Software:Jurassic Park III: Park Builder

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Short description: 2001 video game
Jurassic Park III: Park Builder
North American box art
Developer(s)Konami
Publisher(s)Konami
SeriesJurassic Park
Platform(s)Game Boy Advance
Release
Genre(s)Construction and management simulation
Mode(s)Single-player

Jurassic Park III: Park Builder is a 2001 construction and management simulation game developed and published by Konami for the Game Boy Advance.

It is the second game in the Jurassic Park III series of titles for the Game Boy Advance after The DNA Factor, and is followed by Island Attack.

Summary

Jurassic Park III: Park Builder challenges the player to design and run an island-based Jurassic Park theme park, similar to Software:Jurassic Park: Operation Genesis. The player must first send an excavation team to one of eight worldwide locations to search for fossilized mosquitoes that contain dinosaur DNA, which is then used to create dinosaurs.[4]

The player can place structures in the park such as hotels, restaurants and shops. Hurricanes and earthquakes can damage the park's buildings. The player must advertise the park in order to attract more customers. Visitors to the park must view the dinosaurs while riding on tour buses. The player begins with three buses and can purchase more later.[4]

The player is given a maximum of eight holding pens for however many dinosaurs the park may have. There are six different environments on the island, including jungles, a beach, plains, and a desert. Dinosaurs can become ill and require medical attention. To keep them healthy, the dinosaurs are placed in environments that closely resemble their natural habitat.[4]

The game features 140 creatures, including Brachiosaurus, Mosasaurus, Pteranodon, Spinosaurus, Stegosaurus and Tyrannosaurus. The dinosaurs, depending on their size and aggression, are grouped into six categories: three for carnivores and three for herbivores.[4]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings68.54%[5]
Metacritic65/100[6]
Review scores
PublicationScore
AllGameStarStar[7]
CVG7/10[8]
Game Informer7.25/10[9]
IGN7/10[10]
Nintendo PowerStarStarStarHalf star[11]

The game was met with average to mixed reception, as GameRankings gave it a score of 68.54%,[5] while Metacritic gave it 65 out of 100.[6]

AllGame criticized the game for its few sound effects and "generic background music", as well as the need to "constantly switch back and forth" between different menu screens, "making it easy to forget what you're doing in relation to what needs to be done."[7]

IGN wrote a positive review but criticized the game for its lack of a tutorial mode: "It's a very complex game with tons of little elements to manage...and it's boggling to see that the developers don't offer even the most basic tutorial for beginner park builders. Right from the get-go, you're thrust into the game without knowing what does what, or how you're supposed to do it."[10]

See also

  • List of Jurassic Park video games

References

  1. Ahmed, Shahed (September 12, 2001). "Konami ships PS2/GBA games". http://gamespot.com/gamespot/stories/news/0,10870,2812067,00.html. 
  2. "Jurassic Park III: Park Builder Release Information for Game Boy Advance - GameFAQs". Archived from the original on 2014-06-07. https://web.archive.org/web/20140607051716/http://www.gamefaqs.com/gba/516520-jurassic-park-iii-park-builder/data. Retrieved 2014-04-13. 
  3. "Jurassic Park 3: Park Builder". http://www.chipsworld.co.uk/detProd.asp?ProductCode=4692. 
  4. 4.0 4.1 4.2 4.3 "Jurassic Park III: Park Builder". Nintendo Power Advance magazine. 2001. p. 72–82. https://archive.org/stream/Nintendo_Power_Advance_Issue_02_2001_Nintendo_US#page/n72/mode/1up. Retrieved 2015-03-01. 
  5. 5.0 5.1 "Jurassic Park III: Park Builder for Game Boy Advance". GameRankings. http://www.gamerankings.com/gba/516520-jurassic-park-iii-park-builder/index.html. Retrieved 2014-04-13. 
  6. 6.0 6.1 "Jurassic Park III: Park Builder for Game Boy Advance Reviews". https://www.metacritic.com/game/jurassic-park-iii-park-builder/critic-reviews/?platform=game-boy-advance. Retrieved 2014-04-13. 
  7. 7.0 7.1 Beam, Jennifer. "Jurassic Park III: Park Builder - Review". AllGame. Archived from the original on 2014-11-15. https://web.archive.org/web/20141115044347/http://www.allgame.com/game.php?id=34954&tab=review. Retrieved 2014-11-15. 
  8. CVG Staff (2001-11-10). "GBA Review: Jurassic Park III: Park Builder". Computer and Video Games. Archived from the original on 2007-06-24. https://web.archive.org/web/20070624090605/http://computerandvideogames.com/article.php?id=20813. Retrieved 2014-04-13. 
  9. "Jurassic Park III: Park Builder". Game Informer. 2001. 
  10. 10.0 10.1 Harris, Craig (27 September 2001). "Jurassic Park III: Park Builder". http://www.ign.com/articles/2001/09/27/jurassic-park-iii-park-builder. Retrieved 2014-04-13. 
  11. "Jurassic Park III: Park Builder". Nintendo Power 148. September 2001. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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