Software:Ogre (video game)

From HandWiki
Short description: 1986 computer game
Ogre
Ogre Apple II.jpg
Apple II cover art
Developer(s)Origin Systems
Publisher(s)Origin Systems
Platform(s)Apple II, Amiga, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, Macintosh
Release1986

Ogre is a 1986 computer game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit family, Atari ST, Commodore 64, MS-DOS, and Macintosh.[1][2]

Reception

Reception
Review score
PublicationScore
CGW2.5/5 stars[3]

inCider in 1986 rated Ogre with three stars out of four.[4] Info gave the Commodore 64 version three-plus stars out of five, stating that "the real fun is you against the computer" despite the "limited" graphics and sound. The magazine approved of the user interface, and recommended the "very nice" game to those new to battle simulations.[5] M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "even though Ogre is a faithful adaptation of its parent boardgame, has adequate graphics, and can be fun, it isn't the bargain [...] that the boardgame was".[6]

Computer Gaming World rated Ogre three stars out of five in a 1992 survey of science fiction games[7] and two-plus stars in a 1994 survey,[3] and ranked it #130 in the magazine's 1996 list of 150 Best Games of All Time.[8]

Tim Robinson reviewed Ogre in Space Gamer/Fantasy Gamer No. 81.[9] Robinson commented that "This is a great game, well worth buying and playing extensively. The computer Ogre is great competition and there are options to play against a human opponent. I can highly recommend this game."[9]

Reviews

  • Casus Belli #43 (Feb 1988)[10]
  • Isaac Asimov's Science Fiction Magazine v11 n10 (1987 10)[11]
  • Jeux & Stratégie #45[12]

References

  1. Stanoch, John (August 1987). "Ogre". Antic 6 (4): 27. 
  2. "Release Information for Ogre". MobyGames. http://www.mobygames.com/game/ogre/release-info. 
  3. 3.0 3.1 Brooks, M. Evan (May 1994). "Never Trust A Gazfluvian Flingschnogger!". Computer Gaming World: 42–58. http://www.cgwmuseum.org/galleries/index.php?year=1994&pub=2&id=118. 
  4. Murphy, Brian J. (December 1986). "Game Room". inCider: pp. 169–170. https://archive.org/stream/inCider_86-12#page/n175/mode/2up. 
  5. Dunnington, Benn; Brown, Mark R.; Malcolm, Tom (January–February 1987). "64/128 Gallery". Info: 14–21. https://archive.org/stream/info-magazine-13/Info_Issue_13_1987_Jan-Feb#page/n13/mode/2up. 
  6. Brooks, M. Evan (April 1987). "Ogre". Computer Gaming World 1 (36): 46–47. 
  7. Brooks, M. Evan (1992–2011). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World: 99. http://www.cgwmuseum.org/galleries/index.php?year=1992&pub=2&id=100. Retrieved 4 July 2014. 
  8. "150 Best Games of All Time". Computer Gaming World: 64–80. November 1996. http://www.cgwmuseum.org/galleries/index.php?year=1996&pub=2&id=148. Retrieved 25 March 2016. 
  9. 9.0 9.1 Robinson, Tim (1987). "Ogre". Space Gamer/Fantasy Gamer (Diverse Talents, Incorporated) (81): 43. 
  10. "Ludotique | Article | RPGGeek". https://rpggeek.com/rpgissuearticle/139001/ludotique. 
  11. "Asimov's v11n10 (1987 10)". https://archive.org/details/Asimovs_v11n10_1987-10/page/n21/mode/2up. 
  12. "Jeux & stratégie 45". June 1987. https://archive.org/details/jeux-et-strategie-45/page/64/mode/2up. 

External links