Software:Rabbids Land
| Rabbids Land | |
|---|---|
| Developer(s) | Ubisoft Paris |
| Publisher(s) | Ubisoft |
| Series | Raving Rabbids |
| Platform(s) | Wii U |
| Release | |
| Genre(s) | Party |
| Mode(s) | Single-player, multiplayer |
Rabbids Land is a Wii U game that was announced by Ubisoft at E3 2012.[2] It is the seventh console installment of the Rabbids series. The game was later ported to Japan for release on June 6, 2013.[3] It received mixed reviews, with critics praising several mini-games but criticizing its board game play style.
The online services for the game were shut down on November 11, 2017.[4]
Plot
Still on Earth, the Rabbids find themselves taking over an amusement park. Two Rabbids are attempting to go on one of the rides (not in disguise the first time, in disguise the second time as a dinosaur and in disguise the third time as a tall man), but are thrown out by an unseen person due to them not meeting the height requirements. One of the Rabbids contacts the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, but the Rabbid in the spaceship ends up being too busy playing with the Wii U GamePad. Unaware of the consequences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the ship to flip itself and crash land in the amusement park.
Gameplay
Gameplay is similar to the Mario Party series. It features a board game-like scenario. The player will have to roll a dice with the Wii U Gamepad and depending on the number the dice lands, the Rabbid will move to the corresponding square. These squares trigger a different feature and can be easily told apart just by looking at the symbol drawn on the square. Your primary goal is to win the board game by winning trophies, which can be collected by playing and winning minigames. Once a player has collected all trophies needed, you need to get to the center. Once you get to the center, the game is over and the player can win prizes.
Although up to four players can take turns in the main game, only two players can play the minigames at a time.
Soundtrack
The music was composed by Jennifer Kes Remington. A 17-song soundtrack is available on the iTunes Music Store, and is based on the minigames played. Similar to the dance called "Here Comes The Hotstepper" by The Hit Crew from Just Dance 2, the game also includes licensed songs such as "Make the Party (Don't Stop)" by Bunny Beats (featuring Liquid) from Just Dance 4, "Dance All Nite" by Anja from Just Dance 3 and "Crazy Little Thing" from Just Dance 4, also by Anja.
Script error: No such module "Track listing".
Reception
| Reception | ||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||
Rabbids Land received "mixed" reviews, mostly because of its board game style of play, according to the review aggregation website Metacritic.[5]
IGN called it "a mediocre party game mini-game collection."[12] Nintendo Life praised its fun mini-games and amazing graphics and said, "if you don't mind the one-to one restriction of the mini-games, there's a lot of fun to be had here." They disliked a few mini-games saying "It's a few you can go without." They noted that the lack of attractions is disappointing.[13] Game Informer called the Rabbids "party poopers". They disliked the tired infused board game concept and low replay value. They also stated that the animation was great, but overall the graphics weren't impressive, claiming that the game still could have been a Wii game.[9] Nintendo World Report praised its fun couch multi-player, Off-TV Play and well-designed style, but criticized its low levels of difficulty, lack of creativity and disliked that only two players could play at a time.[15]
References
- ↑ Fletcher, JC (September 26, 2012). "Wii U launch supported by 23 day-one releases in North America". Yahoo. https://www.engadget.com/2012-09-26-wii-u-launch-supported-by-23-day-one-releases-in-north-america.html.
- ↑ Conditt, Jessica (June 23, 2012). "Rabbids Land E3 trailer plays with a Wii U in an amusement park". Yahoo. https://www.engadget.com/2012-06-23-rabbids-land-e3-trailer-plays-with-a-wii-u-in-an-amusement-park.html.
- ↑ "ラビッツランド" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=27618&redirect=no. Retrieved March 12, 2023.
- ↑ "Online Services Update Masterlist". https://forums.ubi.com/showthread.php/1241617-Online-Services-Update-Masterlist.
- ↑ 5.0 5.1 "Rabbids Land for Wii U Reviews". Fandom. https://www.metacritic.com/game/rabbids-land/critic-reviews/?platform=wii-u.
- ↑ Sterling, James Stephanie (November 18, 2012). "Review: Rabbids Land". Gamurs. https://www.destructoid.com/reviews/review-rabbids-land/.
- ↑ Fleming, Ryan (November 6, 2012). "Rabbids Land review". Digital Trends Media Group. https://www.digitaltrends.com/gaming/rabbids-land-review/.
- ↑ Camron, Marc (November 20, 2012). "EGM Review: Rabbids Land". EGMNow (EGM Media, LLC). https://www.egmnow.com/articles/reviews/egm-review-rabbids-land/. Retrieved March 12, 2023.
- ↑ 9.0 9.1 Reeves, Ben (November 19, 2012). "Rabbids Land Review". Game Informer (GameStop). https://www.gameinformer.com/games/rabbids_land/b/wii_u/archive/2012/11/19/ubisoft-s-rabbids-are-party-poopers.aspx. Retrieved November 4, 2021.
- ↑ Gilbert, Henry (November 18, 2012). "Rabbids Land review". Future plc. https://www.gamesradar.com/rabbids-land-review/.
- ↑ "Rabbids Land - Review". Viacom. December 10, 2012. http://www.gametrailers.com/reviews/fxpwgh/rabbids-land-review.
- ↑ 12.0 12.1 Dyer, Mitch (November 21, 2012). "Rabbids Land Review". Ziff Davis. https://www.ign.com/articles/2012/11/21/rabbids-land-review.
- ↑ 13.0 13.1 Sleeper, Morgan (November 25, 2012). "Rabbids Land Review (Wii U)". Gamer Network. https://www.nintendolife.com/reviews/wiiu/rabbids_land.
- ↑ "Rabbids Land". Nintendo Power (Future US) 285: 73. December 2012.
- ↑ 15.0 15.1 Ruff, Ariel (November 23, 2012). "Rabbids Land Review". NINWR, LLC. https://www.nintendoworldreport.com/review/32592/rabbids-land-wii-u.
- ↑ Sapieha, Chad (2012). "Rabbids Land". https://www.commonsensemedia.org/game-reviews/rabbids-land.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
