Software:V-Rally 3
| V-Rally 3 | |
|---|---|
European PlayStation 2 cover art | |
| Developer(s) | Eden Studios[lower-alpha 1] |
| Publisher(s) | Infogrames Europe[lower-alpha 2] |
| Series | V-Rally |
| Platform(s) | PlayStation 2, Game Boy Advance, Xbox, GameCube, Windows |
| Release | |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
V-Rally 3 is a racing video game developed by Eden Studios and published by Infogrames Europe. It is the sequel to V-Rally 2 (1999), and was released for the PlayStation 2 and Game Boy Advance platforms in 2002, and ported to the Xbox, GameCube, and Microsoft Windows in 2003. The game received favorable reviews, and was followed by V-Rally 4 in 2018.
Gameplay
The game focuses on the unique career mode, where the player races against bots in various rallies across an endless number of seasons, ultimately trying to become the champion.[1] Alternatively, the game offers a quick race mode, where the player can play time attacks on the stages provided by the game or compete in one of the five different challenges it offers.
The game features 24 tracks and 20 official vehicles from the 2000 to 2002 World Rally Championship and the 2001-2002 Super 1600 Junior World Rally Championship, including the Mitsubishi Lancer Evolution VII WRC 01', the Subaru Impreza WRC 01', Toyota Corolla WRC, and (the game's "flagship" car) 2000 Peugeot 206 WRC. There are four unlockable vehicles, which can be unlocked once the player has achieved a goal (like claiming the 2.0 L Championship).
Development and release
V-Rally 3 was developed by Eden Studios for the PlayStation 2 console.[2] For the game, developers built a new physics and 3D engine,[3] which is capable of modeling vehicles in 15,000 polygons.[2] The Game Boy Advance version was developed by VD-dev, the same team who developed the Game Boy and Game Boy Color versions of the original V-Rally game.[4] The GBA version was originally planned to be developed at Infogrames Lyon House.[5]
The game was first released for PlayStation 2 in 2002 in Europe on 21 June,[6] in Australia on 28 June,[7] and on 22 October in North America.[8] The Game Boy Advance version also first released on 21 June 2002 in both Europe and Australia,[6][9] and in North America on 17 October 2002.[10] The game was released for Xbox in 2003 in North America on 26 March,[11] Europe on 28 March,[12] and Australia on 11 April.[13] A port for GameCube was released in Europe and Australia on 27 June 2003.[14][15] A North American release was planned for the console before being cancelled.[16] Finally, a port for Windows was released exclusively in Europe on 14 November 2003.[17]
Reception
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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V-Rally 3 received generally favorable review from video game publications.[18] GameSpot criticized the game's overly sensitive and poor controls, but nevertheless highlighted its "deep" career mode due to its realistic damage-modeling system and ranking system, which is based on staff morale, car reliability, season performance, and budget.[1]
V-Rally 3 was a runner-up for GameSpot's annual "Best Driving Game on Game Boy Advance" award, which went to Driver 2 Advance.[28]
References
- ↑ 1.0 1.1 1.2 Ajami, Amer (November 5, 2002). "V-Rally 3 Review". https://www.gamespot.com/reviews/v-rally-3-review/1900-2896753/.
- ↑ 2.0 2.1 Suciu, Peter (September 5, 2002). "V-Rally 3 (PS2)". http://www.gamespy.com/previews/september02/vrallyps2/.
- ↑ "V-Rally 3". Edge (Future Publishing) (107): 46. February 2002.
- ↑ "VD-dev Games". http://www.vd-dev.com/Games.html.
- ↑ "V-Rally 3 Coming to PS2 & GBA This Summer". https://worthplaying.com/article/2002/5/10/news/3670-v-rally-3-coming-to-ps2-gba-this-summer/.
- ↑ 6.0 6.1 "Infogrames releases V-Rally 3 on Playstation 2 and Gameboy Advance in Europe". http://corporate.infogrames.com/corp_pressreleases.php?op=story&sid=286.
- ↑ "V-Rally 3". http://gamenation.com.au/product/?action=list&type=genre&platform=1&genre=5.
- ↑ "V-Rally 3". http://ps2.ign.com/objects/017/017382.html.
- ↑ "V-Rally 3". http://gamenation.com.au/product/?action=list&type=genre&platform=2&genre=5.
- ↑ "V-Rally 3". http://pocket.ign.com/objects/017/017400.html.
- ↑ "Infogrames - Corporate Information.". 2 April 2003. http://www.infogrames.com/corp_pressreleases.php?op=story&sid=363.
- ↑ Bramwell, Tom (21 March 2003). "V-Rally 3 Cube still on track". https://www.eurogamer.net/article-47604.
- ↑ "V-Rally 3". http://gamenation.com.au/product/?action=list&type=genre&platform=11&genre=5.
- ↑ Bramwell, Tom (27 June 2003). "What's New?". https://www.eurogamer.net/news270603whatsnew.
- ↑ "V-Rally 3". http://gamenation.com.au/product/?action=list&type=genre&platform=10&genre=5.
- ↑ "V-Rally 3 Derailed". 24 April 2003. https://www.ign.com/articles/2003/04/24/v-rally-3-derailed.
- ↑ Calvert, Justin (11 November 2003). "V-Rally 3 PC dated for Europe" (in en-US). https://www.gamespot.com/articles/v-rally-3-pc-dated-for-europe/1100-6081748/.
- ↑ 18.0 18.1 "V-Rally 3 for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/v-rally-3/critic-reviews/?platform=playstation-2.
- ↑ "V-Rally 3 for Game Boy Advance Reviews". Metacritic. https://www.metacritic.com/game/v-rally-3/critic-reviews/?platform=game-boy-advance.
- ↑ "V-Rally 3 for Xbox Reviews". Metacritic. https://www.metacritic.com/game/v-rally-3/critic-reviews/?platform=xbox.
- ↑ "V-Rally 3". July 18, 2002. https://www.eurogamer.net/articles/r_vrally3_ps2.
- ↑ Bramwell, Tom (July 28, 2002). "V-Rally 3". https://www.eurogamer.net/articles/r_v-rally3_gba.
- ↑ Perry, Douglass C. (November 5, 2002). "V-Rally 3". https://www.ign.com/articles/2002/11/05/v-rally-3.
- ↑ Harris, Craig (October 28, 2002). "V-Rally 3". https://www.ign.com/articles/2002/10/28/v-rally-3-2.
- ↑ Irwin, Mary Jane (May 28, 2003). "V-Rally 3 Review". https://www.ign.com/articles/2003/05/29/v-rally-3-review.
- ↑ Villoria, Gerald (December 13, 2002). "V-Rally 3 (PS2)". http://www.gamespy.com/reviews/december02/vrally3ps2/.
- ↑ "Test : V-Rally 3" (in fr). June 25, 2002. http://www.jeuxvideo.com/articles/0000/00002219_test.htm.
- ↑ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. http://gamespot.com/gamespot/features/all/bestof2002/.
- ↑ Velez & Dubail developed the Game Boy Advance version.
- ↑ Released under the Atari brand. The European-exclusive PC version was published after the rebranding, as Atari Europe.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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