Software:Rampage: Total Destruction

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Short description: 2006 video game
Rampage: Total Destruction
Box art
Developer(s)Pipeworks Software
Publisher(s)Midway
Designer(s)Mark Crowe
Simon Strange
Composer(s)Sam Powell
Jim Soldi
SeriesRampage
Platform(s)GameCube
PlayStation 2
Wii
ReleaseGameCube & PlayStation 2
  • NA: 24 April 2006
  • EU: 28 April 2006 (PS2)
Wii
  • NA: 19 November 2006
  • AU: 8 February 2007
  • EU: 9 February 2007
Genre(s)Action
Mode(s)Single-player, multiplayer

Rampage: Total Destruction is a sequel to the Rampage arcade game published by Midway, and the last installment in the franchise before the firm folded into Warner Bros. Interactive Entertainment, as well as the last game in the series to be available on home video game platforms. The game was released in April 2006 for the GameCube and PlayStation 2. It was also released on 19 November 2006 in North America for the Wii.

Gameplay

Rampage: Total Destruction features multiplayer gameplay for up to four players.

Rampage: Total Destruction, as with previous games in the series, has players destroying the environment to earn points. Other actions are available in addition to destroying buildings; people can be eaten and players can also throw vehicles to cause more damage. New to the series is the ability to climb on the front of a building to destroy it. Hidden in each city are tokens which, when eaten, will unlock new characters and special abilities. Playing well fills a character's special meter which can be used to utilize special abilities such as Rampage mode or the Roar power.

Total Destruction features four game modes:

  • The first is a campaign in which players work to progressively take out cities around the world. King of the City and King of the World are competitive modes where up to four players (or two in the PlayStation 2 version) compete.
  • In "King of the City", players strive to rule a city by dominating the most districts.
  • "King of the World" is a series of King of the City competitions across various cities.
  • The fourth mode is a time trial mode.

Plot

A worker from Scumlabs shows a video about a man named George taste-testing the Scum Soda. Soda S ends up causing a mutation to George as the video ends. The man tells his boss Mr. Z that the Scum Soda had a reaction to a few individuals. When Mr. Z asks how many people went through the taste-test and had a negative reaction, the man states 30 (40 in Wii). Mr. Z angrily states that if the press gets a hold of this, Scumlabs will be ruined. The man assures him that they contained the damage as the esteemed scientist Dr. Vector tells Mr. Z that all the monsters have been cryogenically frozen and stored in specially designed, high-security storage containers. Dr. Vector states that as long as the subjects stay in the Cryo-Tubes, they pose no threat. It is also stated that the Cryo-Tubes are hidden and it is unlikely that anyone is ever going to find any of them. The man states that Scum Soda is going to be huge as George in his monster form climbs the building and grabs the man. Mr. Z tells the other people with him that they have a problem.

After the monsters tear through the country, the man returns from the hospital and informs Mr. Z that the Scum Soda is a hit as nobody cares that they will transform into giant monsters. In fact, it implies that people actually want to turn into monsters. The game ends as Mr. Z and the man laugh in triumph as George rampages through the city on TV.

Development and marketing

Total Destruction features two bonus games accessible instantly: the original Rampage and Rampage World Tour.[1] While a version for Xbox was in development at one point, it was never officially announced.[2] The Nintendo Wii version also has a clip from the Cartoon Network TV series The Grim Adventures of Billy & Mandy. In addition to the Cartoon Network clip, the Wii version features another city (Dallas), ten more monsters (three of which had appeared in previous Rampage games, those being V.E.R.N, Boris, and Ruby), and a fifth upgrade (Super Jump).

Reception

Reception
Review scores
PublicationScore
GCPS2Wii
1Up.comC[6]C[6]F[7]
EurogamerN/AN/A3/10[8]
Game Informer6.5/10[9]6.5/10[9]N/A
GameRevolutionD−[10]D−[10]N/A
GameSpot5.7/10[11]5.7/10[11]5.1/10[12]
GameSpyStarStar[13]StarStar[14]StarStarStar[15]
GameTrailers6.6/10[16]6.6/10[16]N/A
Hardcore Gamer2.25/5[17]2.25/5[17]N/A
IGN5/10[18]5/10[18]4/10[19]
Nintendo LifeN/AN/A6/10[1]
Nintendo Power6.5/10[20]N/A6.5/10[21]
Nintendo World Report6/10[22]N/A6.5/10[23]
OPM (US)N/AStarStar[24]N/A
X-PlayN/AStarStar[25]N/A
Detroit Free PressStarStarStar[26]N/AN/A
Entertainment WeeklyC+[27]C+[27]N/A
Aggregate score
Metacritic57/100[3]51/100[4]46/100[5]

The GameCube and PlayStation 2 versions received "mixed" reviews, while the Wii version received "unfavorable" reviews, according to the review aggregation website Metacritic.[3][4][5] Child of Chaka of GamePro said of the PlayStation 2 version, "The core gameplay in all its monotonous glory is, unfortunately, entirely preserved, and while no one can deny the appeal of trashing pricey downtown real estate while noshing picture-snapping tourists and tossing trains, if you play one level you've played them all, if you play one monster you've played them all, and believe us: it doesn't get older much faster than this, folks."[28][lower-alpha 1] Ouroboros later said of the Wii version, "Given that the Wii is shaping up to be one heck of a party game platform, you shouldn't have to wait long for something much, much better to come along."[29][lower-alpha 2]

Detroit Free Press gave the GameCube version a score of three stars out of four, saying, "It would be an improvement to allow your monster to tear through the Las Vegas strip, then head for Hoover Dam to cause some real havoc. But taking down cities one block at a time will have to suffice for now."[26] However, The Times gave the PS2 version three stars out of five, saying that its "biggest problem" was "the lack of things to do, besides building-bashing and car-tossing."[30] Entertainment Weekly gave the GameCube and PS2 versions a C+, saying that "After an hour or two of Total Destruction button-mashing, you’ll be ready to move on to Q*bert."[27] The Sydney Morning Herald gave the PS2 version one star out of five, saying, "Those with a sadistic streak will enjoy hurling cars, gobbling victims and belching. But players will quickly tire of the repetitive button bashing required to raze buildings and swat hapless enemies."Cite error: Closing </ref> missing for <ref> tag

Despite the less than positive reaction, according to Midway, the game sold over one million units;[31] further, the GameCube version earned Player's Choice status.

Notes

  1. GamePro gave the PlayStation 2 version 2.5/5 for graphics, two 3/5 scores for sound and control, and 1.5/5 for fun factor.
  2. GamePro gave the Wii version 3.5/5 for graphics, 2.5/5 for sound, and two 2.25/5 scores for control and fun factor.

References

  1. 1.0 1.1 Aaron, Sean (13 July 2009). "Rampage: Total Destruction Review (Wii)". Hookshot Media. Archived from the original on 9 May 2023. https://web.archive.org/web/20230509104107/https://www.nintendolife.com/reviews/2009/07/rampage_total_destruction_wii. Retrieved 2 July 2024. 
  2. McNamara, Tom (March 2, 2006). "Hands-On with Rampage: Total Destruction". https://www.ign.com/articles/2006/03/02/hands-on-with-rampage-total-destruction. 
  3. 3.0 3.1 "Rampage: Total Destruction critic reviews (GC)". Fandom. Archived from the original on 7 May 2023. https://web.archive.org/web/20230507214443/https://www.metacritic.com/game/gamecube/rampage-total-destruction. Retrieved 2 July 2024. 
  4. 4.0 4.1 "Rampage: Total Destruction critic reviews (PS2)". Fandom. Archived from the original on 8 May 2023. https://web.archive.org/web/20230508112754/https://www.metacritic.com/game/playstation-2/rampage-total-destruction. Retrieved 2 July 2024. 
  5. 5.0 5.1 "Rampage: Total Destruction critic reviews (Wii)". Fandom. Archived from the original on 8 May 2023. https://web.archive.org/web/20230508130318/https://www.metacritic.com/game/wii/rampage-total-destruction. Retrieved 2 July 2024. 
  6. 6.0 6.1 Nelson, Mike (24 May 2006). "Rampage: Total Destruction (NGC, PS2)". Ziff Davis. Archived from the original on 3 June 2016. https://web.archive.org/web/20160603174638/http://www.1up.com/reviews/rampage-td_4. Retrieved 2 July 2024. 
  7. Nelson, Mike (15 May 2007). "Rampage: Total Destruction (Wii)". Ziff Davis. Archived from the original on 2 March 2016. https://web.archive.org/web/20160302220929/http://www.1up.com/reviews/rampage-td. Retrieved 2 July 2024. 
  8. Leadbetter, Richard (11 May 2007). "Wii Game Roundup (Page 3; Rampage Total Destruction)". Gamer Network. Archived from the original on 3 July 2015. https://web.archive.org/web/20150703025930/https://www.eurogamer.net/articles/wii-game-roundup-review?page=3. Retrieved 2 July 2024. 
  9. 9.0 9.1 Helgeson, Matt (May 2006). "Rampage: Total Destruction (GC, PS2)". Game Informer (GameStop) (157): 97. http://www.gameinformer.com/NR/exeres/8C2855B6-342F-4C8C-AB7D-B4C50B3AB85F.htm. Retrieved 1 October 2016. 
  10. 10.0 10.1 Dodson, Joe (26 April 2006). "Rampage: Total Destruction Review (GC, PS2)". CraveOnline. Archived from the original on 12 October 2015. https://web.archive.org/web/20151012050835/http://www.gamerevolution.com/review/rampage. Retrieved 2 July 2024. 
  11. 11.0 11.1 Navarro, Alex (24 April 2006). "Rampage: Total Destruction Review (PS2, GC)". Fandom. Archived from the original on 15 April 2023. https://web.archive.org/web/20230415124205/https://www.gamespot.com/reviews/rampage-total-destruction-review/1900-6148207/. Retrieved 2 July 2024. 
  12. Navarro, Alex (17 November 2006). "Rampage: Total Destruction Review (Wii)". Fandom. Archived from the original on 1 June 2016. https://web.archive.org/web/20160601034458/https://www.gamespot.com/reviews/rampage-total-destruction-review/1900-6161992/. Retrieved 2 July 2024. 
  13. Stratton, Bryan (2 May 2006). "GameSpy: Rampage: Total Destruction (GCN)". IGN Entertainment. Archived from the original on 7 August 2007. https://web.archive.org/web/20070807104500/http://cube.gamespy.com/gamecube/rampage-total-destruction/704313p1.html. Retrieved 2 June 2024. 
  14. Stratton, Bryan (2 May 2006). "GameSpy: Rampage: Total Destruction (PS2)". IGN Entertainment. Archived from the original on 28 June 2006. https://web.archive.org/web/20060628024414/http://ps2.gamespy.com/playstation-2/rampage-total-destruction/704323p1.html. Retrieved 1 October 2016. 
  15. Leeper, Justin (3 January 2007). "GameSpy: Rampage: Total Destruction (Wii)". IGN Entertainment. Archived from the original on 8 January 2007. https://web.archive.org/web/20070108020804/http://wii.gamespy.com/wii/rampage-total-destruction/753005p1.html. Retrieved 1 October 2016. 
  16. 16.0 16.1 "Rampage: Total Destruction Review (GC, PS2)". Viacom. 1 May 2006. Archived from the original on 8 August 2007. https://web.archive.org/web/20070808102057/http://www.gametrailers.com/gamepage.php?id=2075. Retrieved 1 October 2016. 
  17. 17.0 17.1 Cowan, Danny "Sardius"; Venter, Jason "HonestGamer" (June 2006). "Rampage: Total Destruction (GC, PS2)". Hardcore Gamer (Prima Games) 1 (12): 61. https://archive.org/details/hardcore-gamer-magazine-v1i12/page/n31/mode/2up. Retrieved 2 July 2024. 
  18. 18.0 18.1 Bozon, Mark (24 April 2006). "Rampage: Total Destruction (GCN, PS2)". Ziff Davis. Archived from the original on 9 May 2023. https://web.archive.org/web/20230509104107/https://www.ign.com/articles/2006/04/24/rampage-total-destruction-3. Retrieved 2 July 2024. 
  19. Bozon, Mark (11 December 2006). "Rampage: Total Destruction (Wii)". Ziff Davis. Archived from the original on 11 May 2023. https://web.archive.org/web/20230511120236/https://www.ign.com/articles/2006/12/11/rampage-total-destruction. Retrieved 2 July 2024. 
  20. "Rampage: Total Destruction (GC)". Nintendo Power (Nintendo of America) 204: 87. June 2006. 
  21. "Rampage: Total Destruction (Wii)". Nintendo Power (Nintendo of America) 211: 106. January 2007. 
  22. Metts, Jonathan (18 May 2006). "Rampage: Total Destruction (GC)". NINWR, LLC. Archived from the original on 1 September 2023. https://web.archive.org/web/20230901054914/https://www.nintendoworldreport.com/review/11593/rampage-total-destruction-gamecube. Retrieved 2 July 2024. 
  23. Gamin, Mike (4 December 2006). "Rampage: Total Destruction (Wii)". NINWR, LLC. Archived from the original on 1 September 2023. https://web.archive.org/web/20230901053947/https://www.nintendoworldreport.com/review/12499/rampage-total-destruction-wii. Retrieved 2 July 2024. 
  24. "Rampage: Total Destruction". Official U.S. PlayStation Magazine (Ziff Davis) (106): 78. July 2006. 
  25. "Rampage: Total Destruction (PS2)". G4 Media. 30 May 2006. Archived from the original on 4 September 2006. https://web.archive.org/web/20060904000036/http://www.g4tv.com/xplay/reviews/1151/Rampage_Total_Destruction.html. Retrieved 2 July 2024. 
  26. 26.0 26.1 Schaefer, Jim (14 May 2006). "BEASTLY FUN: 'Rampage: Total Destruction' is shallow, cheap and a hoot". Detroit Free Press (Gannett Company). Archived from the original on 4 September 2006. https://web.archive.org/web/20060904205050/http://www.freep.com/apps/pbcs.dll/article?AID=%2F20060514%2FENT06%2F605140575%2F1044. Retrieved 1 October 2016. 
  27. 27.0 27.1 27.2 Endelman, Michael (4 May 2006). "An updated "Rampage": Worth playing?". Entertainment Weekly (Dotdash Meredith). Archived from the original on 25 May 2008. https://web.archive.org/web/20080525082632/http://www.ew.com/ew/article/0,,1191154,00.html. Retrieved 1 October 2016. 
  28. Child of Chaka (June 2006). "Rampage: Total Destruction Review for PS2 on GamePro.com". GamePro (IDG) (213). Archived from the original on 9 May 2006. https://web.archive.org/web/20060509053431/http://gamepro.com/sony/ps2/games/reviews/53630.shtml. Retrieved 1 October 2016. 
  29. Ouroboros (December 2006). "Review: Rampage: Total Destruction (Wii)". GamePro (IDG) (219). Archived from the original on 11 January 2008. https://web.archive.org/web/20080111155631/http://www.gamepro.com/nintendo/wii/games/reviews/93428.shtml. Retrieved 1 October 2016. 
  30. Wapshott, Tim (20 May 2006). "Rampage: Total Destruction (PS2)". The Times. Archived from the original on 9 April 2007. https://web.archive.org/web/20070409135713/http://entertainment.timesonline.co.uk/tol/arts_and_entertainment/whats_on/listings/article719325.ece. Retrieved 2 July 2024. 
  31. Linde, Aaron (12 March 2008). "Unreal Tournament 3, Stranglehold Break 1M Sold". Shacknews LTD. Archived from the original on 28 September 2023. https://web.archive.org/web/20230928051605/https://www.shacknews.com/article/51722/unreal-tournament-3-stranglehold-break. Retrieved 2 July 2024. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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