Software:Frogger's Adventures: The Rescue
| Frogger's Adventures: The Rescue | |
|---|---|
| Developer(s) | Hudson Soft |
| Publisher(s) | Konami |
| Director(s) | Koji Matsuura |
| Producer(s) | Mitch Ueno |
| Designer(s) | Hidenori Oikawa |
| Composer(s) | Ichiro Shimakura |
| Series | Frogger (series) |
| Engine | RenderWare |
| Platform(s) | Microsoft Windows, PlayStation 2, GameCube |
| Release | GameCube, PlayStation Windows |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player, multiplayer |
Frogger's Adventures: The Rescue is an action-adventure video game released in 2003 by Hudson Soft. It is based on the original 1981 Frogger arcade game, and contains similar hop-and-dodge style gameplay.
Story
A young Frog named Frogger is relaxing inside his home in Firefly Swamp when a spaceship crashes in his yard, injuring his friend and guardian Lumpy. The driver of the ship turns out to be Beauty Frog of F.I.R.S.T. (Frog International Rescue Support Team). Frogger becomes a member of F.I.R.S.T. and goes on missions to exotic locations to rescue many of Beauty Frog's friends, including Doctor Frog, who is needed to heal Lumpy. Finally he rescues his girlfriend Lily, who has been kidnapped by T.R.I.P (Tyrannical Reptiles in Power).
Gameplay
The game contains hop-and-dodge style gameplay similar to that of the original arcade game. Frogger, however, can perform many moves that he could not in the original. Frogger can perform a "super hop" which allows him to jump over the space in front of him, as well as being able to move footholds and sections of certain walls with his tongue. Frogger can also rotate left and right.
Story mode
Story mode is the main mode of play, and is for one player only. The player takes control of Frogger and helps him explore challenging levels.
Multiplayer mode
Multiplayer mode contains nine mini-games that can be played with up to four players. Initially, only one game is available, but a new one becomes unlocked when Frogger completes the training level, and each time he completes all the levels in a world. In multiplayer mode players are allowed to play as Frogger, Lumpy, and Beauty Frog, along with other F.I.R.S.T. agents Ranger Frog and Ninja Frog.
Reception
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The GameCube and PlayStation 2 versions received "mixed" reviews according to the review aggregation website Metacritic.[3][4] In Japan, where the game was ported for release under the name Frogger Rescue (フロッガー レスキュー, Furoggā Resukyū) on June 17, 2004,[1] Famitsu gave it a better score of 30 out of 40.[5]
GameSpot said that although the game doesn't try anything new, it's still a solid game.[6] Mary Jane Irwin of IGN said the game wasn't bad but it wasn't good either. Irwin criticized the lack of challenge when it came to puzzles and the poor controls.[8] Play UK gave the PS2 version a positive rating noting the levels as being clever, the boss fights being creative and stating "a substantially entertaining game that maintains the classic sensibilities of the original, building upon them, expanding the concept, evolving it into an inspired yet uncomplicated action-puzzler."[10]
The game sold around half a million units across its three platforms.[12]
References
- ↑ 1.0 1.1 IGN staff (June 22, 2004). "Now Playing in Japan". Ziff Davis. https://www.ign.com/articles/2004/06/22/now-playing-in-japan-257.
- ↑ 2.0 2.1 Cole, Michael (October 28, 2003). "Frogger Swims to GC and GBA Again!". NINWR, LLC. https://www.nintendoworldreport.com/news/9083/frogger-swims-to-gc-and-gba-again.
- ↑ 3.0 3.1 "Frogger's Adventures: The Rescue for GameCube Reviews". Fandom. https://www.metacritic.com/game/froggers-adventures-the-rescue/critic-reviews/?platform=gamecube.
- ↑ 4.0 4.1 "Frogger's Adventures: The Rescue for PlayStation 2 Reviews". Fandom. https://www.metacritic.com/game/froggers-adventures-the-rescue/critic-reviews/?platform=playstation-2.
- ↑ 5.0 5.1 "フロッガー レスキュー [PS2"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=13840&redirect=no. Retrieved July 28, 2023.
- ↑ 6.0 6.1 6.2 Navarro, Alex (November 6, 2003). "Frogger's Adventures: The Rescue Review". Fandom. https://www.gamespot.com/reviews/froggers-adventures-the-rescue-review/1900-6078562/.
- ↑ Tha Wiz (November 18, 2003). "Frogger's Adventures: The Rescue - PS2 - Review". https://www.gamezone.com/reviews/frogger_s_adventures_the_rescue_ps2_review/.
- ↑ 8.0 8.1 8.2 Irwin, Mary Jane (November 6, 2003). "Frogger's Adventures: The Rescue". Ziff Davis. https://www.ign.com/articles/2003/11/06/froggers-adventures-the-rescue.
- ↑ "Frogger's Adventures: The Rescue". Official U.S. PlayStation Magazine (Ziff Davis) (76): 133. January 2004.
- ↑ 10.0 10.1 Hoffman, Chris (December 2003). "Frogger's Adventures: The Rescue". Play UK (United Kingdom: Imagine Publishing) (24): 85. https://archive.org/details/UneditedPLAY_marktrade/PLAY_24u/page/n85/mode/2up.
- ↑ Miller, Skyler (January 27, 2004). "'Frogger's Adventures: The Rescue' (PS2) Review". TechTV. http://www.techtv.com/xplay/reviews/story/0%2C24330%2C3597075%2C00.html.
- ↑ "Frogger's Adventures: The Rescue". https://www.vgchartz.com/game/5139/froggers-adventures-the-rescue/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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