Software:Your Shape: Fitness Evolved 2013
| Your Shape: Fitness Evolved 2013 | |
|---|---|
European cover art | |
| Developer(s) | Blue Byte |
| Publisher(s) | Ubisoft |
| Series | Your Shape |
| Platform(s) | Wii U |
| Release | |
| Genre(s) | Exergaming, aerobics |
| Mode(s) | Single-player, multiplayer |
Your Shape: Fitness Evolved 2013 is a fitness video game developed by Blue Byte and published by Ubisoft. The game was released on November 18, 2012, in North America, and on November 30, 2012, in Australia and Europe for the Wii U. The game is the sequel to Software:Your Shape: Fitness Evolved 2012 for the Xbox 360.[1][2]
Gameplay
The players can create a personal profile, inputting details such as age, weight, and fitness objectives to customize their workout routines. The game offers a variety of exercises, including cardio, strength training, flexibility exercises, and yoga routines.[3]
Four different gameplay modes are available: Activities, Classes, Programs, and Workouts. They include structured workout programs, basic fitness lessons, dance routines, individual exercises, and multiplayer challenges.[4] Structured programs guide players through predefined workout routines tailored to specific fitness goals, while individual exercises allow users to target specific muscle groups or focus on preferred activities. Multiplayer challenges introduce competitive elements, where the players can take part in events against friends or online users.[5]
Real-time feedback is provided throughout the gameplay, including metrics such as calories burned, heart rate monitoring, and technique corrections. A virtual coach assists players during exercises, offering guidance and motivation.[6]
Reception
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Your Shape: Fitness Evolved 2013 received "generally favorable" reviews according to review aggregator website Metacritic.[11]
Jeuxvideo.com rated the game 13/20, stating that "Your Shape: Fitness Evolved 2013 is a very recommendable software dedicated to fitness, even if movement recognition is very limited. But motivated players, who perhaps already know a few rules allowing them to perform these exercises in complete safety, should find what they are looking for, in particular thanks to the fairly varied and quality content."[6]
Morgan Sleeper for Nintendo Life rated the game 8/10, stating that, "For players that want to add some exercise to their gaming routine, or Wii Fit junkies looking for a next generation fitness fix, Your Shape Fitness is an excellent choice." Also stating that "more than just a tide-over until Wii Fit U, Your Shape Fitness Evolved 2013 takes its place on the Wii U as one of the finest fitness games available anywhere."[8]
Scott Thompson for Nintendo World Report rated the game 7/10, stating that "Your Shape: Fitness Evolved 2013 is a solid game. The variety of things to do as well as the auxiliary features, such as the news feed and recipe section, set it apart from its competitors; whatever you are looking for in your workout routine, Your Shape has something for you."[9]
Joe Skrebels for the Official Nintendo Magazine rated the game 80%, stating that the game is "professional, fully featured and a tad bodacious, (and that the game) undoubtedly sets a high bar for fitness games on Wii U."[10]
References
- ↑ "Your Shape Fitness Evolved 2013" (in en-GB). 2022-11-17. https://www.nintendolife.com/games/wiiu/your_shape_fitness_evolved_2013.
- ↑ "Your Shape: Fitness Evolved 2013" (in en-US). https://www.gamespot.com/games/your-shape-fitness-evolved-2013/.
- ↑ "Your Shape: Fitness Evolved 2013 - Hands-on Preview". http://www.nintendoworldreport.com/hands-on-preview/32593/your-shape-fitness-evolved-2013-wii-u.
- ↑ "E3 2012: Your Shape Gets U Bending" (in en-GB). 2012-06-06. https://www.nintendolife.com/news/2012/06/e3_2012_your_shape_gets_u_bending.
- ↑ Linken, Andre (2013-01-11). "Test: Your Shape Fitness Evolved 2013 - Wii U als Fitness-Center" (in de). https://www.gameswelt.de/your-shape-fitness-evolved-2013/test/wii-u-als-fitness-center-174339.
- ↑ 6.0 6.1 6.2 Lena (2013-01-10). "Test: Your Shape : Fitness Evolved 2013" (in fr). https://www.jeuxvideo.com/articles/0001/00018218-your-shape-fitness-evolved-2013-test.htm.
- ↑ "Your Shape: Fitness Evolved 2013 critic reviews" (in en). https://www.metacritic.com/game/your-shape-fitness-evolved-2013/critic-reviews/?platform=wii-u/.
- ↑ 8.0 8.1 Sleeper, Morgan (2012-12-09). "Review: Your Shape Fitness Evolved 2013 (Wii U)" (in en-GB). https://www.nintendolife.com/reviews/wiiu/your_shape_fitness_evolved_2013.
- ↑ 9.0 9.1 "Your Shape: Fitness Evolved 2013 Review - Review". http://www.nintendoworldreport.com/review/32633/your-shape-fitness-evolved-2013-wii-u.
- ↑ 10.0 10.1 Skrebels, Joe (February 21, 2013). "Your Shape: Fitness Evolved 2013 Wii U review". http://www.officialnintendomagazine.co.uk/47104/reviews/your-shape-fitness-evolved-wii-u-review-review/.
- ↑ "Your Shape: Fitness Evolved 2013" (in en). https://www.metacritic.com/game/your-shape-fitness-evolved-2013/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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