Software:Test Drive (video game)

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Test Drive
Test Drive cover.jpg
Developer(s)Distinctive Software
Publisher(s)Accolade
Designer(s)Brad Gour, Don Mattrick
Artist(s)John Boechler, Tony Lee
Composer(s)Patrick Payne, Rick Millson
SeriesTest Drive series
Platform(s)Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS
Release
Genre(s)Racing
Mode(s)Single player

Test Drive is a cross-platform racing game released by Accolade and developed by Distinctive Software in 1987.[1] It is the first in the Test Drive series of racing games and has been followed by numerous sequels.

Gameplay

The player chooses one of the five following supercars to drive on a winding cliffside two-lane road while avoiding traffic and outrunning police speed traps. The course's five stages are separated by gas station pit stops.

Reception

Test Drive's sales had surpassed 250,000 copies by November 1989.[2]

Computer Gaming World stated in 1987 that Test Drive "offers outstanding graphics and the potential to 'hook' every Pole Position fan".[3] Compute! praised the excellent graphics and sound, but noted that the game only had one course.[4] The game was reviewed in 1988 in Dragon #132 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4​12 out of 5 stars.[5]

References

  1. IGN.com: Test Drive
  2. Staff (November 1989). "Chart-Busters; SPA Platinum". Game Players (5): 112. 
  3. "Christmas Buyers Guide". Computer Gaming World: pp. 20. November 1987. 
  4. Tucker, Troy (February 1988). "Test Drive". Compute!: pp. 50. https://archive.org/stream/1988-02-compute-magazine/Compute_Issue_093_1988_Feb#page/n51/mode/2up. Retrieved 10 November 2013. 
  5. Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.