Software:PlayStation Move Heroes

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PlayStation Move Heroes
PlayStation Move Heroes.png
North American box art
Developer(s)Nihilistic Software
Publisher(s)Sony Computer Entertainment
Programmer(s)Brandon Moro
Writer(s)Micah Wright
Composer(s)David Bergeaud
Niels Bye Nielsen
James Dooley
Platform(s)PlayStation 3
Release
  • NA: March 22, 2011
  • JP: March 24, 2011
  • EU: March 25, 2011
  • AU: April 14, 2011
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

PlayStation Move Heroes,[1] known in Japan as Gachinko Heroes (ガチンコヒーローズ Gachinko Hīrōzu, Hardcore Heroes), is a 2011 action-adventure video game developed by Nihilistic Software and published by Sony Computer Entertainment for the PlayStation 3 video game console utilizing the PlayStation Move. It is a crossover of the Ratchet & Clank, Jak and Daxter, and Sly Cooper franchises to form a total of six main characters.

Gameplay

Sly Cooper attacking enemies

The game features both single-player as well as two-player co-operative multiplayer[2] as players traverse through a series of levels. The game features six playable characters: Ratchet, Clank, Jak, Daxter, Sly Cooper, and Bentley. It also features a total of 50 levels, which can be categorized into five "archetypes", five weapon classes, and four environments, namely Paris, France from Sly Cooper, Metropolis on Kerwan from Ratchet & Clank, Haven City from Jak and Daxter, and Planet X, which is an original environment created for the game.[3] Players can choose which character they want to play as on each level; each character will have a different gameplay style and may have advantages on certain levels. Co-operative play allows the second player to play as the first player's sidekick character. For example, if the first player selects Jak as their character, the second player will automatically be assigned Daxter.[3]

The five weapon classes are Disc, Whip, Bowling, Projectile, and Melee. The disc is thrown in a similar fashion to a frisbee; once thrown, players navigate it around the level remotely using the Move controller to achieve objectives, for example to hit moving targets. The whip is controlled by the Move controller via 1 to 1 movement. Bowling acts similar to the disc: the player throws the bowling ball and subsequently guides it with the Move controller. Projectiles involve the use of mainly guns as well as other weapons such as grenade launchers. Melee uses each character's iconic weapons — Sly's cane, Ratchet's wrench, and Jak's gunstaff — to hit enemies in a fashion similar to their original games.[3]

Plot

A mysterious alien duo named Lunk and Gleeber have swept through the galaxy, fiendishly snatching entire chunks from the worlds of Ratchet, Jak, and Sly to create a ring around the mysterious Planet X. After being abducted to this new world, Ratchet and Clank, Jak and Daxter, and Sly and Bentley are invited by their alien hosts to compete in a friendly, yet challenging competition to test their extraordinary skills and determine who the best hero duo is. The heroes discover that all is not as it seems as Gleeber and Lunk have made the Whibbles (a race of small floating aliens) their slaves and forced them to mine their planet hollow to build what appears to be a giant weapon. The heroes soon find themselves joined together in a battle to protect the Whibbles and themselves from Gleeber and Lunk and their evil Lunk heads. They defeat the three cities' challenges and complete the game's hardest challenges. While completing the challenges, the heroes also discover that Gleeber and Lunk had been recording their adventures in order to go to each of their universes to take their places — after killing the heroes — and take credit for their actions; in order to do this, they plan to use the weapon, which is revealed to be a teleportation device. After beating all of the levels and a suspicious tower hiding the Main Evil Lunk Head with the help of the Whibbles, Daxter destroys the rest of the Evil Lunk Heads and throws a disk at the large head, destroying the power source for the teleporter and foiling Gleeber and Lunk's plot. The heroes and Whibbles apprehend Gleeber and Lunk and send them into space using one of the duo's own rockets. Afterward, the Whibbles power up the teleporter and open a portal to each city. After saying a final goodbye to each other, the heroes return to the individual points in time in which they were first teleported. Each pair of heroes, however, maintains a communicator to keep in contact with the others, except Daxter, who slips his and Jak's behind a rock.

Development

The game was first announced as Heroes on the Move for the PlayStation Move during Sony's Press Conference at the Electronic Entertainment Expo 2010. The title was later changed in October to its current name, PlayStation Move Heroes.[1] None of the developers of the original three franchises — Naughty Dog, Insomniac Games, or Sucker Punch Productions — were working directly on the game.[2]

Release and marketing

On January 14, 2011, it was announced on the US edition of PlayStation Blog that PlayStation Move Heroes would be released in North America on March 22, 2011.[4] On February 9, 2011, Sony released a story trailer for the game, which confirmed that all the original voice actors would return to reprise their roles.[5] On February 18, 2011, Sony released a developer diary featuring the lead designer and lead programmer, which explored how PlayStation Move Heroes was built "from the ground up, specifically for the PlayStation Move."[6]

Sony had worked with Nihilistic and several retail partners for an exclusive skin pack featuring Pirate Sly, Freedom League Jak, and Trillium Armor Ratchet. It was included as a free pre-order bonus at participating retailers, including Amazon.com and GameStop.[4] The skins have since been made available to all via the PlayStation Store, bundled together with additional skins for Clank, Daxter, and Bentley.

Alongside the standard edition, the game also came in a bundle with PlayStation Move, which included the game, a PlayStation Eye camera, and a PlayStation Move motion controller. The PlayStation Move Heroes bundle was only available in North American Toys "R" Us stores.[7]

While announcing the exclusive North American PlayStation Move Heroes bundle, Sony confirmed that there would be a demo of the game on the PlayStation Store. The single player demo was released early in March in the PlayStation Store, while PlayStation Plus members had access starting March 1.[6] On February 16, GameStop gave away 5,000 voucher codes for early access to the demo.

Reception

PlayStation Move Heroes received mixed reviews overall, with the game's spotty controls, repetitive gameplay, and camera being the most commonly criticized elements, while also being criticized for not being the true crossover that fans of each series had wanted. Holds a Metacritic score of 53/100 based on 39 reviews.[8] IGN gave the game a 5.0/10, commenting on the lack of a decent story along with the "boring mini-game collection with spotty controls".[9]

References

  1. 1.0 1.1 Bertz, Matt (October 8, 2010). "Sony Renames Heroes On The Move". Game Informer. https://www.gameinformer.com/b/news/archive/2010/10/08/sony-renames-heroes-on-the-move.aspx. 
  2. 2.0 2.1 Sony Computer Entertainment Staff. "Heroes On The Move - Games & Media". PlayStation.com. Sony Computer Entertainment. http://us.playstation.com/games-and-media/games/heroes-on-the-move-ps3.html. 
  3. 3.0 3.1 3.2 Cifaldi, Frank (October 7, 2010). "Heroes on the Move is a "Second-Gen" Move Game". 1up.com. http://www.1up.com/do/previewPage?cId=3181804. 
  4. 4.0 4.1 Cardona, Cristian (January 14, 2011). "PlayStation Move Heroes Shipping March 22nd, Pre-order Bonuses Detailed". Playstation Blog US. http://blog.us.playstation.com/2011/01/14/playstation-move-heroes-shipping-march-22nd-pre-order-bonuses-detailed/. 
  5. Bates, Mike (February 10, 2011). "PlayStation Move Heroes: Watch the Story Trailer!". Playstation Blog US. http://blog.us.playstation.com/2011/02/09/playstation-move-heroes-watch-the-story-trailer/. 
  6. 6.0 6.1 Cooke, Mark (February 18, 2011). "PlayStation Move Heroes: Built for Precision". PlayStation Blog US. http://blog.us.playstation.com/2011/02/18/playstation-move-heroes-built-for-precision/. 
  7. Wingler, Matt (January 31, 2011). "PlayStation Move Heroes Getting A Demo". http://www.thesixthaxis.com/2011/01/31/playstation-move-heroes-getting-a-demo/. 
  8. "PlayStation Move Heroes". Metacritic. CBS Interactive. https://www.metacritic.com/game/playstation-move-heroes/critic-reviews/?platform=playstation-3. 
  9. DeVries, Jack (March 22, 2011). "PlayStation Move Heroes Review". IGN. http://www.ign.com/articles/2011/03/23/playstation-move-heroes-review. 

External links