGN Entertainment. Archived from the original on December 8, 2005. https://web.archive.org/web/20051208071447/http://cube.gamespy.com/gamecube/nhl-hitz-pro/6240p1.html. Retrieved July 3, 2015.
- ↑ Fischer, Russ (October 4, 2003). "GameSpy: NHL Hitz Pro (PS2)". IGN Entertainment. Archived from the original on October 31, 2005. https://web.archive.org/web/20051031013826/http://ps2.gamespy.com/playstation-2/nhl-hitz-pro/6241p1.html. Retrieved July 3, 2015.
- ↑ Fischer, Russ (October 4, 2003). "GameSpy: NHL Hitz Pro (Xbox)". IGN Entertainment. Archived from the original on December 27, 2005. https://web.archive.org/web/20051227010023/http://xbox.gamespy.com/xbox/nhl-hitz-pro/6242p1.html. Retrieved July 3, 2015.
- ↑ Bedigian, Louis (October 5, 2003). "NHL Hitz: Pro - GC - Review". Archived from the original on November 24, 2007. https://web.archive.org/web/20071124030226/http://gamecube.gamezone.com/gzreviews/r21740.htm. Retrieved July 4, 2015.
- ↑ Romano, Natalie (October 10, 2003). "NHL Hitz: Pro - PS2 - Review". Archived from the original on November 6, 2007. https://web.archive.org/web/20071106042741/http://ps2.gamezone.com/gzreviews/r21740.htm. Retrieved July 4, 2015.
- ↑ Lafferty, Michael (September 23, 2003). "NHL Hitz: Pro Review - Xbox". Archived from the original on November 6, 2007. https://web.archive.org/web/20071106065005/http://xbox.gamezone.com/gzreviews/r21740.htm. Retrieved July 4, 2015.
- ↑ 19.0 19.1 19.2 Carle, Chris (September 24, 2003). "NHL Hitz Pro". Ziff Davis. Archived from the original on June 15, 2024. https://web.archive.org/web/20240615032820/https://www.ign.com/articles/2003/09/24/nhl-hitz-pro. Retrieved November 9, 2024.
- ↑ "NHL Hitz Pro". Nintendo Power (Nintendo of America) 173: 151. November 2003.
- ↑ Rodriguez, Steven (October 27, 2003). "NHL Hitz Pro". NINWR, LLC. Archived from the original on September 1, 2023. https://web.archive.org/web/20230901021559/https://www.nintendoworldreport.com/review/4144/nhl-hitz-pro-gamecube. Retrieved November 10, 2024.
- ↑ "NHL Hitz Pro". Official U.S. PlayStation Magazine (Ziff Davis) (73): 121. October 2003.
- ↑ "NHL Hitz Pro". Official Xbox Magazine (Future US): 126. November 2003.
- ↑ Marriott, Scott Alan (November 6, 2003). "'NHL Hitz Pro' (PS2) Review". TechTV. Archived from the original on November 8, 2003. https://web.archive.org/web/20031108070426/http://www.techtv.com/xplay/reviews/story/0,24330,3557969,00.html. Retrieved November 10, 2024.
- ↑ Air Hendrix (November 2003). "NHL Hitz Pro". GamePro (IDG) (182): 156. Archived from the original on February 12, 2005. https://web.archive.org/web/20050212135152/http://www.gamepro.com/nintendo/gamecube/games/reviews/31199.shtml. Retrieved November 10, 2024.
- ↑ "7th Annual Interactive Achievement Awards: Winners". Archived from the original on June 3, 2004. https://web.archive.org/web/20040603030536/http://www.interactive.org/awards/IAA-7/winners.asp. Retrieved November 9, 2024.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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