Software:NFL 2K3
| NFL 2K3 | |
|---|---|
North American cover art, featuring Brian Urlacher | |
| Developer(s) | Visual Concepts |
| Publisher(s) | Sega[lower-alpha 1] |
| Series | NFL 2K |
| Platform(s) | PlayStation 2, Xbox, GameCube |
| Release | PlayStation 2 Xbox GameCube |
| Genre(s) | Sports (American football) |
| Mode(s) | Single-player, multiplayer |
NFL 2K3 is a 2002 American football video game developed by Visual Concepts and published by Sega for the PlayStation 2, Xbox, and GameCube. It is the fourth installment of Sega's NFL 2K series, as well as the only game in the series to be released for the GameCube. The game was followed by ESPN NFL Football in 2003.
Reception
| Reception | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The game received "universal acclaim" on all platforms according to the review aggregation website Metacritic.[27][28][29] In Japan, where the PlayStation 2 version was localized for release on December 26, 2002, Famitsu gave it a score of 33 out of 40.[4]
GameSpot named NFL 2K3 the best Xbox game, and second-best PlayStation 2 game, of August 2002.[30] It won the publication's annual "Best Traditional Sports Game on GameCube" and "Best Traditional Sports Game on Xbox" awards, and was a runner-up for "Best Online Game on Xbox", "Best Online Game on PlayStation 2" and "Game of the Year on Xbox".[31]
Notes
- ↑ Released under the Sega Sports banner
References
- ↑ 1.0 1.1 "Hot Box: August Edition" (in en). August 7, 2002. https://www.ign.com/articles/2002/08/07/hot-box-august-edition.
- ↑ "NFL2K3 launches! - News". http://www.nintendoworldreport.com/news/7663/nfl2k3-launches.
- ↑ EGM staff (October 2002). "NFL 2K3 (PS2)". Electronic Gaming Monthly (Ziff Davis) (161): 184. Archived from the original on March 21, 2004. https://web.archive.org/web/20040321180713/http://www.egmmag.com/article2/0,4364,1488753,00.asp. Retrieved April 23, 2020.
- ↑ 4.0 4.1 "NFL 2K3 [PS2"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=13346&redirect=no. Retrieved April 22, 2020.
- ↑ "NFL 2K3 (GC)". Game Informer (FuncoLand) (113): 85. September 2002.
- ↑ Kato, Matthew (September 2002). "NFL 2K3 (PS2)". Game Informer (FuncoLand) (113): 79. http://www.gameinformer.com/Games/Review/200209/R03.0801.1447.43080.htm. Retrieved April 23, 2020.
- ↑ "NFL 2K3 (Xbox)". Game Informer (FuncoLand) (113): 89. September 2002.
- ↑ 8.0 8.1 8.2 Bro Buzz (August 12, 2002). "NFL 2K3". GamePro (IDG Entertainment). Archived from the original on February 4, 2005. https://web.archive.org/web/20050204133539/http://www.gamepro.com/nintendo/gamecube/games/reviews/25644.shtml. Retrieved April 23, 2020.
- ↑ Dodson, Joe (September 2002). "NFL 2K3 Review (GC)". CraveOnline. Archived from the original on September 12, 2015. https://web.archive.org/web/20150912225647/http://www.gamerevolution.com/review/nfl-2k3. Retrieved April 23, 2020.
- ↑ Dodson, Joe (September 2002). "NFL 2K3 - Playstation 2 Review". CraveOnline. Archived from the original on February 6, 2004. https://web.archive.org/web/20040206083555/http://www.game-revolution.com/games/ps2/sports/nfl_2k3.htm. Retrieved April 23, 2020.
- ↑ Dodson, Joe (September 2002). "NFL 2K3 - Xbox Review". CraveOnline. Archived from the original on February 15, 2004. https://web.archive.org/web/20040215135959/http://www.game-revolution.com/games/xbox/sports/nfl_2k3.htm. Retrieved April 23, 2020.
- ↑ Varanini, Giancarlo (August 12, 2002). "NFL 2K3 Review (GC)". CBS Interactive. https://www.gamespot.com/reviews/nfl-2k3-review/1900-2877102/. Retrieved April 22, 2020.
- ↑ Varanini, Giancarlo (August 13, 2002). "NFL 2K3 Review (PS2) [date mislabeled as "August 20, 2002""]. CBS Interactive. https://www.gamespot.com/reviews/nfl-2k3-review/1900-2877237/. Retrieved April 22, 2020.
- ↑ Varanini, Giancarlo (August 12, 2002). "NFL 2K3 Review (Xbox) [date mislabeled as "May 17, 2006""]. CBS Interactive. https://www.gamespot.com/reviews/nfl-2k3-review/1900-2877104/. Retrieved April 22, 2020.
- ↑ Satterfield, Shane (September 17, 2002). "GameSpy: NFL 2K3 (GCN)". IGN Entertainment. Archived from the original on December 6, 2005. https://web.archive.org/web/20051206105801/http://cube.gamespy.com/gamecube/nfl-2k3/593292p1.html. Retrieved April 23, 2020.
- ↑ Hiscock, Josh (September 5, 2002). "GameSpy: NFL 2K3 (Xbox)". IGN Entertainment. http://xbox.gamespy.com/xbox/nfl-2k3/595903p1.html. Retrieved April 23, 2020.
- ↑ Surette, Tim (September 10, 2002). "Sega Sports NFL 2K3 Review - GameCube". Archived from the original on March 14, 2008. https://web.archive.org/web/20080314073605/http://gamecube.gamezone.com/gzreviews/r20249.htm. Retrieved April 23, 2020.
- ↑ Knutson, Michael (September 2, 2002). "Sega Sports NFL 2K3 Review - PlayStation 2". Archived from the original on August 28, 2007. https://web.archive.org/web/20070828213652/http://ps2.gamezone.com/gzreviews/r20249.htm. Retrieved April 23, 2020.
- ↑ Lafferty, Michael (September 2, 2002). "Sega Sports NFL 2K3 Review - Xbox". Archived from the original on June 28, 2006. https://web.archive.org/web/20060628175112/http://xbox.gamezone.com/gzreviews/r20249.htm. Retrieved April 23, 2020.
- ↑ Carle, Chris (August 9, 2002). "NFL 2K3 (GCN)". IGN Entertainment. Archived from the original on January 7, 2006. https://web.archive.org/web/20060107025413/http://cube.ign.com/articles/367/367401p1.html. Retrieved April 22, 2020.
- ↑ Carle, Chris (August 9, 2002). "NFL 2K3 (PS2)". Ziff Davis. https://www.ign.com/articles/2002/08/09/nfl-2k3. Retrieved April 22, 2020.
- ↑ Carle, Chris (August 9, 2002). "NFL 2K3 Review (Xbox)". Ziff Davis. https://www.ign.com/articles/2002/08/09/nfl-2k3-review. Retrieved April 22, 2020.
- ↑ "NFL 2K3". Nintendo Power (Nintendo of America) 160: 163. September 2002.
- ↑ "NFL 2K3". Official U.S. PlayStation Magazine (Ziff Davis) (60): 117. September 2002.
- ↑ "NFL 2K3". Official Xbox Magazine (Imagine Media): 100. October 2002.
- ↑ 26.0 26.1 26.2 Boyce, Ryan (August 2000). "NFL Kickoff 2003". Maxim (Biglari Holdings). Archived from the original on August 4, 2002. https://web.archive.org/web/20020804102900/http://www.maximonline.com/entertainment/articles/article_4754.html. Retrieved April 23, 2020.
- ↑ 27.0 27.1 "NFL 2K3 (cube: 2002): Reviews". CNET. Archived from the original on September 13, 2008. https://web.archive.org/web/20080913070458/http://www.metacritic.com/games/platforms/cube/nfl2k3. Retrieved April 22, 2020.
- ↑ 28.0 28.1 "NFL 2K3 for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/nfl-2k3/critic-reviews/?platform=playstation-2.
- ↑ 29.0 29.1 "NFL 2K3 for Xbox Reviews [mislabeled as "GameCube""]. CBS Interactive. Archived from the original on September 13, 2008. https://web.archive.org/web/20080913070342/http://www.metacritic.com/games/platforms/xbx/nfl2k3. Retrieved April 22, 2020.
- ↑ ((The Editors of GameSpot)) (September 7, 2002). "GameSpot's Game of the Month, August 2002". GameSpot. Archived from the original on February 6, 2004. https://web.archive.org/web/20040206065848/http://www.gamespot.com/gamespot/features/all/gotm/090702/.
- ↑ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. Archived from the original on February 7, 2003. https://web.archive.org/web/20030207155400/http://gamespot.com/gamespot/features/all/bestof2002/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
