Software:Medal of Honor: Heroes
| Medal of Honor: Heroes | |
|---|---|
![]() North American cover art | |
| Developer(s) | Team Fusion |
| Publisher(s) | EA Games |
| Series | Medal of Honor |
| Platform(s) | PlayStation Portable |
| Release | |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player, multiplayer |
Medal of Honor: Heroes is a first-person shooter video game developed by Canadian studio Team Fusion for the PlayStation Portable, and is the ninth installment in the Medal of Honor series. It was released on October 23, 2006, in North America.[1][2]
A direct sequel, Medal of Honor, was released the following year on the PSP and the Wii.
Plot
The player takes the role of various heroes from the Medal of Honor series. There are three different campaigns, each with its own hero that spearheads squads to complete objectives. These heroes are: Lieutenant Jimmy Patterson, who was the star of the original Medal of Honor and Medal of Honor, Sergeant John Baker from Medal of Honor: Allied Assault Breakthrough, and Lt. William Holt from Medal of Honor.[3] The campaigns take place in Italy, the Netherlands, and Belgium.
After the player beats the Battle of the Bulge in Belgium, they are treated to the end cinematic. It shows that Patterson proposed to Manon, but the mission briefer adds that a response has not been reported yet.
Gameplay
Objectives include sabotage, infiltration, capturing certain objectives. Most missions in each campaign include the player blowing something up, killing a certain number of enemies, stealing enemy intel, and then sometimes returning to a certain location to escape. There are three different levels to be attained in each level: bronze, silver and gold. To score bronze, the player must complete all primary objectives. To score silver, the player must complete the primary and secondary objectives. Gold is the same as silver but the player must have high accuracy and kills. Obtaining these different levels increases the player's rank and helps the player complete the game to 100%. Through gameplay, players may unlock skins to use in multiplayer and skirmish mode.
Multiplayer
Heroes features an online multiplayer that allows for 32 players in a match. It also lets the player access real weapons. These include the M1 Garand, Thompson submachine gun, M1911 pistol, and bazooka. Gameplay modes include Deathmatch, Infiltration, Demolition, Hold the Line, Battlelines, and Domination. Unlike most other online multiplayer games, no points are awarded even if the player successfully brings an enemy flag back to the base and scores. The game also has a ranking system that gives players' ranks by their kill-death ratios. It also has a top 100 leaderboard and the ranking system goes to 10,000-1.
Electronic Arts terminated online multiplayer functionality for the Heroes duology on August 11, 2011, although players have bypassed the shutdown by leveraging XLink Kai or ad hoc Party, the software that connects all players worldwide, provided that they have access to a wireless router.
Reception
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The game received "average" reviews according to video game review aggregator Metacritic.[4]
References
- ↑ Surette, Tim (August 4, 2006). "Medal of Honor enlists for PSP". http://www.gamespot.com/articles/medal-of-honor-enlists-for-psp/1100-6155254/.
- ↑ Hatfield, Daemon (August 4, 2006). "Medal of Honor Storms PSP". http://www.ign.com/articles/2006/08/04/medal-of-honor-storms-psp.
- ↑ Castro, Juan (October 6, 2006). "Medal of Honor Heroes: Heroic Cast". http://www.ign.com/articles/2006/10/06/medal-of-honor-heroes-heroic-cast.
- ↑ 4.0 4.1 "Medal of Honor Heroes for PSP Reviews". https://www.metacritic.com/game/medal-of-honor-heroes/critic-reviews/?platform=psp.
- ↑ Walker, John (December 21, 2006). "Medal of Honor: Heroes". http://www.eurogamer.net/articles/medal-of-honor-heroes-review.
- ↑ Miller, Matt (December 2006). "Medal of Honor Heroes". Game Informer (164). http://gameinformer.com/NR/exeres/3060847A-CEE6-496E-8019-C7EA2DE767DF.htm?. Retrieved September 29, 2015.
- ↑ Long Haired Offender (November 28, 2006). "Review: Medal of Honor: Heroes". GamePro. http://www.gamepro.com/sony/psp/games/reviews/87648.shtml. Retrieved September 29, 2015.
- ↑ Thomas, Aaron (October 25, 2006). "Medal of Honor Heroes Review". http://www.gamespot.com/reviews/medal-of-honor-heroes-review/1900-6160505/.
- ↑ Turner, Benjamin (October 24, 2006). "GameSpy: Medal of Honor Heroes". GameSpy. http://psp.gamespy.com/playstation-portable/electronic-arts-psp-title-11/741547p1.html.
- ↑ Castro, Juan (October 23, 2006). "Medal of Honor Heroes Review". http://www.ign.com/articles/2006/10/24/medal-of-honor-heroes-review.
- ↑ Mina, Mark (November 20, 2006). "Medal of Honor: Heroes UK Review". http://www.ign.com/articles/2006/11/20/medal-of-honor-heroes-uk-review.
- ↑ "Medal of Honor: Heroes". Official U.S. PlayStation Magazine: 132. December 25, 2006.
- ↑ "Medal of Honor: Heroes". Official UK PlayStation 2 Magazine: 88. December 25, 2006.
- ↑ "Review: Medal of Honor: Heroes". PlayStation: The Official Magazine: 83. December 25, 2006.
- ↑ D'Aprile, Jason (December 4, 2006). "Medal of Honor Heroes". X-Play. http://www.g4tv.com/xplay/reviews/1342/Medal_of_Honor_Heroes.html.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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