Software:Zero Parades: For Dead Spies

From HandWiki
Short description: Upcoming video game
Zero Parades: For Dead Spies
Developer(s)ZA/UM
Publisher(s)ZA/UM
Writer(s)Siim "Kosmos" Sinamäe
Honey Watson
Platform(s)
Release
  • Windows
  • 21 May 2026
  • PlayStation 5
  • 2026
Genre(s)Role-playing
Mode(s)Single-player

Zero Parades: For Dead Spies is an upcoming role-playing video game developed and published by ZA/UM. It is the studio's second game following Disco Elysium, and while it shares many similar concepts in art and gameplay, is neither a sequel nor spiritual successor to Disco Elysium. It is scheduled to release for Windows on 21 May 2026, with a PlayStation 5 version planned for later in the year.

Gameplay

Zero Parades is a role-playing game, played from an isometric view of the various scenes. The player controls Hershel Wilk, a female operative under the code name Cascade sent to the town of Portofiro on a covert mission. Hershal can explore Portofiro and interact with objects and its residents to start dialog trees to learn more information and find useful gear. Similar to the main player-character of Disco Elysium, Harry Du Bois, Hershel has a split psyche, and rather than resolving conflicts through combat, the player instead makes skill checks against these facets of their psyche or other characters.[1] Differing from Disco Elysium, the player can opt to exert additional effort, gaining an extra die on these skill checks, but at the cost of affecting one or more different stress levels on Hershel, such as anxiety. Other actions can also raise or lower these stress levels.[1] Zero Parades also added "dramatic encounters", chains of events that the player must commit to one of several options at each step, often based on skill checks, to pass.[1]

Development

ZA/UM was formed in 2016 by Estonian novelist Robert Kurvitz to develop Disco Elysium based on his 2013 novel Sacred and Terrible Air, inspired by Software:Planescape: Torment. The game set itself apart from other role-playing games in that it lacked combat, instead the player resolved encounters through skill checks made against the internal voices of Harry's fragmented persona. Disco Elysium was well-received by critics, and was nominated and won several year-end gaming awards.[2]

Despite its success, there were several legal issues that surrounded ZA/UM after the release of Disco Elysium, during which Kurvitz and other founders of ZA/UM left the studio.[3] ZA/UM initially planned to continue with development of prequel and sequels of Disco Elysium,[4] but internal studio struggles lead to cancellation of these projects and additional layoffs.[5][6] Of the remaining projects by 2024 was a mobile version of Disco Elysium and a unrelated project named C4.[5]

ZA/UM revealed C4 as Zero Parades in March 2025, which ZA/UM said was not connected in story or setting with Disco Elysium, nor considered as a spiritual successor.[7][8] Writers Siim “Kosmos” Sinamäe and Honey Watson said that unlike Disco Elysium which was a cop story, Zero Parades is a spy story, where there is necessarily no right or wrong action, making the game more suitable to the systems they had developed for it. Zero Parades was inspired primarily by the spy novels of John le Carré, which Watson said were more intellectual compared to James Bond, and about a person doing "sneaky, horrible things" as part of their espionage, and allows the player to opt to role-play more directly with Hershel.[9] Additionally, the works of Ursula K. Le Guin and Thomas Pynchon inspired the story.[9]

The game is scheduled to release for Windows on 21 May 2026, and for PlayStation 5 later in the year.[10]

Template:ZAUM

References

  1. 1.0 1.1 1.2 Purslow, Matt (23 February 2026). "Zero Parades Hands-On Preview: A Complex Spy RPG Hiding in One Giant Shadow". IGN. https://www.ign.com/articles/zero-parades-hands-on-preview-a-complex-spy-rpg-hiding-in-one-giant-shadow. Retrieved 28 March 2026. 
  2. Faber, Tom (17 September 2025). "A Group of Socialists Created a Hit Game That Tore Them Apart". https://www.nytimes.com/interactive/2025/09/17/arts/disco-elysium-zaum-estonia.html. 
  3. Litchfield, Ted (1 October 2022). "Founding member of Disco Elysium developer claims core team members 'involuntarily' left the company". https://www.pcgamer.com/founding-member-of-disco-elysium-developer-claims-core-team-members-involuntarily-left-the-company/. 
  4. Egan, Toussaint (2 April 2025). "A would-be Disco Elysium expansion has leaked online, with lots of details" (in en-US). https://www.polygon.com/gaming/551096/disco-elysium-locust-city-an-elysium-story-zaum-presentation. 
  5. 5.0 5.1 Litchfield, Ted (13 June 2024). "A follow-up to the legendary Disco Elysium might have been ready to play within the next year⁠—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracles were possible, and with them redemption'". https://www.pcgamer.com/gaming-industry/game-development/for-a-while-it-seemed-like-miracles-were-possible-and-with-them-redemption-a-follow-up-to-the-legendary-disco-elysium-might-have-been-ready-to-play-within-the-next-yearzaums-devs-loved-it-management-canceled-it-and-laid-off-the-team/. 
  6. Wales, Matt (15 February 2024). "Disco Elysium standalone expansion reportedly cancelled and quarter of staff facing redundancy at ZA/UM". Eurogamer.net. https://www.eurogamer.net/disco-elysium-standalone-expansion-reportedly-cancelled-and-quarter-of-staff-facing-redundancy-at-zaum. 
  7. Egan, Toussaint (11 March 2025). "ZA/UM announces its mysterious, highly anticipated follow-up to Disco Elysium". Polygon. https://www.polygon.com/gaming/537711/zaum-game-teaser-trailer-not-disco-elysium-2/. Retrieved 28 March 2026. 
  8. Colp, Tyler (24 September 2025). "We finally saw ZA/UM's Zero Parades in action and even though it's extremely Disco Elysium, the protagonist couldn't be more different". PC Gamer. https://www.pcgamer.com/games/rpg/we-finally-saw-za-ums-zero-parades-in-action-and-even-though-its-extremely-disco-elysium-the-protagonist-couldnt-be-more-different/. Retrieved 28 September 2025. 
  9. 9.0 9.1 Colantonio, Giovanni (12 March 2026). "The Disco Elysium team brushes off expectations for all new original game: 'Pressure is a privilege'". Polygon. https://www.polygon.com/zero-parades-interview-disco-elysium-zaum/. Retrieved 28 March 2026. 
  10. Gurwin, Gabe (March 31, 2026). "Disco Elysium Studio's Zero Parades: For Dead Spies Launches This May". https://www.gamespot.com/articles/disco-elysium-studios-zero-parades-for-dead-spies-launches-this-may/1100-6539110/.