Software:Your Shape: Fitness Evolved 2012
This article contains too many or overly lengthy quotations for an encyclopedic entry. (January 2025) |
| Your Shape: Fitness Evolved 2012 | |
|---|---|
Australian cover art | |
| Developer(s) | Ubisoft Montreal |
| Publisher(s) | Ubisoft |
| Series | Your Shape |
| Platform(s) | Xbox 360 |
| Release | |
| Genre(s) | Exergaming, aerobics |
| Mode(s) | Single-player, multiplayer |
Your Shape: Fitness Evolved 2012 is a fitness video game developed by Ubisoft Montreal and published by Ubisoft. The game was released on November 8, 2011, in North America, November 11, 2011, in Europe, November 17, 2011, in Japan, and on December 15, 2011, in Australia for the Xbox 360. The game was released on the Xbox Live Marketplace on October 2, 2012. The game is the sequel to Software:Your Shape: Fitness Evolved and uses the Kinect motion sensor.
Gameplay
The game uses "player projection" technology to capture the player's shape and form, dynamically incorporate them into the in-game environment, and tailor routines for the player.[1] The game has activities, some related to skipping or running, workouts, including a few for the player's abdominal muscles, health, and glutes, and classes, which include yoga and dance courses. The game allows the player to track the calories lost while following personal goals to work for.[2][3]
Reception
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Your Shape: Fitness Evolved 2012 received "generally favorable" reviews according to review aggregator website Metacritic.[12]
Daniele Cucchiarelli for Eurogamer.it rated the game 7/10, stating that "if, however, you are a beginner in physical activity but already own the previous chapter, there are not enough reasons to purchase this new software, and for this reason, its rating can only be lower."[5]
Fran Mirabella for IGN rated the game 7.5/10, stating that "this virtual, block-breaking environment is the kind of activity that has the most potential. The standard training is great, but it's not new and not doing much more than watching instructional videos would. The product shines most when it combines a virtual distraction with true, calorie-burning benefits."[3]
Jeuxvideo.com rated the game 16/20, stating that "this new version of Software:Your Shape: Fitness Evolved is not without its flaws, but it nevertheless constitutes for the moment what is best in terms of fitness software using Kinect. The title stands out from its competitors by offering impeccable production, perfect movement recognition, and substantial content."[7]
Jon Blyth for the Official Xbox Magazine (UK) rated the game 8/10, stating that "Your Shape provides decent replacements for both of these things, with all the arbitrary but absorbing nonsense of leveling up, medals, and badges. This might be the first fitness game we'll use after reviewing it,".[8] In contrast, Alaina Yee for the Official Xbox Magazine (US) rated the game 7.5/10, stating that "overall, YSFE 2012 mixes together components from EA Sports Active 2, UFC Personal Trainer, and the first Your Shape mostly well, but its polish and depth can’t hide its irksome design flaw."[9]
Game Rant rated the game 3.5/5 stars, stating that "Fitness Evolved can be a great way to get moving, but only if other exercise advice is taken from somewhere else."[10] Similarly, Mary Hamilton for The Guardian rated the game 4/5 stars, stating that "if you want something simple and light that'll work around a busy schedule, it's great."[11]
The game featured on OutsideXbox's 'Show of the Week: Evolve and 5 Games That Don't Know What Evolution Means,' where the cast comment on it misusing the word "evolved" in its title.[13]
Awards and accolades
The game won in the category of 'Best Technology' at the Canadian Videogame Awards[14] and was nominated for the category of 'Best Sports/Fitness Game' at the 8th British Academy Games Awards.[15][16]
| Year | Award | Category | Recipient | Result | Ref. |
|---|---|---|---|---|---|
| 2012 | 8th British Academy Games Awards | Best Sports/Fitness Game | Your Shape: Fitness Evolved 2012 | Nominated | [17][18][15][16] |
| Canadian Videogame Awards | Best Technology | Your Shape: Fitness Evolved 2012 | Won | [17][19][14] |
References
- ↑ Newton, James (2011-07-15). "First Impressions: Your Shape: Fitness Evolved 2012" (in en-GB). https://www.purexbox.com/news/2011/07/first_impressions_your_shape_fitness_evolved_2012.
- ↑ Gonzalez, Annette (2011-11-08). "Your Shape: Fitness Evolved 2012 Preview - Your Shape: Fitness Evolved 2012 Video Sneak Peek" (in en). Game Informer. https://www.gameinformer.com/games/your_shape_fitness_evolved_2012/b/xbox360/archive/2011/07/13/preview.aspx. Retrieved 2024-03-14.
- ↑ 3.0 3.1 3.2 III, Fran Mirabella (2012-01-25). "Your Shape: Fitness Evolved 2012 Review" (in en). https://www.ign.com/articles/2012/01/25/your-shape-fitness-evolved-2012-review.
- ↑ "Your Shape Fitness Evolved 2012 critic reviews" (in en). https://www.metacritic.com/game/your-shape-fitness-evolved-2012/critic-reviews/.
- ↑ 5.0 5.1 "Your Shape: Fitness Evolved 2012 - review" (in it). Eurogamer.it. 2011-11-28. https://www.eurogamer.it/your-shape-fitness-evolved-2012-recensione.
- ↑ "Your Shape Fitness Evolved 2012". GamesMaster: 102. March 2012.
- ↑ 7.0 7.1 "Test du jeu Your Shape : Fitness Evolved 2012 sur 360" (in fr). 2011-11-18. https://www.jeuxvideo.com/articles/0001/00016100-your-shape-fitness-evolved-2012-test.htm.
- ↑ 8.0 8.1 Blyth, Jon. "Kinect Review: Your Shape: Fitness Evolved 2012 Review - Xbox 360". Official Xbox Magazine (UK). http://www.oxm.co.uk/37579/reviews/your-shape-fitness-evolved-2012-review/. Retrieved March 13, 2024.
- ↑ 9.0 9.1 Yee, Alaina (November 21, 2011). "Your Shape: Fitness Evolved 2012 review". Official Xbox Magazine. http://www.oxmonline.com/your-shape-fitness-evolved-2012-review. Retrieved March 13, 2024.
- ↑ 10.0 10.1 Staff, G. R. (2011-12-05). "'Your Shape: Fitness Evolved 2012' Review" (in en). https://gamerant.com/your-shape-fitness-evolved-2012-reviews/.
- ↑ 11.0 11.1 Hamilton, Mary (2012-03-05). "Your Shape: Fitness Evolved 2012 – review" (in en-GB). The Guardian. ISSN 0261-3077. https://www.theguardian.com/technology/gamesblog/2012/mar/05/your-shape-fitness-evolved-2012-review.
- ↑ "Your Shape Fitness Evolved 2012" (in en). https://www.metacritic.com/game/your-shape-fitness-evolved-2012/.
- ↑ (in en) Show of the Week: Evolve and 5 Games That Don't Know What Evolution Means, https://www.youtube.com/watch?v=DtW1EGuQzEE, retrieved 2024-03-14
- ↑ 14.0 14.1 Taormina, Anthony (2012-04-23). "Winners Revealed for 2012 Canadian Video Game Awards" (in en). https://gamerant.com/canadian-video-game-awards-winners/.
- ↑ 15.0 15.1 "Games in 2012 | BAFTA Awards". https://awards.bafta.org/award/2012/games.
- ↑ 16.0 16.1 "BAFTA Awards (2012)". http://www.imdb.com/event/ev0000123/2012/1/.
- ↑ 17.0 17.1 (in en-US) Your Shape: Fitness Evolved 2012 (Video Game 2011) - Awards - IMDb, https://www.imdb.com/title/tt2871960/awards/, retrieved 2024-03-13
- ↑ "Video Games Awards Winners & Nominees in 2012" (in en). 2012-02-15. https://www.bafta.org/games/awards/video-games-awards-winners-nominees-in-2012.
- ↑ "Canadian Videogame Awards (2012)". http://www.imdb.com/event/ev0004651/2012/1/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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