Software:Yoshi's Cookie
| Yoshi's Cookie | |
|---|---|
North American Super NES box art | |
| Developer(s) | Tose (NES, Game Boy) Bullet-Proof Software (SNES) |
| Publisher(s) | Nintendo (NES, Game Boy) Bullet-Proof Software (SNES) |
| Producer(s) | Gunpei Yokoi |
| Designer(s) |
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| Artist(s) |
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| Composer(s) |
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| Series | Yoshi |
| Platform(s) | |
| Release | |
| Genre(s) | Puzzle |
| Mode(s) | Single-player, multiplayer |
Yoshi's Cookie[lower-alpha 1] is a 1992 tile-matching puzzle video game developed by Tose and published by Nintendo for the NES and Game Boy platforms in 1992. A Super NES version was released the following year, developed and published by Bullet-Proof Software.
Gameplay
Yoshi's Cookie is a tile-matching video game in which the player is given a playing field populated with cookies of several types, arranged in a rectangular grid. The main objective of each level is to clear the playing field of all the cookies. The player mixes and matches the cookies such that entire rows or columns consist only of cookies of the same type. The player controls a cursor on the grid that is used to rotate individual lines in a manner similar to a Rubik's Cube. When a single row or column contains all matching cookies, the row is cleared from the grid. The grid grows in size from cookies entering from the top and right sides of the playing field and a game over occurs when the grid overflows. A sixth cookie type, shaped like Yoshi's head, occasionally appears that acts as a wild card, used to help clear lines of any other cookie.
Game modes
Yoshi's Cookie has different game modes. In the single-player Action Mode, the player completes successive levels that progressively grow more complex. A multiplayer VS Mode has two players competing against each other in split-screen. The Super NES version has a single-player VS Mode in which the player competes against a computer player. The Super NES version also contains a Puzzle Mode in which each level has a predefined grid of cookies and player must clear all the cookies in a maximum number of moves.
Development
Yoshi's Cookie originally began development as an arcade game called Hermetica (ヘルメティカ Herumetika), which was being produced by game developer Home Data.[5] The arcade game did poorly at the location test, so Home Data sold the Hermetica rights to Bullet-Proof Software.[6][7] Bullet-Proof Software then produced an SNES version, designed by David Nolte.[8] This version was shown at the 1992 Consumer Electronics Show.[9] Nintendo obtained the licenses for the 8-bit (NES and Game Boy) versions of Hermetica, and developed the game into Yoshi's Cookie, which now featured Mario characters.[10] The soundtrack was composed by Akira Satou, Nobuya Ikuta, Noriko Nishizaka, and Tsutomu,[citation needed] which also features a rendition of Csikós Post, written by German composer Hermann Necke.[citation needed]
While Bullet-Proof Software retained the rights to the original Super NES game, Nintendo licensed the Mario characters and allowed the developer to use the Yoshi's Cookie branding.[10] This version was produced by both Nolte and Yasuaki Nagoshi. The levels in the game's Puzzle Mode were designed by Tetris creator Alexey Pajitnov.[11][12]
Release
Yoshi's Cookie was first released in Japan on November 21, 1992, for the Nintendo Entertainment System and Game Boy. Five months later, it was released in North America in April 1993, and in Europe on April 28, 1994.
The Super NES version was released in June 1993 in North America, on July 9, 1993, in Japan, and in Europe during the same year.
Yoshi no Cookie: Kuruppon Oven de Cookie
National, a brand of Panasonic, released 500 copies of a special limited edition of Yoshi's Cookie for the Super Famicom, titled Yoshi no Cookie: Kuruppon Oven de Cookie (ヨッシーのクッキー クルッポンオーブンでクッキー), which worked with a peripheral called the Kuruppon Oven to show players how to make the cookies in the game. In October 2010, a copy of this edition was valued at ¥157,500 (equivalent to US$1,924 in 2010).[13]
Remake and emulation
Yoshi's Cookie was remade and included in the Nintendo Puzzle Collection for the GameCube, released in Japan on February 7, 2003.[14] The collection also contained the NES emulated version on the disc that could be transferred to the Game Boy Advance via the GameCube – Game Boy Advance link cable.[15] Besides lacking the VS Mode, the GBA version is virtually identical to the original.[15]
The NES emulated version was also re-released for the Wii's Virtual Console service on April 4, 2008, in Europe and Australia,[16] April 7, 2008, in North America,[16][17] June 10, 2008, in Japan,[16] and November 11, 2008, in South Korea.[16] It was discontinued from the service on October 11, 2013, in Japan and Europe, and October 18, 2013, in North America.[18]
Reception
| Reception | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Yoshi's Cookie received mixed to positive reviews. GamesRadar ranked it the 48th best game available on the Game Boy and Game Boy Color.[26] The Washington Post in 1993 called the game "simple, but addictive, just like all puzzlers from the Big N. Give Yoshi's Cookie a taste test - but don't do it before bedtime. You might have nightmares about that NES coming back to life."[27] Nintendo Power rated Yoshi's Cookie the fifth best NES game of 1993.[28] IGN ranked the game 50th on their Top 100 SNES Games."[29]
Notes
References
- ↑ "All NES Games". Nintendo. https://www.nintendo.com/consumer/downloads/nes_games.pdf.
- ↑ "Company Profile". http://mahou.co.jp/company/index.html.
- ↑ "Former Home Data/JSH programmer's Tweets (translated)". http://gdri.smspower.org/wiki/index.php/Talk:Biox.
- ↑ "Former Home Data/JSH programmer's Tweets (original)". https://www.twitter.com/gdri/timelines/609352873663705089.
- ↑ "David Nolte Game Designer -- Portfolio". http://www.noltegames.com/portfolio.php.
- ↑ Nintendo Power - Summer-C.E.S. '92, Volume 39 (August 1992), page 61
- ↑ 10.0 10.1 Nintendo Power - Pak Watch, Volume 47 (April 1993), page 109
- ↑ Nintendo Power - Pak Watch, Volume 43 (December 1992), page 112
- ↑ "Corporate Bios". The Tetris Company. https://tetris.com/bios.
- ↑ Kohler, Chris (14 October 2010). "The 12 Most Expensive Videogames in Tokyo: Yoshi's Cookie Kuruppon Oven de Cookie". Wired (New York City: Condé Nast): 10. https://www.wired.com/2010/10/expensive-games-tokyo/. Retrieved 14 October 2010.
- ↑ "Nintendo Puzzle Collection for GameCube". http://www.gamespot.com/gamecube/puzzle/puzzlecollection/index.html?tag=result;title;2.
- ↑ 15.0 15.1 Harris, Craig (25 February 2003). written at San Francisco. "Another Nintendo puzzler hits the GBA, included for free in Nintendo Puzzle Collection.". IGN (New York City: Ziff Davis). https://www.ign.com/articles/2003/02/25/yoshis-cookie.
- ↑ 16.0 16.1 16.2 16.3 "Yoshi's Cookie for Wii". San Francisco: CBS Interactive. http://www.gamespot.com/wii/puzzle/yoshinocookie/similar.html?mode=versions.
- ↑ "Yoshi's Cookie and Bases Loaded Now Available on Wii Shop Channel!". Nintendo of America (Redmond, Washington). 7 April 2008. https://www.nintendo.com/whatsnew/detail/ErigqKJHFZLWwQBQI0NhtpG8OE5rD9zM/.
- ↑ Mike Jackson (17 October 2013). "Yoshi's Cookie being pulled from US Wii Virtual Console". Computer and Video Games. http://www.computerandvideogames.com/433758/yoshis-cookie-being-pulled-from-us-wii-virtual-console.
- ↑ Weiss, Brett Alan. "Yoshi's Cookie Review". Allgame. http://www.allgame.com/game.php?id=1357&tab=review.
- ↑ Marriott, Scott Alan. "Yoshi's Cookie Review". Allgame. http://www.allgame.com/game.php?id=120&tab=review.
- ↑ Whitehead, Dan (April 11, 2008). "Virtual Console Roundup Review". http://www.eurogamer.net/articles/virtual-console-roundup.
- ↑ Duyn, Marcel van (April 5, 2008). "Review: Yoshi's Cookie (Virtual Console / NES)". NintendoLife. http://www.nintendolife.com/reviews/2008/04/yoshis_cookie_virtual_console.
- ↑ "Yoshi's Cookie Reviews (GB)". GameRankings. http://www.gamerankings.com/snes/588876-yoshis-cookie/index.html.
- ↑ "Yoshi's Cookie Reviews (SNES)". GameRankings. http://www.gamerankings.com/snes/588876-yoshis-cookie/index.html.
- ↑ Scullion, Chris (April 4, 2008). "Yoshi's Cookie Review". Official Nintendo Magazine. http://www.officialnintendomagazine.co.uk/3970/reviews/yoshis-cookie-review/.
- ↑ "Best Game Boy games of all time". 2012-04-16. http://www.gamesradar.com/best-game-boy-games-all-time/.
- ↑ Chip and Jonathan Carter (May 10, 1993). Yoshi's Cookie: Chip Off the Old Block. Washington Post. Accessed from May 8, 2013.
- ↑ "The Top Titles of 1993". Nintendo Power 56: 2–5. January 1994. https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20056%20January%201994/page/n81/mode/2up.
- ↑ (in en) Top 100 SNES Games of All Time - IGN.com, https://www.ign.com/lists/top-100-snes-games, retrieved 2022-08-25
External links
- Official Nintendo Japan Yoshi's Cookie Game Boy site (in Japanese)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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