Company:Ageia
![]() | |
| Industry | Semiconductors |
|---|---|
| Fate | Acquired by and merged into Nvidia Corporation |
| Founded | 2002 |
| Defunct | February 13, 2008 |
| Headquarters | Santa Clara, California, United States |
Key people | Manju Hegde, CEO Curtis Matthew Davis, COO, President, & Co-founder |
| Products | Physics Processing Units Physics engines |
| Website | www |
Ageia, founded in 2002, was a fabless semiconductor company. In 2004, Ageia acquired NovodeX, the company who created PhysX – a Physics Processing Unit chip capable of performing game physics calculations much faster than general purpose CPUs; they also licensed out the PhysX SDK (formerly NovodeX SDK), a large physics middleware library for game production.[1]
Ageia was noted as being the first company to develop hardware designed to offload calculation of video game physics from the CPU to a separate chip, commercializing it in the form of the Ageia PhysX, a discrete PCI card.[2][3] Soon after the Ageia implementation of their PhysX processor, ATI and Nvidia announced their own physics implementations.[4]
On September 1, 2005, Ageia acquired Meqon, a physics development company based in Sweden. Known for its forward-looking features and multi-platform support, Meqon earned international acclaim for its physics technology incorporated in 3D Realms’ Duke Nukem Forever and Saber Interactive's TimeShift.[5]
On February 4, 2008, Nvidia announced that it would acquire Ageia.[6] On February 13, 2008, the merger was finalized.[7][8]
The PhysX engine is now known as Nvidia PhysX, and has been adapted to be run on Nvidia's GPUs.[9]
References
- ↑ "Ageia To Give Away PhysX SDK On PC". gamedeveloper.com. 2006-11-22. https://www.gamedeveloper.com/game-platforms/ageia-to-give-away-physx-sdk-on-pc.
- ↑ "AGEIA Brings First Dedicated Physics Processor To Market; Launches New Age in Interactive Gaming". gamesindustry.biz. 2006-03-22. https://www.gamesindustry.biz/ageia-brings-first-dedicated-physics-processor-to-market-launches-new-age-in-interactive-gaming.
- ↑ By (2024-05-06). "Retrogadgets: The Ageia PhysX Card" (in en-US). https://hackaday.com/2024/05/06/retrogadgets-the-ageia-physx-card/.
- ↑ "PhysX PPU soon to be in open war with AMD/ATI and NVIDIA". arstechnica.com. 2007-02-22. https://arstechnica.com/uncategorized/2007/02/8906/.
- ↑ "AGEIA Acquires Meqon Research AB". September 1, 2005. http://www.meqon.com/index.php.
- ↑ Smalley, Tim (4 February 2008). "Nvidia set to acquire Ageia". http://www.bit-tech.net/news/2008/02/04/nvidia_set_to_acquire_ageia/1.
- ↑ "NVIDIA completes Acquisition of AGEIA Technologies". nvidia.com. 2008-02-13. http://www.nvidia.com/object/io_1202895129984.html.
- ↑ Smalley, Tim (14 February 2008). "Nvidia finalises Ageia deal, details future plans". bittech. http://www.bit-tech.net/news/hardware/2008/02/14/nvidia_finalises_ageia_deal_details_future_plans/1.
- ↑ "GameWorks PhysX Overview". nvidia.com. https://developer.nvidia.com/gameworks-physx-overview.
External links
- AGEIA PhysX Physics Processing Unit Preview
- AGEIA in 2007 – Is This the Year of the PPU?
- BFG Ageia PhysX Card
- PhysX In GRAW 2

