Software:Medal of Honor: Pacific Assault

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Short description: 2004 video game

Medal of Honor: Pacific Assault
Developer(s)EA Los Angeles
Publisher(s)EA Games
Artist(s)
  • James H. Dargie
Composer(s)Christopher Lennertz
SeriesMedal of Honor
Engineid Tech 3 (heavily modified)
Platform(s)Microsoft Windows
Release
  • NA: November 4, 2004
  • EU: November 19, 2004
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Medal of Honor: Pacific Assault is a first-person shooter video game developed by EA Los Angeles and published by Electronic Arts. It was released in North America on November 4, 2004,[1] and in Europe on November 19, 2004, on Microsoft Windows. It is the seventh installment in the Medal of Honor series and serves as a sequel to the Software:Medal of Honor: Allied Assault, with its story set during the Pacific War.

Medal of Honor: Pacific Assault introduced some new features to the franchise, such as recovering health by calling the corpsman, and the ability to order squad members to give covering fire, regroup, move up and fall back.

Medal of Honor: Pacific Assault Director's Edition features some additional content, such as a presentation that shows the history of American-Japanese war, behind the in-game missions (levels) and a built-in music player that allows the user to listen to the soundtrack.

Plot

The game begins with the player, in the role of Pvt. Thomas Conlin, a U.S. Marine in the Pacific Theater of World War II, taking part in the landing on the Tarawa atoll. As Conlin's Amtrac approaches the shore, it's hit by an artillery shell, throwing Conlin and the other passengers into the shallow ocean, forcing them to wade ashore. Conlin fights his way onto the shore, only to get cut down by a bullet during a Japanese counterattack. As he bleeds out, the game flashes back to the start of Conlin's first day of basic training, where the player is introduced to the characters that will become his squad; the squad leader Frank Minoso; a big, smooth talking, New Jersey native; sniper William "Willie" Gaines, a country boy from North Carolina; and corpsman James Sullivan, a quiet sailor from a rich family in Oak Park, Illinois. After training, Conlin is assigned, without the rest of his training battalion, to serve aboard the USS Arizona. He arrives at Pearl Harbor early on the morning of December 7. Conlin is reassigned to the 2nd Marine Raider Battalion, and together with his old bootcamp training mate they take part in the Makin Island raid. During the raid, they are tasked with destroying a radio tower, destroying a supply dump, and rescuing a downed airman, before returning to their insertion point to fend off a Japanese counter-attack and defend their submarines from an aerial attack.

Following the Makin raid, the squad is assigned to the 1st Marine Raider Battalion and deployed in the Guadalcanal, where they are first tasked with the defence of Henderson Field and the outlying area against a Japanese attack, culminating in a push to re-take the airfield. They take part in the Battle of Edson's Ridge and patrols of the Lunga River. As part of the Guadalcanal Mission, Conlin becomes an impromptu pilot, as he is required to take control of the SBD Dauntless.

Afterwards, Conlin is promoted to sergeant and squad leader. During the invasion of Tarawa, Conlin secures the beachhead before neutralizing a major Japanese command center and destroying Japanese AA guns, which are used by the Japanese to prevent American landing craft from approaching Tarawa atoll. Conlin and his men then continue to clear Tarawa of the remaining enemy forces.

Development

Pacific Assault was developed by EA Los Angeles and published by EA Games for the PC.[2] It is primarily a first-person shooter, with the exception of one level in which the player flies an SBD Dauntless in the middle of a dog fight. The engine of the game is a modified id Tech 3 in additional with Havok physics engine.[3][4] The music was composed by Christopher Lennertz.[5] The game was officially announced on March 5, 2003.[6]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic80/100[7]
Review scores
PublicationScore
CGMStarStarStarHalf star[8]
CGWStarStarStarStarHalf star[9]
Edge5/10[10]
Eurogamer8/10[11]
Game Informer8.5/10[12]
GameProStarStarStarStarHalf star[13]
GameRevolutionB[14]
GameSpot8.3/10[15]
GameSpyStarStarStarHalf star[16]
GameZone9/10[17]
IGN7.8/10[18]
PC Gamer (US)79%[19]
The Sydney Morning HeraldStarStarStarHalf star[20]

The game received "favorable" reviews according to video game review aggregator website Metacritic.[7]

Pacific Assault received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[21] indicating sales of at least 100,000 copies in the United Kingdom.[22]

During the 8th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Pacific Assault for "Computer First-Person Action Game of the Year", which was ultimately awarded to Half-Life 2.[23]

References

  1. "Pacific Assault Director's Edition ships" (in en-US). https://www.gamespot.com/articles/pacific-assault-directors-edition-ships/1100-6112487/. 
  2. "Medal of Honor Pacific Assault revealed" (in en-US). https://www.gamespot.com/articles/medal-of-honor-pacific-assault-revealed/1100-2912024/. 
  3. "Physics Engine: Havok". https://www.mobygames.com/game-group/physics-engine-havok/offset,525/so,1d/. 
  4. "Medal Of Honor: Pacific Assault - Victor Dods". https://thedods.com/victor/. 
  5. "Medal of Honor: Pacific Assault – Christopher Lennertz". https://christopherlennertz.com/project/medal-of-honor-pacific-assault/. 
  6. "Medal of Honor Pacific Assault revealed" (in en-US). https://www.gamespot.com/articles/medal-of-honor-pacific-assault-revealed/1100-2912024/. 
  7. 7.0 7.1 "Medal of Honor: Pacific Assault for PC Reviews". CBS Interactive. https://www.metacritic.com/game/medal-of-honor-pacific-assault/critic-reviews/?platform=pc. Retrieved November 2, 2012. 
  8. "Medal of Honor: Pacific Assault". Computer Games Magazine (theGlobe.com) (171): 58. February 2005. 
  9. Coffey, Robert (January 2005). "Medal of Honor: Pacific Assault". Computer Gaming World (Ziff Davis) (247): 92–93. http://www.cgwmuseum.org/galleries/issues/cgw_247.pdf. Retrieved December 29, 2018. 
  10. Edge staff (December 25, 2004). "Medal of Honor: Pacific Assault". Edge (Future plc) (144): 92. 
  11. Reed, Kristan (November 10, 2004). "Medal of Honor: Pacific Assault". Gamer Network. https://www.eurogamer.net/articles/r_mohpa_pc. Retrieved September 25, 2015. 
  12. Biessener, Adam (January 2005). "Medal of Honor Pacific Assault Director's Edition". Game Informer (GameStop) (141): 142. http://gameinformer.com/NR/exeres/38F4EC1E-AFDA-44F8-860F-CA694C4D6EC6.htm. Retrieved September 25, 2015. 
  13. Bones in Britain (December 7, 2004). "Medal of Honor: Pacific Assault Review for PC on GamePro.com". GamePro (IDG Entertainment). Archived from the original on February 4, 2005. https://web.archive.org/web/20050204124801/http://gamepro.com/computer/pc/games/reviews/40111.shtml. Retrieved September 25, 2015. 
  14. Gee, Brian (November 12, 2004). "Medal of Honor: Pacific Assault Review". CraveOnline. Archived from the original on September 24, 2015. https://web.archive.org/web/20150924174456/http://www.gamerevolution.com/review/medal-of-honor-pacific-assault. Retrieved September 25, 2015. 
  15. Kasavin, Greg (November 4, 2004). "Medal of Honor Pacific Assault Review". CBS Interactive. https://www.gamespot.com/reviews/medal-of-honor-pacific-assault-review/1900-6112371/. Retrieved September 25, 2015. 
  16. Accardo, Sal (November 5, 2004). "GameSpy: Medal of Honor: Pacific Assault". IGN Entertainment. http://pc.gamespy.com/pc/medal-of-honor-pacific-assault/564059p1.html. Retrieved September 25, 2015. 
  17. Giacobbi, Kevin "BIFF" (November 15, 2004). "Medal of Honor Pacific Assault Director's Edition - PC - Review". Archived from the original on October 2, 2008. https://web.archive.org/web/20081002000310/http://pc.gamezone.com/gzreviews/r24505.htm. Retrieved September 25, 2015. 
  18. Adams, Dan (November 4, 2004). "Medal of Honor: Pacific Assault". Ziff Davis. https://www.ign.com/articles/2004/11/05/medal-of-honor-pacific-assault. Retrieved September 25, 2015. 
  19. "Medal of Honor: Pacific Assault". PC Gamer (Future US) 12 (1): 70. January 2005. 
  20. Ring, Bennett (November 20, 2004). "No killer, this". The Sydney Morning Herald (Fairfax Media). Archived from the original on March 31, 2016. https://web.archive.org/web/20160331031107/http://www.smh.com.au/news/Games/No-killer-this/2004/11/19/1100838212962.html. Retrieved December 29, 2018. 
  21. "ELSPA Sales Awards: Silver". Archived from the original on February 21, 2009. https://web.archive.org/web/20090221154943/http://www.elspa.com/?i=3942. 
  22. Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". UBM plc. Archived from the original on September 18, 2017. https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php. 
  23. "2005 Awards Category Details Computer First-Person Action Game of the Year". Academy of Interactive Arts & Sciences. https://www.interactive.org/awards/award_category_details.asp?idAward=2005&idGameAwardType=26. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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