Software:FIFA Street (2005 video game)
| FIFA Street | |
|---|---|
North American cover art with FC Barcelona's Ronaldinho | |
| Developer(s) | EA Canada |
| Publisher(s) | EA Sports BIG |
| Series | FIFA Street |
| Platform(s) | PlayStation 2, Xbox, GameCube |
| Release | |
| Genre(s) | Sports (Football) |
| Mode(s) | Single-player, Multiplayer |
FIFA Street is a sports video game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label. It is commentated on by MC Harvey of the So Solid Crew. It was released in February 2005 for PlayStation 2, Xbox, and GameCube. The cover features Brazilian international footballer Ronaldinho.
It was followed by FIFA Street 2, which was released in February 2006.
Gameplay
The game is a spin-off of EA's FIFA series of football games, following the same formula as their other "Street" titles, NFL Street and NBA Street, by reducing the more complete version of the game into a simpler arcade style game. It focuses on flair, style and trickery, as opposed to what FIFA Football focuses on team play and tactics, reflecting the culture of freestyle football played in the streets and backlots across the world. Using reputation and respect gained from playing 4-on-4 games with tricks and flair, the aim of FIFA Street is to build a team up of well-known and recognised players including Ronaldo and Ronaldinho to progress through street venues across the world.
Reception
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The game received "mixed" reviews on all platforms according to video game review aggregator Metacritic.[4][2][3]
The PlayStation 2 version of FIFA Street received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[21] indicating sales of at least 300,000 copies in the United Kingdom.[22]
References
- ↑ "FIFA Street Release Information for PlayStation 2". http://www.gamefaqs.com/ps2/924937-fifa-street/data.
- ↑ 2.0 2.1 "FIFA Street for GameCube Reviews [mislabeled as "Xbox"]". https://www.metacritic.com/game/fifa-street/critic-reviews/?platform=xbox.
- ↑ 3.0 3.1 "FIFA Street for PlayStation 2 Reviews". https://www.metacritic.com/game/fifa-street/critic-reviews/?platform=playstation-2.
- ↑ 4.0 4.1 "FIFA Street (xbx: 2005): Reviews". http://www.metacritic.com/games/platforms/xbx/fifastreet.
- ↑ 5.0 5.1 5.2 EGM staff (April 2005). "FIFA Street". Electronic Gaming Monthly (190).
- ↑ Reed, Kristan (March 21, 2005). "FIFA Street (Xbox)". http://www.eurogamer.net/articles/r_fifastreet_x.
- ↑ 7.0 7.1 7.2 Kato, Matthew (April 2005). "FIFA Street". Game Informer (144): 120. http://www.gameinformer.com/NR/exeres/4AB84A41-3462-480A-A670-B1A09FE99457.htm. Retrieved April 20, 2015.
- ↑ 8.0 8.1 Four-Eyed Dragon (March 3, 2005). "FIFA Street (PS2, Xbox)". GamePro. http://www.gamepro.com/sony/ps2/games/reviews/42751.shtml. Retrieved April 20, 2015.
- ↑ Calvert, Justin (February 23, 2005). "FIFA Street Review (GC)". http://www.gamespot.com/reviews/fifa-street-review/1900-6119117/.
- ↑ 10.0 10.1 Calvert, Justin (February 23, 2005). "FIFA Street Review (PS2, Xbox)". http://www.gamespot.com/reviews/fifa-street-review/1900-6119119/.
- ↑ 11.0 11.1 11.2 Tuttle, Will (March 6, 2005). "GameSpy: FIFA Street". GameSpy. http://cube.gamespy.com/gamecube/fifa-street/594004p1.html.
- ↑ Bedigian, Louis (March 9, 2005). "FIFA STREET - GC - Review". GameZone. http://www.gamezone.com/reviews/fifa_street_gc_review.
- ↑ Sandoval, Angelina (March 9, 2005). "FIFA STREET - PS2 - Review". GameZone. http://www.gamezone.com/reviews/fifa_street_ps2_review.
- ↑ Romano, Natalie (March 9, 2005). "FIFA STREET - XB - Review". GameZone. http://www.gamezone.com/reviews/fifa_street_xb_review.
- ↑ 15.0 15.1 15.2 Perry, Douglass C. (March 2, 2005). "FIFA Street". http://www.ign.com/articles/2005/03/03/fifa-street.
- ↑ "FIFA Street". Nintendo Power 191: 91. May 2005.
- ↑ "Fifa Street [sic]". Official U.S. PlayStation Magazine. April 2005. http://www.1up.com/reviews/fifa-street. Retrieved April 20, 2015.
- ↑ "FIFA Street". Official Xbox Magazine: 88. April 2005.
- ↑ Ryan; Mike (April 2005). "FIFA Street". Cube (43): 64–66. https://archive.org/details/cube-43/page/n63/mode/2up?q=%22super+mario+64%22. Retrieved July 19, 2021.
- ↑ Huschka, Ryan (March 13, 2005). "'FIFA Street' (PS2)". Detroit Free Press. http://www.freep.com/entertainment/videogames/gmini13e_20050313.htm.
- ↑ "ELSPA Sales Awards: Platinum". Entertainment and Leisure Software Publishers Association. http://www.elspa.com:80/?i=3944.
- ↑ Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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