Software:Sno-Cross Championship Racing

From HandWiki
Short description: 2000 video game
Sno-Cross Championship Racing
Developer(s)Unique Development Studios
Publisher(s)Crave Entertainment
Platform(s)PlayStation, Dreamcast
ReleasePlayStation
Dreamcast
Genre(s)Racing, extreme sports
Mode(s)Single-player, multiplayer

Sno-Cross Championship Racing is an extreme sports video game. It was developed by Unique Development Studios and published by Crave Entertainment.

Gameplay

Sno-Cross Championship Racing is a snowmobile video game. It has seven locations to race on such as the Nagano Olympics, Aspen, and a naval ship graveyard in Murmansk. It also features a level editor that allows players to create their own race tracks.[5]

Development

The game was developed by Unique Development Studios, having previously made No Fear Downhill Mountain Biking. The snowmobiles used in the game were licensed from Yamaha and modeled using Computer-aided design data that were also used in the machines' design.[5]

Reception

Reception
Review scores
PublicationScore
DreamcastPS
AllGameStarStarStar[8]N/A
EGM7/10[10]5/10[11][lower-alpha 1]
Game InformerN/A6/10[13]
GameRevolutionB[14]N/A
GameSpot6.2/10[15]7.2/10[16]
GameSpy2/10[17]N/A
IGN3.1/10[18]7.5/10[19]
Next GenerationStarStarStar[20]N/A
OPM (US)N/AStarHalf star[21]
Aggregate score
Metacritic62/100[6]66/100[7]

Sno-Cross Championship Racing received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic.[6][7] Daniel Ericsson of Daily Radar praised the PlayStation version's track editor.[22] Chris Charla of NextGen said of the Dreamcast version: "It's the only game of its kind on Dreamcast, and though it's not perfect, it's still a fair amount of fun."[20]

Lamchop of GamePro said of the PlayStation version in its October 2000 issue, "Stick with Sled Storm if you want arcade action, but if you're looking for something more simlike, Sno Cross Championship Racing [sic] is worth a rental."[23][lower-alpha 2] Later, Iron Thumbs called the Dreamcast version "A fun racing game that becomes more enjoyable as your skills improve, but still, it's worth renting first to see if you'll want to play it for an extended period of time."[24][lower-alpha 3]

Notes

  1. Three critics of Electronic Gaming Monthly gave the PlayStation version each a score of 5/10.
  2. GamePro gave the PlayStation version three 3/5 scores for graphics, control, and fun factor, and 3.5/5 for sound.
  3. GamePro gave the Dreamcast version three 4/5 scores for graphics, sound, and fun factor, and 4.5/5 for control.

References

  1. "Sno Cross Championship Racing". http://www.chipsworld.co.uk/detProd.asp?ProductCode=3709. 
  2. "Sno-Cross Championship Racing". http://psx.ign.com/games/14224.html. 
  3. "SnoCross: Championship Racing". http://www.chipsworld.co.uk/detProd.asp?ProductCode=3727. 
  4. "New Releases". http://www.ebworld.com/ebx/categories/newReleases/morenr-DC.asp. 
  5. 5.0 5.1 Nix, Marc (July 28, 2000). "Sno-Cross Championship Racing (Preview)". Ziff Davis. https://www.ign.com/articles/2000/07/29/sno-cross-championship-racing-3. 
  6. 6.0 6.1 "Sno-Cross Championship Racing critic reviews (DC)". Fandom. https://www.metacritic.com/game/snocross-championship-racing/critic-reviews/?platform=dreamcast. 
  7. 7.0 7.1 "Snocross Championship Racing critic reviews (PS)". Fandom. https://www.metacritic.com/game/snocross-championship-racing/critic-reviews/?platform=playstation. 
  8. Thompson, Jon. "Sno-Cross Championship Racing (DC) - Review". All Media Network. http://www.allgame.com/game.php?id=28536&tab=review. 
  9. Steinberg, Scott (August 22, 2000). "Sno Cross [sic Championship Racing (PS)"]. CNET. http://www.gamecenter.com/Psx/Reviews/Snocross/. 
  10. Lockhart, Ryan (December 2000). "Sno-Cross Championship Racing (DC)". Electronic Gaming Monthly (Ziff Davis) (137): 208. https://retrocdn.net/images/6/62/EGM_US_137.pdf. Retrieved November 3, 2023. 
  11. Lockhart, Ryan; Hager, Dean; Mielke, James "Milkman" (November 2000). "Sno-Cross Championship Racing (PS)". Electronic Gaming Monthly (Ziff Davis) (136): 256. https://retrocdn.net/images/c/c0/EGM_US_136.pdf. Retrieved November 3, 2023. 
  12. Zimmerman, Chris (December 22, 2000). "Sno Cross Championship Racing [sic (DC)"]. Greedy Productions Ltd.. http://www.elecplay.com/reviews_article.php?article=4792. 
  13. "Sno Cross [sic] Championship Racing (PS)". Game Informer (FuncoLand) (91). November 2000. 
  14. Sparks, Shawn (December 2000). "Sno-Cross Championship Racing Review (DC)". CraveOnline. https://www.gamerevolution.com/review/32288-sno-cross-championship-racing-review. 
  15. Provo, Frank (December 12, 2000). "Sno-Cross Championship Racing Review (DC) [date mislabeled as "December 14, 2000""]. Fandom. https://www.gamespot.com/reviews/sno-cross-championship-racing-review/1900-2664051/. 
  16. Shoemaker, Brad (August 1, 2000). "Sno-Cross Championship Racing Review (PS)". Fandom. https://www.gamespot.com/reviews/sno-cross-championship-racing-review/1900-2610494/. 
  17. Mr. Domino (April 12, 2001). "Sno-Cross Championship Racing". IGN Entertainment. http://www.planetdreamcast.com/games/reviews/sno-crosschampionshipracing/. 
  18. Justice, Brandon (December 11, 2000). "Sno-Cross Championship Racing (DC)". Ziff Davis. https://www.ign.com/articles/2000/12/12/sno-cross-championship-racing. 
  19. Cleveland, Adam (August 8, 2000). "Sno-Cross Championship Racing (PS)". Ziff Davis. https://www.ign.com/articles/2000/08/09/sno-cross-championship-racing-2. 
  20. 20.0 20.1 Charla, Chris (December 2000). "Sno Cross [sic Championship Racing (DC)"]. NextGen (Imagine Media) (72): 108. https://archive.org/details/NextGen72Dec2000/page/n109/mode/2up. Retrieved April 1, 2020. 
  21. Rybicki, Joe (October 2000). "Sno-Cross Championship Racing". Official U.S. PlayStation Magazine (Ziff Davis) (37): 136. https://archive.org/details/official-u.-s.-playstation-magazine-issue-37-october-2000/page/136/mode/2up. Retrieved November 3, 2023. 
  22. Ericsson, Daniel (2000). "Sno Cross [sic (PS)"]. Imagine Media. http://www.dailyradar.com/reviews/game_review_820.html. 
  23. Lamchop (October 2000). "Sno Cross Championship Racing [sic (PS)"]. GamePro (IDG) (145): 130. https://retrocdn.net/images/2/2e/GamePro_US_145.pdf. Retrieved November 3, 2023. 
  24. Iron Thumbs (December 12, 2000). "Sno Cross [sic Championship Racing Review for Dreamcast on GamePro.com"]. GamePro (IDG). http://www.gamepro.com/sega/dreamcast/games/reviews/7604.shtml. Retrieved November 3, 2023. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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