Software:Viewtiful Joe: Red Hot Rumble
| Viewtiful Joe: Red Hot Rumble | |
|---|---|
North American GameCube box art | |
| Developer(s) | Clover Studio |
| Publisher(s) | Capcom |
| Director(s) | Masaaki Yamada |
| Producer(s) | Atsushi Inaba |
| Designer(s) | Ryo Fujii Yuichi Niijima |
| Composer(s) | Mizuhata Shuichi Naoto Tanaka |
| Series | Viewtiful Joe |
| Platform(s) | |
| Release | |
| Genre(s) | Fighting, beat 'em up |
| Mode(s) | Single-player, multiplayer |
Viewtiful Joe: Red Hot Rumble, known in Japan as Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is a video game released by Capcom in 2005 for the GameCube and the PlayStation Portable. It combines platform fighter and beat 'em up gameplay, and features characters and elements from the Viewtiful Joe video game series and its accompanying animated series.
Plot
Captain Blue is working on his latest film, and decides to hold a battle tournament between those who are auditioning to determine who will get the lead role. As the tournament progresses, the cast begins noticing unauthorized equipment appearing unexpectedly and strange occurrences on set that put them in danger. At the tournament's conclusion, Rachel is possessed by spirits housed within the film equipment, which have been attempting to sabotage the film and eliminate the actors, and merges with the film equipment to become the ghostlike creature Tsukumo. The heroes defeat Tsukumo, turning Rachel back to normal, and the spirits lament through her that they only wanted to star in the movie instead of always being stuck behind the scenes. Joe and the others remind the equipment how important they are to the film's production, pleasing and reassuring them. To everyone's surprise, Captain Blue decides to make Tsukumo the hero of his next film.
Development
The game was originally announced under the title Viewtiful Joe: VFX Battle, and early rumors stated that it was to be released for the PlayStation 2, before the confusion was cleared up due to a translation error.[5] Producer Atsushi Inaba noted that the game was inspired heavily by Nintendo's Super Smash Bros. Melee. Viewtiful Joe: Red Hot Rumble was originally developed as a two-player game rather than a four-player game.[6] The PlayStation Portable version of the game features Dante from the Devil May Cry series as a playable character, along with several additional costumes based on characters from Devil May Cry and Viewtiful Joe: Double Trouble.
In Japan, the game featured a bonus stage set in the offices of V Jump magazine, which published the concurrently-produced Viewtiful Joe manga. In North America, the GameCube version featured in-game advertising promoting the Johnny Rockets restaurant chain.[7]
Reception
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The game received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[8][9] In Japan, Famitsu gave it a score of one eight and three sevens for the GameCube version,[12] and one eight, two sevens, and one eight for the PSP version.[13]
Aceinet of GameZone gave the GameCube version 7.2 out of 10, saying, "The game has some amazing graphics and a style that is hard to match. If you've never played a Viewtiful Joe game and you want a quick experience then RHR is a good place to start."[30] Later, however, John Wrentmore gave the PSP version 7.3 out of 10, calling it "an out-of-control fighter experience never before seen on the PSP, but problems in the game design may confuse and irritate gamers."[31] Edge gave the former console version's Japanese import seven out of ten, saying, "Through the crush of it all, Viewtiful Joe's pedigree for fusing entertainment and quality is clearly visible throughout the chaos, even if it doesn't necessarily shine."[32] Funky Zealot of GamePro said in its December 2005 issue that the same console version "will likely be remembered as an amusing, if not inconsequential, fighting game detour of the franchise. Of course, you can expect Capcom to respond with more platformer installments."[33][lower-alpha 2] Six issues later, Johnny K said of the latter, "Despite my annoyances with the controls and hit detection, there's plenty to enjoy in Red Hot Rumble, particularly if you're a huge fan of the show or the game series. The deep roster of characters is impressive, as is each one's unique attacks and abilities."[34][lower-alpha 3] However, Robert Workman of GameDaily gave the GameCube version a score of four out of ten, calling it "a clear example of a game that has its say on the planning stages and yet comes out completely different on the other, as it just never reaches the enjoyment level of the first two chapters in the series."[35]
Notes
- ↑ Three critics of Electronic Gaming Monthly gave the GameCube version each a score of 4.5/10, 9/10, and 6/10.
- ↑ GamePro gave the GameCube version 4/5 for graphics, 3/5 for sound, and two 3.5/5 scores for control and fun factor.
- ↑ GamePro gave the PSP version 4/5 for graphics, two 3.5/5 scores for sound and fun factor, and 3/5 for control.
References
- ↑ Bloodworth, Daniel (November 8, 2005). "Two Viewtiful Joe Titles Ship". NINWR, LLC. https://www.nintendoworldreport.com/pr/10929/two-viewtiful-joe-titles-ship.
- ↑ IGN staff (July 18, 2005). "Japanese Release Dates". Ziff Davis. https://www.ign.com/articles/2005/07/18/japanese-release-dates.
- ↑ "Nintendo - Press Release: It's Lights, Camera, Action as Viewtiful Joe: Red Hot Rumble Battles Its Way". December 5, 2005. http://www.gamershell.com/companies/nintendo/265917.html.
- ↑ "Viewtiful Joe: Red Hot Rumble (PSP): PC & Video Games". https://www.amazon.co.uk/dp/B000EYCEME.
- ↑ Dunham, Jeremy (April 6, 2005). "A Viewtiful Return". Ziff Davis. https://www.ign.com/articles/2005/04/07/a-viewtiful-return.
- ↑ Morcos, Antoine (January 23, 2006). "Viewtiful Joe Interview" (in fr). https://www.gamekyo.com/feature244_interview-viewtiful-joe.html.
- ↑ "Johnny Rockets Takes The Bacon Cheddar Challenge With Super Hero Viewtiful Joe". October 21, 2005. https://thefranchisemall.com/news/articles/12391-0.htm.
- ↑ 8.0 8.1 "Viewtiful Joe: Red Hot Rumble critic reviews (GC)". Fandom. https://www.metacritic.com/game/viewtiful-joe-red-hot-rumble/critic-reviews/?platform=gamecube.
- ↑ 9.0 9.1 "Viewtiful Joe: Red Hot Rumble critic reviews (PSP)". Fandom. https://www.metacritic.com/game/viewtiful-joe-red-hot-rumble/critic-reviews/?platform=psp.
- ↑ Sanders, Kathleen; Ashley, Robert; Chandronait, Matt (December 2005). "Viewtiful Joe: Red Hot Rumble (GC)". Electronic Gaming Monthly (Ziff Davis) (198): 166. https://retrocdn.net/images/c/ca/EGM_US_198.pdf. Retrieved December 19, 2024.
- ↑ Bramwell, Tom (January 3, 2006). "Viewtiful Joe: Red Hot Rumble (GameCube; US Import)". Gamer Network. https://www.eurogamer.net/r-viewtifuljoerhr-gc.
- ↑ 12.0 12.1 "Famitsu Scores (Viewtiful Joe)". NeoGaf.com, LLC. September 20, 2005. https://www.neogaf.com/threads/famitsu-scores-viewtiful-joe.63901/.
- ↑ 13.0 13.1 Freund, Josh (March 15, 2006). "Latest Famitsu reviews - Yggdra Union, Ace Combat Zero, more". http://www.gamesarefun.com/news.php?newsid=6123.
- ↑ Miller, Matt (December 2005). "Viewtiful Joe: Red Hot Rumble (GC)". Game Informer (GameStop) (152): 178. https://archive.org/details/game-informer-issue-152-december-2005/page/179/mode/2up. Retrieved December 18, 2024.
- ↑ Biessener, Adam (May 2006). "Viewtiful Joe: Red Hot Rumble (PSP)". Game Informer (GameStop) (157): 110. https://archive.org/details/game-informer-issue-157-may-2006/page/110/mode/2up. Retrieved December 18, 2024.
- ↑ Fischer, Russ (December 6, 2005). "Viewtiful Joe: Red Hot Rumble Review (GC)". CraveOnline. https://www.gamerevolution.com/review/36289-viewtiful-joe-vf-review.
- ↑ Mueller, Greg (November 7, 2005). "Viewtiful Joe: Red Hot Rumble Review (GC)". Fandom. https://www.gamespot.com/reviews/viewtiful-joe-red-hot-rumble-review/1900-6139336/.
- ↑ Mueller, Greg (March 27, 2006). "Viewtiful Joe: Red Hot Rumble Review (PSP)". Fandom. https://www.gamespot.com/reviews/viewtiful-joe-red-hot-rumble-review/1900-6146703/.
- ↑ Guzman, Hector (November 11, 2005). "GameSpy: Viewtiful Joe: Red Hot Rumble (GCN)". IGN Entertainment. http://cube.gamespy.com/gamecube/viewtiful-joe-vfx-battle/666146p1.html.
- ↑ Chapman, David (March 22, 2006). "GameSpy: Viewtiful Joe: Red Hot Rumble (PSP)". IGN Entertainment. http://psp.gamespy.com/playstation-portable/viewtiful-joe-psp/697655p1.html.
- ↑ HJ's Corner (March 27, 2023). Viewtiful Joe: Red Hot Rumble (Gametrailers Review) (PSP) [April 5, 2006]. YouTube. Google. Archived from the original on December 19, 2024. Retrieved December 19, 2024.
{{cite AV media}}: CS1 maint: bot: original URL status unknown (link) - ↑ Hulegaard, Dave "Shoegazer"; Pavlacka, Adam "Syriel" (December 2005). "Viewtiful Joe: Red Hot Rumble (GC)". Hardcore Gamer (Prima Games) 1 (6): 62. https://archive.org/details/hardcore-gamer-magazine-v1i6/page/n31/mode/2up. Retrieved December 19, 2024.
- ↑ Stoffer, Julie "FragHag"; Ott, Greg "Roger Danish" (May 2006). "Viewtiful Joe: Red Hot Rumble (PSP)". Hardcore Gamer (Prima Games) 1 (11): 61. https://archive.org/details/hardcore-gamer-magazine-v1i11/page/n29/mode/2up. Retrieved December 19, 2024.
- ↑ Casamassina, Matt (November 11, 2005). "Viewtiful Joe: Red Hot Rumble (GCN)". Ziff Davis. https://www.ign.com/articles/2005/11/12/viewtiful-joe-red-hot-rumble-2.
- ↑ Castro, Juan (April 6, 2006). "Viewtiful Joe: Red Hot Rumble (PSP)". Ziff Davis. https://www.ign.com/articles/2006/04/07/viewtiful-joe-red-hot-rumble.
- ↑ "Viewtiful Joe: Red Hot Rumble". Nintendo Power (Nintendo of America) 199: 114. January 2006.
- ↑ Castaneda, Karl (December 4, 2005). "Viewtiful Joe: Red Hot Rumble". NINWR, LLC. https://www.nintendoworldreport.com/review/4457/viewtiful-joe-red-hot-rumble-gamecube.
- ↑ "Viewtiful Joe: Red Hot Rumble". Official U.S. PlayStation Magazine (Ziff Davis) (104): 92. May 2006.
- ↑ Sanches, Joao Diniz (May 27, 2006). "Viewtiful Joe Red Hot Rumble". Steel Media Ltd. https://www.pocketgamer.com/viewtiful-joe-red-hot-rumble/viewtiful-joe-red-hot-rumble/.
- ↑ Aceinet (December 1, 2005). "Viewtiful Joe: Red Hot Rumble – GC – Review". https://gamezone.com/reviews/viewtiful_joe_red_hot_rumble_gc_review/.
- ↑ Wrentmore, John (April 10, 2006). "Viewtiful Joe: Red Hot Rumble – PSP – Review". https://gamezone.com/reviews/viewtiful_joe_red_hot_rumble_psp_review/.
- ↑ Edge staff (December 2005). "Viewtiful Joe: Battle Carnival (GC) [JP Import]". Edge (Future Publishing) (156): 100.
- ↑ Funky Zealot (December 2005). "Viewtiful Joe: Red Hot Rumble (GC)". GamePro (IDG) (207). http://www.gamepro.com/nintendo/gamecube/games/reviews/49735.shtml. Retrieved December 19, 2024.
- ↑ Johnny K (June 2006). "Viewtiful Joe: Red Hot Rumble (PSP)". GamePro (IDG) (213). http://www.gamepro.com/sony/psp/games/reviews/52913.shtml. Retrieved December 19, 2024.
- ↑ Workman, Robert (December 19, 2005). "Viewtiful Joe Red Hot Rumble Review (GCN)". AOL. http://www.gamedaily.com/games/viewtiful-joe-red-hot-rumble/gamecube/game-reviews/review/4765/1014/.
External links
- Official website (in Japanese) (Wayback Machine copy)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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