Engineering:Jaguar (microarchitecture)

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Jaguar - Family 16h
General Info
LaunchedMid-2013
Discontinuedpresent
Common manufacturer(s)
Cache
L1 cache64 KB per core[1]
L2 cache1 MB to 2 MB shared
Architecture and classification
Min. feature size28 nm
Instruction setAMD64 (x86-64)
Physical specifications
Socket(s)
Products, models, variants
Core name(s)
  • Kabini
  • Temash
  • Kyoto
  • G-series
  • Athlon, Sempron, A4, A6, & E4
History
PredecessorBobcat - Family 14h
SuccessorPuma - Family 16h (2nd-gen)

The AMD Jaguar Family 16h is a low-power microarchitecture designed by AMD. It is used in APUs succeeding the Bobcat Family microarchitecture in 2013 and being succeeded by AMD's Puma architecture in 2014. It is two-way superscalar and capable of out-of-order execution. It is used in AMD's Semi-Custom Business Unit as a design for custom processors and is used by AMD in four product families: Kabini aimed at notebooks and mini PCs, Temash aimed at tablets, Kyoto aimed at micro-servers, and the G-Series aimed at embedded applications. Both the PlayStation 4 and the Xbox One use chips based on the Jaguar microarchitecture, with more powerful GPUs than AMD sells in its own commercially available Jaguar APUs.[2]

Design

AMD@16nm@Jaguar Polaris@Neo@Playstation 4 Pro@CXD90044GB Stack-DSC08867-DSC08882 - ZS-retouched (28006779559).jpg
  • 32 KiB instruction + 32 KiB data L1 cache per core, L1 cache includes parity error detection
  • 16-way, 1–2 MiB unified L2 cache shared by two or four cores, L2 cache is protected from errors by the use of error correcting code
  • Out-of-order execution and speculative execution
  • Integrated memory controller
  • Two-way integer execution
  • Two-way 128-bit wide floating-point and packed integer execution
  • Integer hardware divider
  • Consumer processors support two DDR3L DIMMs in one channel at frequencies up to 1600 MHz[3]
  • Server processors support two DDR3 DIMMs in one channel at frequencies up to 1600 MHz with ECC[4]
  • As a SoC (not just an APU) it integrates Fusion controller hub
  • Jaguar does not feature clustered multi-thread (CMT), meaning that execution resources are not shared between cores

Instruction set support

The Jaguar core has support for the following instruction sets and instructions: MMX, SSE, SSE2, SSE3, SSSE3, SSE4a, SSE4.1, SSE4.2, AVX, F16C, CLMUL, AES, BMI1, MOVBE (Move Big-Endian instruction), XSAVE/XSAVEOPT, ABM (POPCNT/LZCNT), and AMD-V.[1]

Improvements over Bobcat

  • Over 10% increase in clock frequency[5]
  • Over 15% improvement in instructions per clock (IPC)[5]
  • Added support for SSE4.1, SSE4.2, AES, CLMUL, MOVBE, AVX, F16C, BMI1[5]
  • Up to four CPU cores
  • L2 cache is shared between cores
  • FPU datapath width increased to 128-bit[5]
  • Added hardware integer divider
  • Enhanced cache prefetchers
  • Doubled bandwidth of load-store units
  • C6 and CC6 low power states with lower entry and exit latency[5]
  • Smaller, 3.1 mm2 area per core
  • Integrated Fusion controller hub (FCH)
  • Video Coding Engine

Features

Processors

Consoles

Chip
(device)
Release date Fab Die area (mm2) CPU GPU Memory Storage API support Special features
Archi-
tecture
Cores Clock (GHz) L2 cache Archi-
tecture
Core config[lower-alpha 1] Clock (MHz) GFLOPS [lower-alpha 2] Pixel fillrate (GP/s) [lower-alpha 3] Texture fillrate (GT/s) [lower-alpha 4] Other Size Bus type & width Band-
width (GB/s)
Audio Other
Liverpool
(PS4)
2013 28 nm 348 Jaguar 2 modules with 4 cores each 1.6 2× 2 MiB GCN 2 1152:72:32
18 CU
800 1843 25.6 57.6 8 ACEs 8 GiB GDDR5
256-bit
176 3DBD/DVD
1× 2.5" SATA hard drive
Easily replaceable hard drive
USB 3.0
OpenGL 4.2, GNM, GNMX and PSSL Dolby Atmos (BD)
S/PDIF
PS VR
PS4 additional modules
HDR10 (except discs)[lower-alpha 5]
CEC
Optional IR sensor
Durango
(Xbox One)
363 1.75 768:48:16
12 CU
853 1310 13.6 40.9 2 ACEs 32 MiB ESRAM[lower-alpha 6] 204 3DBD/DVD/CD
1× 2.5" SATA hard drive
USB 3.0
Direct3D 11.2 and 12 Fully Dolby Atmos, DTS:X, and Windows Sonic
S/PDIF
Xbox One additional modules
FreeSync (1)
HDMI 1.4 through
IR sensor and IR out port
Kensington lock
8 GiB DDR3
256-bit
68
Edmonton
(Xbox One S) [6]
2016 16 nm 240 914 1404 14.6 43.9 32 MiB ESRAM 219 4KBD/3DBD/DVD/CD[lower-alpha 7]
1× 2.5" SATA hard drive
USB 3.0
Fully Dolby Atmos, DTS:X, and Windows Sonic
S/PDIF
Xbox One S additional modules
Fully HDR10
Dolby Vision (streaming)
FreeSync (1&2)
HDMI 1.4 through
IR sensor and IR out port
Kensington lock
8 GiB DDR3
256-bit
68
Liverpool?
(PS4 Slim)
2016 208 1.6 1152:72:32
18 CU
800 1843 25.6 57.6 8 ACEs 8 GiB GDDR5
256-bit
176 3DBD/DVD
1× 2.5" SATA hard drive
Easily replaceable hard drive
USB 3.0
OpenGL 4.2, GNM, GNMX and PSSL Dolby Atmos (BD) PS VR
PS4 Slim additional modules
HDR10 (except discs)
CEC
Optional IR sensor
Neo
(PS4 Pro) [7][8][9]
2016 325 2.13 GCN 4
Polaris
[10]
2304:144:32
36 CU
911 4198 58.3 131.2 4 ACEs and 2 HWS
Double-rate FP16[lower-alpha 8]
checkerboard rendering
8 GiB
[11]
GDDR5
256-bit
218 3DBD/DVD
1× 2.5" SATA hard drive
Easily replaceable hard drive
USB 3.0
OpenGL 4.2 (4.5), GNM, GNMX and PSSL Dolby Atmos (BD)
S/PDIF
PS VR
PS4 Pro additional modules
HDR10 (except discs)
Up to 4K@60 Hz
CEC
Optional IR sensor
1 GiB DDR3[lower-alpha 9] ?
Scorpio
(Xbox One X) [12][13][14]
2017 359 Customized
Jaguar
2.3 2560:160:32
40 CU
1172 6001 37.5 187.5 4 ACEs and 2 HWS 12 GiB GDDR5
384-bit
326 4KBD/3DBD/DVD/CD
1× 2.5" SATA hard drive
USB 3.0
Direct3D 11.2 and 12 Fully Dolby Atmos, DTS:X, and Windows Sonic
S/PDIF
Xbox One X additional modules
Fully HDR10
Dolby Vision (streaming)
FreeSync (1&2)
Up to 4K@60 Hz
HDMI 1.4b through
IR sensor and IR out port
  1. Unified Shaders : Texture Mapping Units : Render Output Units
  2. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  3. Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
  4. Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
  5. UHD BD is the only video disc format supporting HDR.
  6. Cache
  7. "Digital" version does not have an optical drive.
  8. Feature preview of Rapid Packed Math, introduced in GCN 5 Vega.
  9. Swap

Desktop

SoCs using Socket AM1:

Model CPU GPU TDP

(W)

DDR3

Memory

Speed

Socket
Cores Freq.

(GHz)

L2

Cache

(MB)

Model Cores (unified shaders :
texture mapping units :
render output units)
Freq.

(MHz)

Athlon 5370 4 2.2 2 Radeon R3 128:8:4[15] 600 25 1600 AM1
Athlon 5350[16] 2.05
Athlon 5150 1.6
Sempron 3850 1.3 450
Sempron 2650 2 1.45 1 400 1333

Desktop/Mobile (28 nm)

Target
segment
Model CPU GPU TDP

(W)

DDR3

Memory

Turbo

Core

Cores Freq.

(GHz)

Turbo

(GHz)

L2

Cache

(MB)

Model Config. Freq.

(MHz)

Turbo

(MHz)

Notebooks
/Mini-PCs[17]
A6-5200 4 2.0 N/A 2 HD 8400 128:8:4[18] 600 N/A 25 (L)1600 No
A4-5100 1.55 HD 8330 500 15
A4-5000 1.50
Notebooks E2-3000 2 1.65 1 HD 8280 450
E1-2500 1.4 HD 8240 400 (L)1333
E1-2100 1.0 HD 8210 300 9
Tablets A6-1450 4 1.4 2 HD 8250 400 8 (L)1066 Yes
A4-1350[19] N/A HD 8210 N/A 1066 No
A4-1250 2 1 (L)1333
A4-1200[20] HD 8180 225 3.9 (L)1066

Server

Opteron X1100-series "Kyoto" (28 nm)

Model Step. CPU Memory
support
TDP

(W)

Released Part number Release

price

(United States dollar )

Cores Freq.

(GHz)

Turbo L2

Cache

(GHz)

Multi Vcore
X1150 B0 4 2.0 N/A 2 DDR3 17 May 2013 OX1150IPJ44HM $64

Opteron X2100-series "Kyoto" (28 nm)

Model Step. CPU GPU DDR3

Memory
support

TDP

(W)

Released Part number Release

price

(United States dollar )

Cores Freq.

(GHz)

Turbo

(GHz)

L2 Cache

(MB)

Multi Vcore Model Config Freq.

(MHz)

Turbo
X2150 B0 4 1.9 N/A 2 HD 8400 800 N/A 22 May 2013 OX2150IAJ44HM $99
X2170 4 2.4 N/A N/A 25 September 2016 OX2170IXJ44JB

Embedded

Model CPU GPU TDP

(W)

DDR3

ECC

Memory

Speed

Cores Freq.

(GHz)

L2

Cache

(MB)

Model Config. Freq.

(MHz)

GX-420CA 4 2.0 2 HD 8400E 600 25 1600
GX-416RA[21][22][23][24] 1.6 N/A 15
GX-415GA 1.5 HD 8330E 500
GX-412TC[25] 1.0 N/A 6 1333
GX-411GA 1.1 HD 8210E 128:8:4[citation needed] 300 15 1600
GX-217GA 2 1.65 1 HD 8280E 450
GX-210HA 1.0 HD 8210E 300 9 1333
GX-210JA HD 8180E 225 6 1066

Jaguar derivative and successor

In 2017 a derivative of the Jaguar microarchitecture was announced in the APU of Microsoft's Xbox One X (Project Scorpio) revision to the Xbox One.[26] The Project Scorpio APU is described as a 'customized' derivative of the Jaguar microarchitecture, utilizing eight cores clocked at 2.3 GHz.[27][28]

The Puma successor to Jaguar was released in 2014 and targeting entry level notebooks and tablets.[29]

References

  1. 1.0 1.1 "Software Optimization Guide for Family 16h Processors". AMD. http://support.amd.com/TechDocs/52128_16h_Software_Opt_Guide.zip. 
  2. "Xbox One vs. PS4: How the final hardware specs compare". ExtremeTech. November 22, 2013. http://www.extremetech.com/gaming/156273-xbox-720-vs-ps4-vs-pc-how-the-hardware-specs-compare. 
  3. "AMD releases 5 Kabinis and 3 Temashes". SemiAccurate. 23 May 2013. http://semiaccurate.com/2013/05/22/amd-releases-5-kabinis-and-3-temashes/. 
  4. "AMD launches Opteron X-Series, Moving Jaguar into Servers". Bright Side Of News. 30 May 2013. http://www.brightsideofnews.com/news/2013/5/30/amd-launches-opteron-x-series2c-moving-jaguar-into-servers.aspx. 
  5. 5.0 5.1 5.2 5.3 5.4 "Slide detailing improvements of Jaguar over Bobcat". AMD. 29 August 2012. http://www.slideshare.net/AMDPhil/bobcat-to-jaguarv2. 
  6. MACHKOVECH, SAM (2 August 2016). "Microsoft hid performance boosts for old games in Xbox One S, told no one". Ars Technica. https://arstechnica.com/gaming/2016/08/surprise-new-xbox-one-s-gpu-smooths-out-some-older-games/. 
  7. Walton, Mark (10 August 2016). "PS4 Neo: Sony confirms PlayStation event for September 7". Ars Technica. https://arstechnica.com/gaming/2016/08/sony-ps4-neo-event-details/. 
  8. Walton, Mark (19 April 2016). "Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report". Ars Technica. http://arstechnica.co.uk/gaming/2016/04/ps4k-neo-details-specs-revealed-rumours/. 
  9. Smith, Ryan (8 September 2016). "Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath". Anandtech. http://www.anandtech.com/show/10663/analyzing-sonys-playstation-4-pro-announcement. 
  10. Freedman, Andrew (3 November 2017). "Xbox One X vs. PlayStation 4 Pro: Which Powerhouse Should You Get?". Tom's Guide. https://www.tomsguide.com/us/xbox-one-x-vs-ps4-pro,review-4436.html. 
  11. "PS4 Pro's additional RAM frees up memory for game developers". Polygon. https://www.polygon.com/2016/10/21/13358416/ps4-pro-extra-ram-memory. 
  12. "Microsoft's Project Scorpio Gets a Launch Date: Xbox One X, $499, November 7th". http://www.anandtech.com/show/11536/microsofts-project-scorpio-get-a-launch-date-xbox-one-x-499-november-7th. 
  13. "Xbox One Project Scorpio specs: 12GB GDDR5, 6 teraflops, native 4K at 60FPS". 6 April 2017. https://arstechnica.com/gaming/2017/04/xbox-scorpio-hardware-specs/. 
  14. Cutress, Ian (21 August 2017). "Hot Chips: Microsoft Xbox One X Scoprio Engine Live Blog". Anandtech. http://www.anandtech.com/show/11740/hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc. 
  15. AMD Radeon R3 5350 compare Nvidia GeForce GT 520 GPU
  16. "AMD Introduces New Socketed AMD Sempron and AMD Athlon APU Products with AM1 Platform". AMD. https://www.amd.com/en-us/press-releases/Pages/amd-introduces-2014apr9.aspx. 
  17. "AMD introduces its Mini-PC based Kabini". Tech News Pedia. http://technewspedia.com/amd-introduces-its-mini-pc-based-kabini-ctx2013/. 
  18. Shimpi, Anand. "AMD's Jaguar Architecture: The CPU Powering Xbox One, PlayStation 4, Kabini & Temash". AnandTech. http://www.anandtech.com/show/6976/amds-jaguar-architecture-the-cpu-powering-xbox-one-playstation-4-kabini-temash/4. 
  19. "AMD Expands Elite Mobility APU Line-Up with New Quad-Core Processor". Amd.com. 2013-06-29. https://www.amd.com/us/press-releases/Pages/amd-expands-elite-2013sept11.aspx. 
  20. "AMD Quanta A4-1200 APU Tablet Prototype". YouTube. 2013-06-29. https://www.youtube.com/watch?v=tLGj3_246LA. 
  21. Shvets, Gennadiy. "AMD G-Series GX-416RA specifications". CPU-World. http://www.cpu-world.com/CPUs/Jaguar/AMD-G-Series%20GX-416RA%20-%20GE416RIBJ44HM.html. 
  22. "AMD Embedded G-Series System-on-Chip (SOC)". AMD. https://www.amd.com/Documents/AMDGSeriesSOCProductBrief.pdf. 
  23. "Netboard A10". Deciso B.V.. https://www.deciso.com/netboard-a10/#.VPMsvi5odQI. 
  24. Schellevis, Jos. "Under the Hood: AMD G-Series SOC Delivers the Horsepower for Next Generation Firewalls". Advanced Micro Devices, Inc.. http://community.amd.com/community/amd-blogs/amd-business/blog/2015/02/11/under-the-hood-amd-g-series-soc-delivers-the-horsepower-for-next-generation-firewalls. 
  25. "PC Engines apu2c2 product file". http://pcengines.ch/apu2c2.htm. 
  26. Leadbetter, Richard (6 April 2017). "Inside the next Xbox: Project Scorpio tech revealed". EuroGamer. http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-tech-revealed. 
  27. Howse, Brett (3 November 2017). "The Xbox One X Review". Anandtech. https://www.anandtech.com/show/11992/the-xbox-one-x-review. 
  28. Carbotte, Kevin (21 August 2017). "Microsoft Details Xbox One X Scorpio Engine SoC". Tom's Hardware. https://www.tomshardware.com/news/xbox-scorpio-engine-soc-details,35282.html. 
  29. Lal Shimpi, Anand (29 April 2014). "AMD Beema/Mullins Architecture & Performance Preview". Anandtech. http://www.anandtech.com/show/7974/amd-beema-mullins-architecture-a10-micro-6700t-performance-preview.