Software:Red Dog: Superior Firepower

From HandWiki
Short description: 2000 video game
Red Dog: Superior Firepower
Developer(s)Argonaut Games
Publisher(s)
Producer(s)Nick Clarke
Designer(s)Sefton Hill
Programmer(s)Matt Godbolt
Matthew Porter
Saviz Izadpanah
Platform(s)Dreamcast
Release
Genre(s)Shooter
Mode(s)Single-player, multiplayer

Red Dog: Superior Firepower, also known as simply Red Dog, is a shooter game released in 2000 for the Sega Dreamcast; it was developed by Argonaut Games.

Gameplay

The game is composed of six single-player missions, seven challenge missions, and numerous combinations of game types and maps in multi-player mode. The player controls the Red Dog, an armored all-terrain assault vehicle to fight the Haak, an alien race that has invaded Earth.[3]

Development

Red Dog was one of the first third party titles developed for the Dreamcast outside of Japan. Jez San, the Managing Director of Argonaut Games, stated that Sega referred to them, No Cliché (developers of Toy Commander), Bizarre Creations (Fur Fighters), Red Lemon (Take the Bullet and The Simpsons: Bug Squad, both unreleased)[4][5] and Appaloosa Interactive (Software:Ecco the Dolphin: Defender of the Future) as their "1.5 party developers, in reference to the fact that we were treated like in-house developers and given access to the early devkits....warts n' all!". He told GameFan magazine that when Sega approached them to develop for the Dreamcast "we asked our artists to go to town on what they thought a next-gen game might look like" with "no limits on the number of polygons and CPU power used and we then set about trying to faithfully reproduce that vision in reality".[6]

San described their intent in designing the gameplay as "kinda Quake, meets Battlezone meets Star Fox...in a tank".[7]

On the 26th of September 2022 the game's source code was released by the developers and published on the open source platform GitHub.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic73/100[8]
Review scores
PublicationScore
AllGameStarStarStar[9]
EGM7.67/10[11][lower-alpha 1]
Game Informer7.75/10[13]
GameFan89%[14]
GameSpot6.3/10[15]
IGN8.2/10[16]
Jeuxvideo.com12/20[17]
Next GenerationStarStarStar[18]

The game received above-average reviews according to the review aggregation website Metacritic.[8] Jim Preston of NextGen called it "A fun, colorful 3D take on Moon Patrol that is best when played with some friends."[18] Four-Eyed Dragon of GamePro said, "Red Dog may look and sound strong, but with poor controls, its bite is far from threatening. The only thing saving this canine from the kennel is its huge complement of multiplayer games for up to four people."[19][lower-alpha 2]

Notes

  1. In Electronic Gaming Monthly's review of the game, two critics gave it each a score of 8/10, and the other gave it 7/10.
  2. GamePro gave the game two 4.5/5 scores for graphics and sound, 2/5 for control, and 3/5 for fun factor.

References

  1. Justice, Brandon (October 31, 2000). "Four Ship for Dreamcast". Ziff Davis. https://www.ign.com/articles/2000/11/01/four-ship-for-dreamcast. 
  2. "Latest UK Release Schedule". Dreamcast Monthly (8): 12. May 2000. https://retrocdn.net/images/4/4a/DreamcastMonthly_UK_08.pdf. Retrieved March 24, 2024. 
  3. Merrett, Steve (April 2000). "Now playing: Red Dog". Mr Dreamcast (Magical Media) (1): 72–75. https://retrocdn.net/images/a/ad/MrDreamcast_UK_01.pdf. Retrieved March 24, 2024. 
  4. IGN staff (May 10, 2000). "Red Lemon Studios Signs On". Ziff Davis. https://www.ign.com/articles/2000/05/11/red-lemon-studios-signs-on. 
  5. Cooper, Daniel (December 21, 2020). "See an unreleased 'The Simpsons' game that never made it to Dreamcast". Yahoo! Inc.. https://sg.finance.yahoo.com/news/the-simpsons-bug-squad-dreamcast-unreleased-rare-game-2000-fox-102445143.html. 
  6. "11th hour interview with Argonaut's Jez San (the big cheese in those parts)". GameFan (BPA International) 8 (12): 72. December 2000. https://archive.org/details/Gamefan_Vol_8_Issue_12/page/n73/mode/2up. Retrieved March 24, 2024. 
  7. "Player 3: Jez San". Official Dreamcast Magazine (UK) (Dennis Publishing) (Special): 27. 1999. https://retrocdn.net/images/c/c5/ODM_UK_00.pdf. Retrieved March 24, 2024. 
  8. 8.0 8.1 "Red Dog: Superior Firepower". Fandom. https://www.metacritic.com/game/red-dog-superior-firepower/. 
  9. Thompson, Jon. "Red Dog: Superior Firepower - Review". All Media Network. http://www.allgame.com/game.php?id=20854&tab=review. 
  10. D'Aprile, Jason (January 4, 2001). "Red Dog: Superior Firepower". CNET. http://www.gamecenter.com/Dreamcast/Reviews/Rdsf/. 
  11. Kujawa, Kraig; Mielke, James "Milkman"; Dudlak, Jonathan (January 2001). "Red Dog". Electronic Gaming Monthly (Ziff Davis) (138): 194. https://archive.org/details/Electronic_Gaming_Monthly_138_January_2001_U/page/n193/mode/2up. Retrieved May 24, 2022. 
  12. Steinberg, Scott (February 28, 2001). "Red Dog: Superior Firepower". Greedy Productions Ltd.. http://www.elecplay.com/review.html?article=5251&full=1#mr_toppy. 
  13. Helgeson, Matt (December 2000). "Red Dog". Game Informer (FuncoLand) (92): 126. 
  14. Mylonas, Eric "ECM" (December 2000). "Red Dog: Superior Firepower". GameFan (BPA International) 8 (12): 70–71. https://archive.org/details/Gamefan_Vol_8_Issue_12/page/n71/mode/2up. Retrieved May 24, 2022. 
  15. Provo, Frank (November 1, 2000). "Red Dog: Superior Firepower Review [date mislabeled as "May 17, 2006""]. Fandom. https://www.gamespot.com/reviews/red-dog-superior-firepower-review/1900-2649252/. 
  16. Chau, Anthony (November 7, 2000). "Red Dog". Ziff Davis. https://www.ign.com/articles/2000/11/08/red-dog. 
  17. Mélo (May 17, 2000). "Test: Red Dog" (in fr). Webedia. https://www.jeuxvideo.com/articles/0000/00000642_test.htm. 
  18. 18.0 18.1 Preston, Jim (January 2001). "Red Dog: Superior Firepower". NextGen (Imagine Media) (73): 97. https://archive.org/details/NextGen73Jan2001/page/n97/mode/2up. Retrieved May 24, 2022. 
  19. Four-Eyed Dragon (December 2000). "Red Dog: Superior Firepower". GamePro (IDG) (147): 150. https://retrocdn.net/images/6/61/GamePro_US_147.pdf. Retrieved March 24, 2024. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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