Software:MotoGP: Ultimate Racing Technology 3

From HandWiki
MotoGP: Ultimate Racing Technology 3
Developer(s)Climax Racing
Rockpool Games (Mobile)
Publisher(s)THQ
SeriesMotoGP
Platform(s)Mobile phone
Windows
Xbox
ReleaseMobile
  • NA: May 2005
Windows, Xbox
  • NA: 30 August 2005
  • EU: 2 September 2005
Genre(s)Racing
Mode(s)Single-player, multiplayer

MotoGP: Ultimate Racing Technology 3 is a motorcycle video game released in 2005. It is similar to MotoGP 2 but represents the 2004 Grand Prix motorcycle racing season. The game also features an Extreme Mode which is completely different from MotoGP class Counterparts featuring fictional road motorcycles and fictional representations of real-life locations & cities of respective MotoGP Circuits(like Autobahn Germany, Tokyo, Copacabana Rio de Janeiro, Barcelona City etc.) however the grid slots reduced from 20 to 10 bikes in the race. New Unlocking System has been introduced called Seed system in which, Players have to complete all 100 seeds to fulfill unlockables through championship career mode to be used in every game models other than single race mode where each and everything is unlocked. This game also introduces revamped career mode customization features with variety of liveries, leathers, helmets & decal designs to be applied on every bike unlike previous two installments where each bike had their own liveries.

Reception

Reception
Review scores
PublicationScore
PCXbox
1Up.comN/AA[1]
EdgeN/A7/10[2]
EGMN/A7.67/10[3]
Eurogamer7/10[4]N/A
GameSpot7.6/10[5]8.9/10[6]
GameSpyN/AStarStarStarStar[7]
GameZoneN/A8.2/10[8]
IGNN/A8.9/10[9]
OXM (US)N/A8/10[10]
PC Gamer (US)78%[11]N/A
Detroit Free PressN/AStarStarStar[12]
The Sydney Morning HeraldStarStarStarStar[13]StarStarStarStar[13]
Aggregate score
Metacritic77/100[14]85/100[15]

The game received "favorable" reviews on both platforms according to the review aggregation website Metacritic.[15][14]

References

  1. 1UP staff (2 September 2005). "MotoGP 3 (Xbox)". 1UP.com. http://www.1up.com/reviews/motogp-3_4. Retrieved 16 June 2016. 
  2. Edge staff (October 2005). "MotoGP 3: Ultimate Racing Technology (Xbox)". Edge (154): 98. 
  3. EGM staff (October 2005). "MotoGP 3 (Xbox)". Electronic Gaming Monthly (196): 117. 
  4. Coxall, Martin (29 September 2005). "MotoGP 3 (PC)". Eurogamer. http://www.eurogamer.net/articles/r_motogpurt3_pc. Retrieved 16 June 2016. 
  5. Mueller, Greg (12 October 2005). "MotoGP 3: Ultimate Racing Technology Review (PC)". GameSpot. http://www.gamespot.com/reviews/motogp-3-ultimate-racing-technology-review/1900-6135609/. Retrieved 16 June 2016. 
  6. Mueller, Greg (30 August 2005). "MotoGP 3: Ultimate Racing Technology Review (Xbox)". GameSpot. http://www.gamespot.com/reviews/motogp-3-ultimate-racing-technology-review/1900-6132271/. Retrieved 16 June 2016. 
  7. Leahy, Dan (9 September 2005). "GameSpy: MotoGP 3: Ultimate Racing Technology (Xbox)". GameSpy. Archived from the original on 24 December 2005. https://web.archive.org/web/20051224171502/http://xbox.gamespy.com/xbox/motogp-3/649836p1.html. Retrieved 16 June 2016. 
  8. Raymond, Justin (21 September 2005). "MotoGP: Ultimate Racing Technology 3 – XB – Review". GameZone. Archived from the original on 14 September 2008. https://web.archive.org/web/20080914174357/http://xbox.gamezone.com/gzreviews/r25735.htm. Retrieved 16 June 2016. 
  9. Perry, Douglass C. (26 August 2005). "MotoGP 3 (Xbox)". IGN. http://www.ign.com/articles/2005/08/26/motogp-3. Retrieved 16 June 2016. 
  10. "MotoGP 3". Official Xbox Magazine: 130. November 2005. 
  11. "MotoGP 3". PC Gamer: 72. November 2005. 
  12. Rucker, Rashaun; Huschka, Ryan (16 October 2005). "RECENT RELEASES". Detroit Free Press. https://pqasb.pqarchiver.com/freep/doc/436600403.html?FMT=ABS&FMTS=ABS:FT&type=current&date=Oct+16%2C+2005&author=RUCKER%2C+RASHAUN%3B+Huschka%2C+Ryan&pub=Detroit+Free+Press&edition=&startpage=L.10&desc=RECENT+RELEASES. Retrieved 16 June 2016. 
  13. 13.0 13.1 Fish, Eliot (22 October 2005). "Don't play alone". The Sydney Morning Herald. http://www.smh.com.au/news/games/dont-play-alone/2005/10/18/1129401252498.html. Retrieved 16 June 2016. 
  14. 14.0 14.1 "MotoGP 3: Ultimate Racing Technology for PC Reviews". Metacritic. https://www.metacritic.com/game/motogp-3-ultimate-racing-technology/critic-reviews/?platform=pc. Retrieved 16 June 2016. 
  15. 15.0 15.1 "MotoGP 3: Ultimate Racing Technology for Xbox Reviews". Metacritic. https://www.metacritic.com/game/motogp-3-ultimate-racing-technology/critic-reviews/?platform=xbox. Retrieved 16 June 2016. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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