Software:Phantasy Star Portable
| Phantasy Star Portable | |
|---|---|
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| Developer(s) | Sonic Team Alfa System |
| Publisher(s) | Sega |
| Director(s) | Tatsuya Nagata |
| Producer(s) | Satoshi Sakai Tetsuya Sasaki |
| Artist(s) | Akikazu Mizuno |
| Writer(s) | Yasushi Otake |
| Composer(s) | Hideaki Kobayashi Taihei Sato Kenichi Tokoi |
| Series | Phantasy Star |
| Platform(s) | PlayStation Portable |
| Release | |
| Genre(s) | Action role-playing |
| Mode(s) | Single-player, multiplayer |
Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is an action role-playing game co-developed by Sonic Team and Alfa System, and published by Sega for the PlayStation Portable. Sega released the game to Japan in July 2008, and to other markets in 2009.
In addition to the game's single-player story mode, Phantasy Star Portable has a cooperative multi-player mode that supports up to four players.
The 2009 sequel, Phantasy Star Portable 2, takes place three years after the events of Phantasy Star Portable.
Plot
Phantasy Star Portable begins a few months after the conclusion of Phantasy Star Universe (2006) and its expansion, Ambition of the Illuminus (2007), in which an alliance of humans, newmans, beasts, and CASTs of the Gurhal star system drove off alien invaders known as S.E.E.D. The peace is short-lived, however. Vivienne, a newly constructed CAST android, and her partner (the player), discover that some SEED remain, and are causing trouble. Vivienne and her partner work to save the Gurhal system—and, in the process, learn more about humanity.
Gameplay
The player begins by choosing one of four races and three character classes. The character design is adjustable through several variables: face model, eye color, eyebrows, eyelashes, ears, head type, body color, proportion, jacket, pants, shoes, voice type, and voice pitch.
Players are assigned missions in which they must kill all opponents in the area; many of the levels conclude with a boss battle. Along the way, players collect weapons, armour, money, and other helpful items.
Characters
- Player character
- The player character is a newly trained member of the GUARDIANS, a security force that protects the Gurhal star system. S/He lives in a GUARDIAN space colony, and is a shy person who rarely speaks in the game.
- Vivienne
- Vivienne is a newly constructed CAST (an android created by the humans of Gurhal). Like the player, she has just completed basic training, and is now a hunter assigned to be the player's partner.
- Laia Martinez
- Laia is a hunter-class beast with the GUARDIANS. She is also the instructor who trained the player character. She accompanies the player on some missions.
- Mina
- Mina works at the mission counter at the headquarters of the GUARDIAN space colony. She gives the player and other GUARDIANS their mission assignments.
- Helga Neumann
- A woman who works with the Illuminus. Although she appears to be in her mid-twenties, she is actually 43 years old. She says that she died and was revived by the SEED. She caused the spread of the Remnant SEED and the creation of another HIVE.
Reception
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The game received "mixed" reviews according to the review aggregation website Metacritic.[1] In Japan, Famitsu gave it a score of one nine and three eights for a total of 33 out of 40.[5] James Mielke of 1Up.com gave the game an A− stating, "The truly neat trick that Portable performs is that it is not only an excellent distillation of the Phantasy Star Online/Universe experience, but it makes me want to go back and give Ambition of the Illuminus another shot, even if it's just to reinvestigate that game's offline mode."[2]
In its first week on sale in Japan, the game sold more than 342,000 units.[13] Phantasy Star Portable was the 14th best-selling game in Japan in 2008.[14]
Notes
References
- ↑ 1.0 1.1 "Phantasy Star Portable for PSP Reviews". https://www.metacritic.com/game/phantasy-star-portable/critic-reviews/?platform=psp. Retrieved April 13, 2017.
- ↑ 2.0 2.1 Mielke, James (March 8, 2009). "Phantasy Star Portable Review". 1Up.com. http://www.1up.com/reviews/phantasy-star-portable.
- ↑ Edge staff (June 2009). "Phantasy Star Portable". Edge (202): 97.
- ↑ Parkin, Simon (April 17, 2009). "Phantasy Star Portable". http://www.eurogamer.net/articles/phantasy-star-portable-review. Retrieved April 13, 2017.
- ↑ 5.0 5.1 Ashcraft, Brian (February 10, 2009). "Famitsu's Best PSP Games of 2008". http://kotaku.com/5150199/famitsus-best-psp-games-of-2008. Retrieved April 13, 2017.
- ↑ "Phantasy Star Portable". GamesMaster: 78. June 2009.
- ↑ "Phantasy Star Portable". GamesTM: 116. June 2009.
- ↑ Clements, Ryan (March 5, 2009). "Phantasy Star Portable Review". http://www.ign.com/articles/2009/03/05/phantasy-star-portable-review. Retrieved April 13, 2017.
- ↑ "Phantasy Star Portable". PlayStation Official Magazine – UK: 95. June 2009.
- ↑ "Phantasy Star Portable". PlayStation Official Magazine – Australia: 71. June 2009.
- ↑ "Review: Phantasy Star Portable". PlayStation: The Official Magazine: 81. June 2009.
- ↑ Yin-Poole, Wesley (April 23, 2009). "Phantasy Star Portable Review". VideoGamer.com. https://www.videogamer.com/reviews/phantasy-star-portable-review. Retrieved April 13, 2017.
- ↑ Luster, Joseph (August 7, 2008). "Phantasy Star Portable Tops Charts, Wrecks Lives". Otaku USA. http://www.otakuusamagazine.com/SearchAudience/News1/Phantasy_Star_Portable_Tops_Charts_Wrecks_Lives_1178.aspx. Retrieved February 14, 2012.
- ↑ Parfitt, Ben (January 9, 2009). "JAPANESE 2008 MARKET REPORT". MCV. http://www.mcvuk.com/news/read/japanese-2008-market-report/01483. Retrieved April 13, 2017.
External links
- Official website (in Japanese)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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