Software:C-12: Final Resistance
| C-12: Final Resistance | |
|---|---|
| Developer(s) | Sony Computer Entertainment Europe |
| Publisher(s) | Sony Computer Entertainment |
| Director(s) | Simon Gardner |
| Producer(s) | John Meegan |
| Designer(s) | Stuart Wheeler |
| Programmer(s) | Mike Froggatt |
| Artist(s) | Matt Wee |
| Platform(s) | PlayStation |
| Release | |
| Genre(s) | Third-person shooter |
| Mode(s) | Single-player |
C-12: Final Resistance, stylised as (c-12) Final Resistance, is a third-person shooter video game developed and published by Sony Computer Entertainment for the PlayStation. The story is set in the future, as aliens have invaded in an attempt to harvest all of Earth's carbon resources (C-12 is a reference to 12C, the most abundant Isotopes of carbon). The player controls Lieutenant Riley Vaughan, a cybernetic human soldier, and member of the underground resistance. The player undertakes missions played out in a third-person view, killing aliens and cyborgs, collecting weapons and keys. It was the last game developed by Sony Computer Entertainment Europe to be released on the PlayStation, as they would pivot their attention to the PlayStation 2. The game received mixed reviews.
Plot
The game opens up at a ruined city as a Resistance dropship drops off Lieutenant Riley Vaughan to locate an attacked outpost and a missing recon team. He does this with relative ease, finding the outposts wounded soldiers and the recon team. The recon team gives him a detonator and the outpost soldiers give him some explosives. He uses the explosives to clear away a roadblock however the explosion set something off and he continues along his path. During his mission he is periodically updated by Colonel Grisham and Doctor Carter, before the mission Dr. Carter installed an alien optical implant connected to an imaging unit in Vaughan that has the ability to detect enemies and give information about them.
Riley discovers that the explosion set off an alien tank and has alerted several cyborgs in the area. He proceeds to fight the alien tank and destroys it but Col. Grisham tells him that the resistances hidden bunker has been discovered and that is under alien attack. A dropship comes and liftoffs Vaughan to the bunker. Riley discovers that the bunker is under heavy fire and that evacuation are under way. After fighting his way into the bunker Vaughan gets a radio message that the aliens are tracking down their escaping transports however the only ones that knew the GPS code are both dead: General Hammond and Major Carter. Vaughan activates a radar so that they can track the escaping transports to make sure that they are on the right path. Col. Grisham tells Vaughan that they are going to activate the bunkers self-destruct system but to do that they need General Hammond's nerve implant and tell Vaughan to go retrieve it in the medical bay. Riley discovers that the medical bay is full of droids and cyborgs and fights his way through to the cryo-tubes where the body of General Hammond is. He gets the implant and finds Col. Grisham and Dr. Carter where they scan the implant and activate the self-destruct for T-2 minutes. Vaughan escapes the exploding bunker and finds himself on the streets again. He gets a radio message from Dr. Carter to help any stranded transport or anybody who needs it. Riley battles an alien flier but bests it, he finds a downed transport and helps it reach the second bunker. A little later a flier attacks Vaughan and chases him inside a mall which used to be a resistance stronghold. Inside the auto-defenses activate and lock down the whole mall trapping Vaughan. Riley finds a Resistance technician who tells him how to bypass the malls security and gives him his master keycard. Vaughan bypasses the main computer and the auto defenses thus escapes the mall. He finds Dr. Carter in the basement of an improvised resistance outpost who gives him the key to the automatic crane, she also tells him that there is an alien base which has an alien power-source and that it can greatly help the Resistance. Riley enters the base and eliminates all threats and collects the alien power-source.
The team is ready to liftoff with the power source however the aliens (who appear for the first time) ambush them. The aliens are revealed to be giant creatures who look like critters, they use plasma weapons and personal shields to overcome the human race. One cyborg reveals himself to be Major Dan Carter, Dr. Carter's husband who kidnaps Dr. Carter. Riley kills the aliens but an alien flier escapes with Dr. Carter. Vaughan calls Col. Grisham to tell him that the aliens kidnapped Dr. Carter, Col. Grisham tells him that without Dr. Carter that alien power-source is useless and asks him where was the flier going which Vaughan replies south-west...to the conversion facilities (where captured humans are converted into cyborgs). Col. Grisham tells Riley that they need to get Dr. Carter back urgently in order to get the power-source to work. Vaughan reaches the conversion facilities through an old rail system, he sneaks and fights his way to the Dr. Carter and frees her but is trapped in a room with a not fully constructed alien war droid, Riley destroys it and escapes the facilities.
Back at the bunker, aliens have discovered it with a tracking device on Dr. Carter, and are launching a full assault. Vaughan helps any Resistance member who needs it and finally activates an alien force field so the aliens can't get in and thus stop the attack. Suddenly Vaughan spots a few resistance members trapped outside of the bunker and goes to save them. As he approaches them a group of aliens knocks him unconscious. Col. Grisham calls out a search and rescue party to save Vaughan, but is killed in the process. Riley comes out of his chamber stronger than ever but more a cyborg and less a human. Using Col. Grisham's radio he calls Dr. Carter who tells him that the aliens are planning to release a chemical weapon that will destroy everything on Earth, to stop this Riley must overload the generator in the control room. He does that and a good portion of the base explodes leaving only a small part. Further on he finds the alien leader who spots him and fights him, Vaughan is victorious and as the alien leader is dying he explodes, destroying the whole base. A dropship picks up Vaughan and takes him to safety.
Reception
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C-12: Final Resistance received "mixed or average" reviews, according to review aggregator Metacritic.[1]
GameSpot considered the game to be highly derivative of Syphon Filter. They were unimpressed with the combat mechanics and camera system but praised the visuals bearing in mind the limitations of the hardware. Overall, it was said to be "a strictly average action game."[7]
References
- ↑ 1.0 1.1 "C-12: Final Resistance for PlayStation Reviews". CBS Interactive. https://www.metacritic.com/game/c-12-final-resistance/critic-reviews/?platform=playstation. Retrieved 12 July 2018.
- ↑ Edge staff (March 2001). "C-12: Final Resistance". Edge (Future plc) (95).
- ↑ EGM staff (July 2002). "C-12: Final Resistance". Electronic Gaming Monthly (Ziff Davis) (156): 128.
- ↑ "C-12: Final Resistance". Game Informer (GameStop) (111): 89. July 2002.
- ↑ Fennec Fox (23 July 2002). "C-12: Final Resistance Review for PlayStation on GamePro.com". GamePro (IDG Entertainment). Archived from the original on 7 February 2005. https://web.archive.org/web/20050207023303/http://www.gamepro.com/sony/psx/games/reviews/25205.shtml. Retrieved 12 July 2018.
- ↑ Hudak, Chris (August 2002). "C-12 Final Resistance Review". CraveOnline. Archived from the original on 12 September 2015. https://web.archive.org/web/20150912032045/http://www.gamerevolution.com/review/c-12-final-resistance. Retrieved 12 July 2018.
- ↑ 7.0 7.1 Shoemaker, Brad (5 August 2002). "C-12: Final Resistance Review". CBS Interactive. https://www.gamespot.com/reviews/c-12-final-resistance-review/1900-2876564/. Retrieved 12 July 2018.
- ↑ Code Cowboy (13 August 2002). "C-12: Final Resistance Review". Archived from the original on 4 October 2008. https://web.archive.org/web/20081004135838/http://psx.gamezone.com/gzreviews/r17536.htm. Retrieved 12 July 2018.
- ↑ Wiley, Ben (1 August 2002). "C-12: Final Resistance". Ziff Davis. http://www.ign.com/articles/2002/08/01/c-12-final-resistance. Retrieved 12 July 2018.
- ↑ "C-12: Final Resistance". Official U.S. PlayStation Magazine (Ziff Davis): 102. July 2002.
- ↑ "Review: C-12: Final Resistance". PSM (Future US): 20. August 2002.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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