Software:Medal of Honor: Heroes 2
| Medal of Honor Heroes 2 | |
|---|---|
| Developer(s) | EA Los Angeles (PSP) EA Canada (Wii) |
| Publisher(s) | Electronic Arts |
| Series | Medal of Honor |
| Engine | EAGL |
| Platform(s) | PlayStation Portable Wii |
| Release | |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player, multiplayer[lower-alpha 1] |
Medal of Honor Heroes 2 is a first-person shooter video game for the Wii and the PlayStation Portable. It is the 12th installment in the long-running Medal of Honor series of World War II games, and a direct sequel to the PSP-exclusive Medal of Honor, released a year prior. Each version was built from the ground up for its respective system. The Wii version was announced at Nintendo's E3 2007 Press Conference on July 11, 2007. Medal of Honor: Heroes 2 is set in World War II, starting on the Normandy beaches trying to control German bunkers and then move on to secure a village in France.
This is the second Medal of Honor game to be released for the Wii (the first being Medal of Honor), and the latest game in the series to be available on a Nintendo system.
Plot
The player takes the role of Office of Strategic Services operative Lieutenant John Berg. The game has eight missions (seven in the PSP version) and is set against the backdrop of the Battle of Cherbourg.
Lt. Berg is deployed to Northern France in the midst of the Normandy D-Day amphibious invasion to conduct investigations into the German special weapon programs situated in the area. There, he discovers a terrifying weapon that could potentially shift the war in Germany's favor, and endeavors to thwart Hitler's plans to produce that weapon.
Gameplay
In addition to featuring a single-player campaign mode and an arcade-style rail shooter mode, both versions of the game have extensive multiplayer modes. Both versions can support up to 32 players online on a single server, with six maps and six uniforms, three for Axis and three for Allies. The uniforms for the Allies are "Ranger's 2nd", "Ranger's 4th", and "Ranger's 5th", whereas the Axis uniforms are simply "Axis Rookie", "Axis Regular", and "Axis Elite". There are three different online multiplayer modes available:[1] free-for-all deathmatch, team deathmatch and Infiltration. While the Wii version's multiplayer is online-only, with no offline split-screen multiplayer modes, the PSP version supports local wireless multiplayer among up to 8 players.
In free-for-all deathmatch, players compete to kill as many other players as possible, earning one point for each opponent they kill and losing one point every time they are killed. Team deathmatch divides players into two larger teams, either the Axis or Allies, and players earn points for killing enemy players, while losing points for friendly fire kills or suicides. Infiltration is a capture the flag mode between these same two teams, which compete to hold majority control over a contested flag. An online leaderboard system was powered by EA Nation to recognize skilled players who have scored many kills while suffering fewer deaths.
There are over a dozen Allied and Axis weapons available to use throughout the game, although the multiplayer mode applies small, but significant changes to the behavior of certain weapons, such as nerfing the Stg 44's rate of fire and allowing players to fire bazookas in a non-stationary position.
Development
Multiplayer support limitations
Online multiplayer is unavailable altogether for both the Australian and Japanese releases of both versions of this game. The Australian version's lack of online multiplayer was widely criticized.[2] EA Australia & EB Games Australia also removed all references to online multiplayer from their websites.
EA's official response to the lack of multiplayer for Australia was: "Medal of Honor Heroes 2 for Wii does not support online functionality in Australia. We made an error in the documentation and marketing materials. We are very sorry to have caused confusion for our customers. We will provide a refund to anyone in Australia who wishes to return the game to EA because of the lack of online functionality."[3] EA Australia has declined to comment on why the online element of the game was omitted from the game, which has led video game news websites to speculate that the company did not deem it profitable to host the local servers necessary for low-latency game play.
Online multiplayer service for the Heroes duology was terminated on August 11, 2011, a few years ahead of the shutdown of Nintendo Wi-Fi Connection for the Wii and DS.
Reception
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Medal of Honor: Heroes 2 received "average" reviews on both platforms according to video game review aggregator Metacritic.[21][22]
See also
- The Conduit, a similarly praised Wii first-person shooter with online-only multiplayer
Notes
- ↑ Multiplayer is not available for the Australian and Japanese releases of the Wii version due to such version being online only and online multiplayer being unsupported for these countries; multiplayer disabled in all other releases of the Wii version on August 11, 2011 due to server shutdown.
References
- ↑ Medal of Honor Heroes 2 Instruction Booklet
- ↑ Van Leuveren, Luke (February 7, 2008). "Medal of Honor Heroes 2 Wi-Fi support removed from Australian version". Archived from the original on February 9, 2008. https://web.archive.org/web/20080209202758/http://www.palgn.com.au/article.php?id=10290. Retrieved October 1, 2015.
- ↑ Chiappini, Dan (February 10, 2008). "Multiplayer mix-up leads to EA refund offers for MOHH2 in Australia". http://www.gamespot.com/articles/multiplayer-mix-up-leads-to-ea-refund-offers-for-mohh2-in-australia/1100-6185831/. Retrieved October 1, 2015.
- ↑ Reed, Kristan (February 6, 2008). "Medal of Honor: Heroes 2 (Wii)". http://www.eurogamer.net/articles/medal-of-honor-heroes-2-review. Retrieved October 2, 2015.
- ↑ Bertz, Matt (January 2008). "Medal of Honor Heroes 2 (Wii)". Game Informer (177). Archived from the original on January 30, 2008. https://web.archive.org/web/20080130064800/http://www.gameinformer.com/NR/exeres/17AA94D6-7F36-4644-9652-502FCA25E26F.htm. Retrieved October 1, 2015.
- ↑ Hall, Spenser (December 4, 2007). "Review: Medal of Honor: Heroes (PSP)". GamePro. Archived from the original on February 4, 2008. https://web.archive.org/web/20080204181753/http://www.gamepro.com/sony/psp/games/reviews/151408.shtml. Retrieved October 2, 2015.
- ↑ Kim, Tae K. (December 4, 2007). "Review: Medal of Honor: Heroes 2 (Wii)". GamePro. Archived from the original on February 2, 2008. https://web.archive.org/web/20080202224459/http://www.gamepro.com/nintendo/wii/games/reviews/151308.shtml. Retrieved October 2, 2015.
- ↑ Costantino, Jesse (December 12, 2007). "Medal of Honor: Heroes 2 Review (Wii)". Game Revolution. http://www.gamerevolution.com/review/medal-of-honor-heroes-2. Retrieved October 2, 2015.
- ↑ Thomas, Aaron (November 16, 2007). "Medal of Honor Heroes 2 Review (PSP)". http://www.gamespot.com/reviews/medal-of-honor-heroes-2-review/1900-6183056/. Retrieved October 1, 2015.
- ↑ Thomas, Aaron (November 16, 2007). "Medal of Honor Heroes 2 Review (Wii)". http://www.gamespot.com/reviews/medal-of-honor-heroes-2-review/1900-6183047/. Retrieved October 1, 2015.
- ↑ Lewis, Cameron (November 14, 2007). "GameSpy: Medal of Honor Heroes 2 (PSP)". GameSpy. http://psp.gamespy.com/playstation-portable/medal-of-honor-heroes-2/835440p1.html. Retrieved October 2, 2015.
- ↑ Lewis, Cameron (November 21, 2007). "GameSpy: Medal of Honor Heroes 2 (Wii)". GameSpy. http://wii.gamespy.com/wii/medal-of-honor-heroes-2/837039p1.html. Retrieved October 2, 2015.
- ↑ Sandoval, Angelina (November 26, 2007). "Medal of Honor Heroes 2 - PSP - Review". GameZone. Archived from the original on October 6, 2008. https://web.archive.org/web/20081006051159/http://psp.gamezone.com/gzreviews/r32879.htm. Retrieved October 2, 2015.
- ↑ Knutson, Michael (November 29, 2007). "Medal of Honor Heroes 2 - WII - Review". GameZone. Archived from the original on October 5, 2008. https://web.archive.org/web/20081005233442/http://wii.gamezone.com/gzreviews/r32879.htm. Retrieved October 2, 2015.
- ↑ Bozon, Mark (November 8, 2007). "Medal of Honor Heroes 2 Review (PSP)". Archived from the original on November 11, 2007. https://web.archive.org/web/20071111122912/http://psp.ign.com/articles/833/833772p1.html. Retrieved October 1, 2015.
- ↑ Bozon, Mark (November 8, 2007). "Medal of Honor Heroes 2 Review (Wii)". Archived from the original on November 9, 2007. https://web.archive.org/web/20071109203017/http://wii.ign.com/articles/833/833766p1.html. Retrieved October 1, 2015.
- ↑ "Medal of Honor Heroes 2". Nintendo Power 223: 86. December 25, 2007.
- ↑ "Medal of Honor Heroes 2". Official UK PlayStation 2 Magazine: 123. December 25, 2007.
- ↑ "Medal of Honor Heroes 2". PlayStation Official Magazine: 113. January 2008.
- ↑ Aranda, Ramon (December 12, 2007). "Medal of Honor 2 (Wii) Review". 411Mania. http://411mania.com/games/medal-of-honor-heroes-2-wii-review/. Retrieved October 1, 2015.
- ↑ 21.0 21.1 "Medal of Honor Heroes 2 for PSP Reviews". https://www.metacritic.com/game/medal-of-honor-heroes-2/critic-reviews/?platform=psp. Retrieved November 2, 2012.
- ↑ 22.0 22.1 "Medal of Honor Heroes 2 for Wii Reviews". https://www.metacritic.com/game/medal-of-honor-heroes-2/critic-reviews/?platform=wii. Retrieved November 2, 2012.
External links
- Medal of Honor Heroes 2 official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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