Software:NASCAR Heat 2002
| NASCAR Heat 2002 | |
|---|---|
PS2 cover art featuring the cars of Ricky Rudd, Dale Jarrett, Jeff Burton, Rusty Wallace, and Ward Burton | |
| Developer(s) | Monster Games Crawfish Interactive (GBA) |
| Publisher(s) | Infogrames |
| Platform(s) | Game Boy Advance, PlayStation 2, Xbox[1] |
| Release | PlayStation 2 Xbox Game Boy Advance |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
NASCAR Heat 2002, sometimes mislabeled as NASCAR Heat,[6][7][8][9][10] is a NASCAR video game produced by Infogrames for the Xbox, PlayStation 2, and Game Boy Advance consoles. It is the successor to the 2000 game NASCAR Heat, and the predecessor to Software:NASCAR: Dirt to Daytona. NASCAR Heat 2002 can have up to 24 (PS2) or 43 (Xbox, including fictional cars) racers on one of 19 official NASCAR tracks, and the game was released in June 2001 for PlayStation 2. A port for the Xbox was released in November 2001. Developed by Crawfish Interactive, a distinct version for Game Boy Advance was released in May 2002.
Development
The game was supported by GameSpy Arcade for online multiplayer.[11]
Reception
| Reception | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The PlayStation 2 and Xbox versions received "favorable" reviews, while the Game Boy Advance version received "mixed" reviews, according to the review aggregation website Metacritic.[12][13][14] Jim Preston of NextGen's September 2001 issue said that the PS2 version "lacks the complete details to be the best, but it's still an accurate and fun way to drive fast and to the left."[9] Three issues later, however, he said that the Xbox version "won't convert non-NASCAR nuts, but casual and hardcore stock fans would be wise to pick it up."[27]
Jake The Snake of GamePro's September 2001 issue called the PlayStation 2 version "the stock-car game to beat."[31][lower-alpha 2] Four issues later, Four-Eyed Dragon said of the Xbox version, "If you want a worthy adversary to EA's NASCAR series, Heat is it."[32][lower-alpha 3]
Notes
- ↑ Two critics of Electronic Gaming Monthly gave the Xbox version each a score of 6.5/10, and the other gave it 7/10.
- ↑ GamePro gave the PlayStation 2 version three 4.5/5 scores for graphics, control, and fun factor, and 3.5/5 for sound.
- ↑ GamePro gave the Xbox version three 4.5/5 scores for graphics, control, and fun factor, and 3.5/5 for sound.
References
- ↑ "Infogrames' NASCAR Heat 2002 for Xbox Blurs the Line Between Game and Reality". Cision. November 13, 2001. Archived from the original on November 15, 2001. https://web.archive.org/web/20011115155942/http://biz.yahoo.com/prnews/011113/netu005_1.html. Retrieved June 26, 2019.
- ↑ "DESIGNED BY NASCAR® DRIVERS AND RACED BY THEIR FANS, INFOGRAMES' NASCAR HEAT™ 2002 BURNS UP THE TRACK ON YOUR PLAYSTATION 2". June 22, 2001. Archived from the original on August 1, 2001. https://web.archive.org/web/20010801170641/http://www.infogrames.net/corporate/press_room.asp. Retrieved April 8, 2023.
- ↑ Judson, Peter (June 22, 2001). "Nascar [sic Heat 2002 PS2 Hit Stores Today"]. Neo Era Media Inc.. Archived from the original on April 12, 2023. https://web.archive.org/web/20230412035501/https://www.neoseeker.com/news/1124-nascar-heat-2002-ps2-hit-stores-today/. Retrieved January 12, 2024.
- ↑ "Infogrames Announces Launch Titles". October 30, 2001. Archived from the original on June 2, 2023. https://web.archive.org/web/20230602213247/https://xboxaddict.com/news/1416/Infogrames-Announces-Launch-Titles.html. Retrieved January 12, 2024.
- ↑ Villoria, Gerald (May 7, 2002). "NASCAR Heat GBA ships". Fandom. Archived from the original on January 8, 2005. https://web.archive.org/web/20050108023809/http://www.gamespot.com/gba/driving/nascarheat2002/news_2864509.html. Retrieved January 12, 2024.
- ↑ 6.0 6.1 "NASCAR Heat [sic] (GBA)". Game Informer (FuncoLand) (111): 93. July 2002.
- ↑ 7.0 7.1 McNamara, Andy (August 2001). "NASCAR Heat [sic (PS2)"]. Game Informer (FuncoLand) (100). http://www.gameinformer.com/Games/Review/200108/R03.0808.1742.58213.htm. Retrieved October 11, 2021.
- ↑ 8.0 8.1 McNamara, Andy (December 2001). "NASCAR Heat [sic (Xbox)"]. Game Informer (FuncoLand) (104): 108. http://www.gameinformer.com/Games/Review/200112/R03.0805.1036.26521.htm. Retrieved October 11, 2021.
- ↑ 9.0 9.1 9.2 Preston, Jim (September 2001). "NASCAR Heat [sic (PS2)"]. NextGen (Imagine Media) (81): 83. https://archive.org/details/NextGen81Sep2001/page/n83/mode/2up. Retrieved October 11, 2021.
- ↑ 10.0 10.1 Sewart, Greg (August 2001). "NASCAR Heat [sic"]. Official U.S. PlayStation Magazine (Ziff Davis) (47): 105. https://archive.org/details/official-us-playstation-magazine-issue-47-august-2001/page/104/mode/2up. Retrieved January 12, 2024.
- ↑ "GameSpy Launches World's First Internet-Based Matchmaking Service for the Xbox". Cision. November 27, 2001. Archived from the original on December 14, 2001. https://web.archive.org/web/20011214032414/http://biz.yahoo.com/prnews/011127/latu093_1.html. Retrieved June 23, 2019.
- ↑ 12.0 12.1 "NASCAR Heat 2002 critic reviews (GBA)". Fandom. Archived from the original on October 29, 2021. https://web.archive.org/web/20211029174740/https://www.metacritic.com/game/game-boy-advance/nascar-heat-2002. Retrieved January 12, 2024.
- ↑ 13.0 13.1 "NASCAR Heat 2002 critic reviews (PS2)". Fandom. Archived from the original on November 8, 2021. https://web.archive.org/web/20211108092420/https://www.metacritic.com/game/playstation-2/nascar-heat-2002. Retrieved January 12, 2024.
- ↑ 14.0 14.1 "NASCAR Heat 2002 critic reviews (Xbox)". Fandom. Archived from the original on October 30, 2021. https://web.archive.org/web/20211030041307/https://www.metacritic.com/game/xbox/nascar-heat-2002. Retrieved January 12, 2024.
- ↑ Sewart, Greg (September 2001). "NASCAR Heat 2002 (PS2)". Electronic Gaming Monthly (Ziff Davis) (146): 145. Archived from the original on November 20, 2023. https://web.archive.org/web/20231120180121/https://retrocdn.net/images/5/5c/EGM_US_146.pdf. Retrieved January 12, 2024.
- ↑ Sewart, Greg; Dudlak, Jonathan; Hager, Dean (December 2001). "NASCAR Heat 2002 (Xbox)". Electronic Gaming Monthly (Ziff Davis) (149): 254. Archived from the original on February 4, 2023. https://web.archive.org/web/20230204170658/https://retrocdn.net/File:EGM_US_149.pdf. Retrieved January 12, 2024.
- ↑ Suciu, Peter (August 6, 2001). "NASCAR Heat 2002 (PS2)". Greedy Productions Ltd.. Archived from the original on June 22, 2002. https://web.archive.org/web/20020622190113/http://www.elecplay.com/review.html?article=6472&full=1. Retrieved January 12, 2024.
- ↑ Chris G (July 3, 2001). "NASCAR Heat 2002 Review (PS2)". CraveOnline. Archived from the original on September 11, 2015. https://web.archive.org/web/20150911161532/http://www.gamerevolution.com/review/nascar-heat-2002. Retrieved October 11, 2021.
- ↑ Satterfield, Shane (July 3, 2002). "NASCAR Heat 2002 Review (GBA) [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on August 11, 2002. https://web.archive.org/web/20020811003137/http://gamespot.com/gamespot/stories/reviews/0,10867,2873450,00.html. Retrieved January 12, 2024.
- ↑ Rivers, Trevor (July 9, 2001). "NASCAR Heat 2002 Review (PS2) [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on July 12, 2001. https://web.archive.org/web/20010712190431/http://gamespot.com/gamespot/stories/reviews/0,10867,2783379,00.html. Retrieved January 12, 2024.
- ↑ Ahmed, Shahed (November 16, 2001). "NASCAR Heat 2002 Review (Xbox) [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on November 21, 2001. https://web.archive.org/web/20011121092026/http://gamespot.com/gamespot/stories/reviews/0,10867,2825354,00.html. Retrieved January 12, 2024.
- ↑ Bedigian, Louis (May 20, 2002). "NASCAR Heat Advance [sic Review - Game Boy Advance"]. Archived from the original on February 22, 2006. https://web.archive.org/web/20060222135620/http://gameboy.gamezone.com/gzreviews/r18736_GBA.htm. Retrieved October 11, 2021.
- ↑ Bedigian, Louis (December 11, 2001). "NASCAR Heat 2002 Review - Xbox". Archived from the original on May 26, 2008. https://web.archive.org/web/20080526125847/http://xbox.gamezone.com/gzreviews/r18736.htm. Retrieved October 11, 2021.
- ↑ Harris, Craig (June 28, 2002). "NASCAR Heat 2002 (GBA)". Ziff Davis. Archived from the original on October 28, 2021. https://web.archive.org/web/20211028175242/https://www.ign.com/articles/2002/06/28/nascar-heat-2002. Retrieved January 12, 2024.
- ↑ Zdyrko, David (June 28, 2001). "NASCAR Heat 2002 (PS2)". Ziff Davis. Archived from the original on October 28, 2021. https://web.archive.org/web/20211028175234/https://www.ign.com/articles/2001/06/28/nascar-heat-2002-2. Retrieved January 12, 2024.
- ↑ IGN staff (December 5, 2001). "NASCAR Heat [2002 (Xbox)"]. Ziff Davis. Archived from the original on June 28, 2022. https://web.archive.org/web/20220628105006/https://www.ign.com/articles/2001/12/06/nascar-heat. Retrieved January 12, 2024.
- ↑ 27.0 27.1 Preston, Jim (December 2001). "NASCAR Heat 2002 (Xbox)". NextGen (Imagine Media) (84): 96. https://archive.org/details/NextGen84Dec2001/page/n97/mode/2up. Retrieved October 11, 2021.
- ↑ "NASCAR Heat 2002". Nintendo Power (Nintendo of America) 158: 152. July 2002.
- ↑ "NASCAR Heat 2002". Official Xbox Magazine (Imagine Media). December 2001.
- ↑ Boyce, Ryan (June 27, 2001). "NASCAR Heat 2002 (PS2)". Maxim (MaximNet, Inc.). Archived from the original on August 3, 2001. https://web.archive.org/web/20010803150236/http://www.maximonline.com/articles/review_videogames.asp?videogame_id=1090. Retrieved October 11, 2021.
- ↑ Jake The Snake (September 2001). "NASCAR Heat 2002 (PS2)". GamePro (IDG) (156): 102. Archived from the original on December 9, 2004. https://web.archive.org/web/20041209223302/http://www.gamepro.com/sony/ps2/games/reviews/15703.shtml. Retrieved January 12, 2024.
- ↑ Four-Eyed Dragon (January 2002). "NASCAR Heat 2002 Review for Xbox on GamePro.com". GamePro (IDG Entertainment) (160). Archived from the original on December 13, 2004. https://web.archive.org/web/20041213054307/http://www.gamepro.com/microsoft/xbox/games/reviews/18620.shtml. Retrieved October 11, 2021.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
Warning: Default sort key "Nascar Heat 2002" overrides earlier default sort key "Mobygames".
