Software:World Series Baseball 2K3

From HandWiki
Short description: 2003 video game
World Series Baseball 2K3
North American Xbox box art, featuring Jason Giambi
Developer(s)Visual Concepts
Publisher(s)Sega[lower-alpha 1]
SeriesWorld Series Baseball
EngineRenderWare
Platform(s)Xbox, PlayStation 2
ReleaseXbox
PlayStation 2
Genre(s)Sports (baseball)
Mode(s)Single-player, multiplayer

World Series Baseball 2K3 is a 2003 baseball video game developed by Visual Concepts and published by Sega for the PlayStation 2 and Xbox. It is the successor to World Series Baseball 2K2 (2001), and the last to carry the World Series Baseball name. It was released in March 2003, prior to the start of the 2003 Major League Baseball season. A version of the game was also being developed for the GameCube, but was ultimately canceled;[3] Entertainment Weekly gave the same console version universal acclaim despite the fact that it was canceled months prior.[4]

Reception

Reception
Review scores
PublicationScore
PS2Xbox
EGMN/A8/10[7]
Game Informer6.75/10[8]7/10[9]
GameProStarStarStarStarStar[10]StarStarStarStarStar[11]
GameRevolutionA−[12]A−[13]
GameSpot8.9/10[14]9.1/10[15]
GameSpyStarStarStarStar[16]StarStarStarStar[17]
GameZone9/10[18]9.3/10[19]
IGN9/10[20]9.1/10[21]
OPM (US)StarStarStarStar[22]N/A
OXM (US)N/A8.8/10[23]
Entertainment WeeklyA[4]A[4]
Aggregate score
Metacritic87/100[5]89/100[6]

The game received "generally favorable reviews" on both platforms, both a few points shy of "universal acclaim", according to the review aggregation website Metacritic.[5][6]

GameSpot named the Xbox version the best game of March 2003.[24]

See also

  • Major League Baseball 2K5

Notes

  1. Released under the Sega Sports banner.

References

  1. "World Series Baseball 2K3 Ships - XboxAddict News" (in en). https://xboxaddict.com/news/3138/World-Series-Baseball-2K3-Ships.html. 
  2. Varanini, Giancarlo (March 18, 2003). "Now shipping". CBS Interactive. https://www.gamespot.com/articles/now-shipping/1100-6023460/. 
  3. GameSpot staff (January 23, 2003). "World Series Baseball 2K3 canceled for the GameCube". CBS Interactive. https://www.gamespot.com/articles/world-series-baseball-2k3-canceled-for-the-gamecube/1100-2909525/. 
  4. 4.0 4.1 4.2 Walk, Gary Eng (May 2, 2003). "World Series Baseball 2K3". Entertainment Weekly (Time Inc.) (708): 79. https://ew.com/article/2003/05/02/world-series-baseball-2k3/. Retrieved September 16, 2021. 
  5. 5.0 5.1 "World Series Baseball 2K3 for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/world-series-baseball-2k3/critic-reviews/?platform=playstation-2. 
  6. 6.0 6.1 "World Series Baseball 2K3 for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/world-series-baseball-2k3/critic-reviews/?platform=xbox. 
  7. EGM staff (April 2003). "World Series Baseball 2K3 (Xbox)". Electronic Gaming Monthly (Ziff Davis) (165): 132. 
  8. "World Series Baseball 2K3 (PS2)". Game Informer (GameStop) (120): 83. April 2003. 
  9. Brogger, Kristian (April 2003). "World Series Baseball 2K3 (Xbox)". Game Informer (GameStop) (120): 70. http://www.gameinformer.com/Games/Review/200304/R03.0806.1450.02158.htm. Retrieved September 16, 2021. 
  10. Atomic Dawg (March 19, 2003). "World Series Baseball 2K3 Review for PS2 on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/28599.shtml. Retrieved September 17, 2021. 
  11. Bro Buzz (March 11, 2003). "World Series Baseball 2K3 Review for Xbox on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/microsoft/xbox/games/reviews/28500.shtml. Retrieved September 17, 2021. 
  12. Dodson, Joe (March 2003). "World Series Baseball 2K3 Review (PS2)". CraveOnline. https://www.gamerevolution.com/review/33753-wsb-2k3-review. 
  13. Dodson, Joe (March 2003). "World Series Baseball 2K3 - Xbox Review". CraveOnline. http://www.game-revolution.com/games/xbox/sports/world_series_baseball_2k3_xbox.htm. 
  14. Provo, Frank (March 25, 2003). "World Series Baseball 2K3 Review (PS2)". CBS Interactive. https://www.gamespot.com/reviews/world-series-baseball-2k3-review/1900-6023905/. 
  15. Provo, Frank (March 19, 2003). "World Series Baseball 2K3 Review (Xbox) [date mislabeled as "March 25, 2003""]. CBS Interactive. https://www.gamespot.com/reviews/world-series-baseball-2k3-review/1900-6023513/. 
  16. Pavlacka, Adam (March 19, 2003). "GameSpy: World Series Baseball 2K3 (PS2)". IGN Entertainment. http://ps2.gamespy.com/playstation-2/world-series-baseball-2k3/5697p1.html. 
  17. Pavlacka, Adam (March 19, 2003). "GameSpy: World Series Baseball 2K3 (Xbox)". IGN Entertainment. http://xbox.gamespy.com/xbox/world-series-baseball-2k3/5698p1.html. 
  18. Romano, Natalie (March 21, 2003). "Sega Sports(tm) World Series® Baseball 2K3 Review - PlayStation 2". http://ps2.gamezone.com/gzreviews/r21194.htm. 
  19. Surette, Tim (March 26, 2003). "Sega Sports(tm) World Series® Baseball 2K3 Review - Xbox". http://xbox.gamezone.com/gzreviews/r21194.htm. 
  20. Goldstein, Hilary (March 10, 2003). "World Series Baseball 2K3 (PS2)". Ziff Davis. https://www.ign.com/articles/2003/03/10/world-series-baseball-2k3. 
  21. Goldstein, Hilary (March 10, 2003). "World Series Baseball 2K3 Review (Xbox)". Ziff Davis. https://www.ign.com/articles/2003/03/10/world-series-baseball-2k3-review. 
  22. "World Series Baseball 2K3". Official U.S. PlayStation Magazine (Ziff Davis) (67): 97. April 2003. http://www.playstationmagazine.com/article2/0,2053,1488820,00.asp. Retrieved September 17, 2021. 
  23. "World Series Baseball 2K3". Official Xbox Magazine (Imagine Media): 80. April 2003. 
  24. GameSpot staff (2003). "GameSpot's Month in Review: March 2003 (Xbox)". CNET. http://www.gamespot.com/gamespot/features/all/gotm/040503/p3_01.html. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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