Software:Battle Isle 2220
| Battle Isle 2220 Battle Isle 3 | |
|---|---|
Box art of North American edition of the game | |
| Developer(s) | Blue Byte |
| Publisher(s) | Blue Byte |
| Series | Battle Isle |
| Platform(s) | Windows |
| Release | |
| Genre(s) | Turn-based strategy |
| Mode(s) | Single-player, multiplayer |
Battle Isle 2220: Shadow of the Emperor (North America) or Battle Isle 3: Shadow of the Emperor (Europe) is a 1995 strategy video game developed and published by Blue Byte for the Windows. It is part of the Battle Isle series.[1][2]
Story
Set 20 years after the events of Battle Isle 2200 player plays as Caro, the leader of the Kais, in a civil conflict against the Drulls, on the planet Chromos. The Drulls are led by Ben Haris, the son of Val Haris, the protagonist of the previous game in the series. Caro's aircraft crashes on an island where, in tunnels under the island, she comes into contact with the Emperor Punt Vassius, a disembodied survivor of a long-dead imperial dynasty, who offers his support to her, including the many powerful military units entombed with him, in return for restoring the empire and doing his bidding.[1][3]
Development
The game was developed by the Germany software development company Blue Byte as a sequel to their previous Battle Isle games. The game was developed specifically to operate on the Windows '95 platform.[3] Music for the game was made by the German Goth-Metal band[4] Still Patient?.[5][6]
Gameplay
The game is a hex-based wargame. A single-player campaign of 20 missions is included. The goal of each mission typically involves the destruction of enemy forces and the capture of various objectives. Video cut-scenes originally shot in German and dubbed into English are interspersed throughout the game to progress the plot and provide information to the player. Multiplayer and single-map missions are also available.[1]
Reception
A December 1995 review written by Andrew Wright in the British magazine PC Zone was highly positive, describing the game's graphics as "gorgeous" and praising the improved game interface and cut-scenes. The PC Zone review gave the game a score of 93% and awarded it their PC Zone Classic award.[1] An April 1996 review in PC Entertainment magazine was broadly positive about the game, praising the graphics and cut-scenes, though criticising the dubbing and occasional corrupted saves in the Windows 95 version of the game.[2] A review in the May 1996 edition of the US PC Gamer magazine was also mixed, praising the AI and quirky ideas behind the series but criticising the steep learning curve, and giving it a score of 80% overall.[7] The editors of the CGR computer games reviews website gave the game mixed reviews, praising the AI but criticising the FMV video scenes.[3]
Legacy
The game was re-released as part of the Battle Isle Platinum compilation in September 2000.[8]
References
- ↑ 1.0 1.1 1.2 1.3 Wright, Andrew (December 1995). "Battle Isle 3: Shadow of the Emperor". PC Zone (33): pp. 81–82. ISSN 1354-070X. https://archive.org/details/PC_Zone_33_December_1995/page/n83/mode/2up?q=%22Battle+Isle+3%22.
- ↑ 2.0 2.1 Olafson, Peter (28 April 1996). "Battle Isle 2220: Shadow of the Emperor". PC Entertainment 3 (4). ISSN 1074-1356. https://archive.org/details/PCEntertainment28Apr1996/page/n77/mode/2up?q=%22Battle+Isle+2220%22.
- ↑ 3.0 3.1 3.2 Snyder, Frank; Chapman, Ted; Gehrs, Scott. "Island Empire". http://www.nuke.com/cgr/reviews/9604/shadow/shadow.htm.
- ↑ "Blixa Bargeld zum ersten Mal beim Wave-Gotik-Treffen" (in German). 7 May 2018. https://www.mdr.de/kultur/wgt/wgt-blixa-bargeld-wave-gotik-treffen-vorschau-100.html.
- ↑ "Inkubus Sukkubus" (in Greek). https://www.metalzone.gr/news/%CE%B1%CF%80%CE%BF%CE%BA%CE%BB%CE%B5%CE%B9%CF%83%CF%84%CE%B9%CE%BA%CE%BF-%CE%BC%CE%B7%CE%BD%CF%85%CE%BC%CE%B1-%CF%84%CF%89%CE%BD-inkubus-sukkubus-%CF%83%CF%84%CE%BF-metalzonegr.
- ↑ Battle Isle 3 Manual. 1996. pp. 62–63.
- ↑ Trotter, William R. (May 1996). "Battle Isle 2220". PC Gamer 3 (5): pp. 129–130. https://archive.org/details/PCGamer_May_1996/page/n131/mode/2up?q=%22Battle+Isle+2220%22.
- ↑ "Battle Isle - Platinum3" (in German). PC Player: p. 145. September 2000. https://archive.org/details/PC-Player-German-Magazine-2000-09/page/n107/mode/2up?q=%22Battle+Isle%22.
External links
- Official website (archived)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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