Software:Wacky Races (2000 video game)

From HandWiki
Wacky Races
Developer(s)Appaloosa Interactive (PC, PS)
Velez & Dubail (GBC)
Publisher(s)Infogrames
  • JP: Hudson Soft (PS)
Platform(s)Game Boy Color
Microsoft Windows
PlayStation
ReleaseGame Boy Color
  • NA: June 9, 2000
  • EU: June 30, 2000
  • JP: November 22, 2001
Windows
  • UK: September 15, 2000[1]
  • NA: January 15, 2001
PlayStation
  • UK: September 15, 2000[1]
  • JP: July 26, 2001
Genre(s)Racing
Mode(s)Single-player, multi-player

Wacky Races is a racing video game developed by Appaloosa Interactive for PC and PlayStation and by Velez & Dubail for the Game Boy Color. It was published by Infogrames in 2000. An enhanced version of the game, called Wacky Races, was released for Dreamcast and PlayStation 2 in the same year.

The games use the story and characters from the American series Wacky Races created by William Hanna and Joseph Barbera. The eleven racing cars compete against each other across circuits inspired by the cartoon characters.

Gameplay

The game features eight ready-to-play vehicles and an additional three boss vehicles that must be unlocked. The eight regular vehicles (and their drivers) are the Buzz Wagon (Rufus Ruffcut and Saw Tooth), the Boulder-Mobile (the Slag Brothers), the Arkansas Chugga-Bug (Lazy Luke and Blubber Bear), the Compact Pussycat (Penelope Pitstop), the Bullet Proof Bomb (the Ant Hill Mob), the Turbo Terrific (Peter Perfect), the Creepy Coupe (the Gruesome Twosome), and the Army Surplus Special (Sergeant Blast and Private Meekly). The three boss vehicles and their drivers are the Crimson Haybailer (Red Max), the Convert-A-Car (Professor Pat Pending), and the Mean Machine (Dick Dastardly and Muttley).

Each vehicle has its own characteristics, strengths, and weaknesses, resulting in a wide variety of driving styles. For example, the Army Surplus Special has low acceleration but a high top speed. The Arkansas Chugga-bug, meanwhile, has a moderate top speed but very good handling.

As in Mario Kart, each competitor has abilities and weapons to fight their way to first place (such as bubble gum, exploding pumpkins, and land mines). The player must accumulate floating pink coins, called Wacky Tokens, scattered around the tracks in order to use their vehicle's specific abilities. These abilities are divided into three categories: defense, speed, and attack.

At the end of the championship mode for the first time, the player has access to the Mean Machine, driven by Dick Dastardly and Muttley, with superior gadgets.

The game has four game modes: Time Trial, Championship, Multiplayer, and Super Gadgets. The latter offers a detailed list of all the gadgets available in the game.

Reception

Reception
Review scores
PublicationScore
GBCPCPS
AllGameStarStarStarStar[6]N/AN/A
FamitsuN/AN/A21/40[7]
GameSpot8.6/10[8]N/AN/A
IGN8/10[9]6.2/10[10]N/A
Jeuxvideo.com16/20[11]N/AN/A
Nintendo Power7.2/10[12]N/AN/A
OPM (UK)N/AN/A4/10[13]
PC ZoneN/A50%[14]N/A
Aggregate scores
GameRankings78%[2]51%[3]32%[4]
MetacriticN/A64/100[5]N/A

The PC version received "mixed" reviews according to the review aggregation website Metacritic.[5] In Japan, where the PlayStation version was ported for release under the name Chiki Chiki Machine Mō Race (チキチキマシン猛レース, Chiki Chiki Mashin Mō Rēsu) on July 26, 2001, followed by the Game Boy Color version on November 22, 2001,[15] Famitsu gave the former a score of 21 out of 40.[7]

References

  1. 1.0 1.1 "UK releases" (in en-gb). Eurogamer.net. 2000-09-15. https://www.eurogamer.net/article-29200. 
  2. "Wacky Races for Game Boy Color". CBS Interactive. Archived from the original on May 22, 2019. https://web.archive.org/web/20190522212335/https://www.gamerankings.com/gbc/258376-wacky-races/index.html. Retrieved January 29, 2021. 
  3. "Wacky Races for PC". CBS Interactive. Archived from the original on February 12, 2019. https://web.archive.org/web/20190212131831/https://www.gamerankings.com/pc/579169-wacky-races/index.html. Retrieved January 29, 2021. 
  4. "Wacky Races for PlayStation". CBS Interactive. Archived from the original on May 1, 2019. https://web.archive.org/web/20190501050422/https://www.gamerankings.com/ps/199241-wacky-races/index.html. Retrieved January 29, 2021. 
  5. 5.0 5.1 "Wacky Races for PC Reviews". CBS Interactive. https://www.metacritic.com/game/wacky-races-2000/critic-reviews/?platform=pc. 
  6. Huey, Christian. "Wacky Races (GBC) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115143710/http://www.allgame.com/game.php?id=23555&tab=review. Retrieved December 19, 2017. 
  7. 7.0 7.1 "チキチキマシン猛レース [PS"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=19439&redirect=no. Retrieved January 29, 2021. 
  8. Provo, Frank (June 26, 2000). "Wacky Races Review (GBC)". CBS Interactive. https://www.gamespot.com/reviews/wacky-races-review/1900-2594442/. Retrieved December 19, 2017. 
  9. Nix, Marc (June 13, 2000). "Wacky Races (GBC)". Ziff Davis. https://www.ign.com/articles/2000/06/14/wacky-races-4. 
  10. Lopez, Vincent (February 5, 2001). "Wacky Races (PC)". Ziff Davis. https://www.ign.com/articles/2001/02/06/wacky-races-5. 
  11. pilou (August 11, 2000). "test: Les Fous du Volant" (in fr). Webedia. https://www.jeuxvideo.com/articles/0000/00000801_test.htm. Retrieved January 30, 2021. 
  12. "Wacky Races (GBC)". Nintendo Power (Nintendo of America) 133. June 2000. 
  13. Bickham, Al (November 2000). "Wacky Races". Official UK PlayStation Magazine (Future Publishing) (64): 132. https://archive.org/details/opm064/page/n131/mode/2up. Retrieved January 30, 2021. 
  14. Hill, Steve (November 2000). "Wacky Races". PC Zone (Dennis Publishing) (95): 80. https://archive.org/details/PC_Zone_Issue_095_2000-11_Dennis_Publishing_GB/page/n79/mode/2up. Retrieved January 29, 2021. 
  15. "チキチキマシン猛レース (ゲームボーイ カラー版) [ゲームボーイ"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=21245&redirect=no. Retrieved January 29, 2021. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.