Software:Rippin' Riders Snowboarding

From HandWiki
Rippin' Riders Snowboarding
Developer(s)UEP Systems
Publisher(s)UEP SystemsJP
SegaWW
SeriesCool Boarders
Platform(s)Dreamcast
Release
  • JP: August 26, 1999
  • NA: November 10, 1999
  • EU: November 15, 1999
Genre(s)Snowboarding
Mode(s)Single-player

Rippin' Riders Snowboarding, also known as Cool Boarders Burrrn in Japan and Snow Surfers in Europe, is a snowboard game developed by UEP Systems, the creators of the Cool Boarders series. It was released in 1999 for the Dreamcast.

Regional differences

Rippin' Riders was originally released in Japan under the name Cool Boarders Burrrn. For the US release, UEP opted to release the Cool Boarders sequel under the name Rippin' Riders Snowboarding. This was due to the U.S. rights to the Cool Boarders name being owned by Sony Computer Entertainment whose 989 Studios (a now defunct division of Sony Computer Entertainment America) published the US releases of Cool Boarders 3 and Cool Boarders 4 for the PlayStation.[1][2][3]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings70%[4]
Review scores
PublicationScore
AllGameStarStarStar[3]
Edge5/10[5]
EGM6.25/10[6][lower-alpha 1]
Famitsu30/40[7]
Game Informer7/10[8]
GameFan64%[9]
GameProStarStarStarStar[10]
GameRevolutionC[11]
GameSpot6.5/10[1]
GameSpy7/10[12]
IGN7.3/10[2]
Next GenerationStarStarStar[13]

The game received "average" reviews according to the review aggregation website GameRankings.[4] Adam Pavlacka of NextGen said that the game was "just Cool Boarders on Dreamcast, albeit with a few new tracks and an excellent graphics upgrade. While enjoyable, it's still decidedly average."[13] In Japan, Famitsu gave it a score of 30 out of 40.[7]

Notes

  1. Four critics of Electronic Gaming Monthly gave the game each a score of 7/10, 6.5/10, 5.5/10, and 6/10.

References

  1. 1.0 1.1 Stahl, Ben (November 16, 1999). "Rippin' Riders Review". Red Ventures. https://www.gamespot.com/reviews/rippin-riders-review/1900-2540034/. Retrieved February 16, 2017. 
  2. 2.0 2.1 Gantayat, Anoop (November 9, 1999). "Rippin' Riders". Ziff Davis. https://www.ign.com/articles/1999/11/10/rippin-riders. 
  3. 3.0 3.1 Licata, Jonathan. "Rippin' Riders Snowboarding - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115043746/http://www.allgame.com/game.php?id=20521&tab=review. Retrieved February 16, 2017. 
  4. 4.0 4.1 "Rippin' Riders for Dreamcast". CBS Interactive. Archived from the original on May 5, 2019. https://web.archive.org/web/20190505063458/https://www.gamerankings.com/dreamcast/198481-rippin-riders/index.html. Retrieved September 5, 2020. 
  5. Edge staff (Autumn 1999). "Cool Boarders Burrrn". Edge (Future Publishing) (77): 94. https://retrocdn.net/images/5/57/Edge_UK_077.pdf. Retrieved September 21, 2022. 
  6. Chou, Che; Smith, Shawn; Hager, Dean; Johnston, Chris (December 1999). "Rippin' Riders". Electronic Gaming Monthly (Ziff Davis) (125): 265. https://retrocdn.net/images/6/6d/EGM_US_125.pdf. Retrieved September 21, 2022. 
  7. 7.0 7.1 "ドリームキャスト - COOL BOARDERS BURRRN" (in ja). Famitsu (Enterbrain) 915: 50. June 30, 2006. 
  8. "Rippin' Riders". Game Informer (FuncoLand) (80). December 1999. 
  9. Mosquera, Fernando "Lagi" (November 2, 1999). "REVIEW for Rippin' Riders". Shinno Media. Archived from the original on March 8, 2000. https://web.archive.org/web/20000308063843/http://gamefan.com/repre.asp?g=1474&t=r. Retrieved February 16, 2017. 
  10. Scary Larry (November 27, 1999). "Rippin' Riders Review for Dreamcast on GamePro.com". GamePro (IDG Entertainment). Archived from the original on February 15, 2005. https://web.archive.org/web/20050215033201/http://gamepro.com/sega/dreamcast/games/reviews/3333.shtml. Retrieved February 16, 2017. 
  11. Dr. Moo (November 1999). "Rippin' Riders Review". CraveOnline. Archived from the original on September 18, 2015. https://web.archive.org/web/20150918135058/http://www.gamerevolution.com/review/rippin-riders. Retrieved September 5, 2020. 
  12. Subskin (December 14, 1999). "Rippin' Riders". IGN Entertainment. Archived from the original on January 24, 2009. https://web.archive.org/web/20090124054745/http://www.planetdreamcast.com/games/reviews/rippinriders/. Retrieved February 16, 2017. 
  13. 13.0 13.1 Pavlacka, Adam (January 2000). "Rippin' Riders". NextGen (Imagine Media) (61): 92. https://archive.org/details/NextGen61Jan2000/page/n93/mode/2up. Retrieved September 5, 2020. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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