Software:Pro Evolution Soccer 2

From HandWiki
Short description: 2002 video game
Pro Evolution Soccer 2
European PlayStation 2 cover art
Developer(s)Konami Computer Entertainment Tokyo
Publisher(s)Konami
Composer(s)Michiru Yamane
Sota Fujimori
SeriesPro Evolution Soccer
Platform(s)
ReleasePlayStation 2
  • JP: April 25, 2002
  • EU: October 25, 2002
  • JP: December 12, 2002 (Final Evolution)
  • NA: March 11, 2003
  • EU: April 11, 2003 (Platinum)
PlayStation
  • JP: April 25, 2002
  • EU: October 25, 2002
GameCube
  • JP: January 30, 2003
Genre(s)Sports
Mode(s)Single-player, multiplayer

Pro Evolution Soccer 2 (abbreviated as PES 2), also known as World Soccer: Winning Eleven 6 outside of Europe,[lower-alpha 1] is the second installment of Konami's Pro Evolution Soccer football simulation video game series. The Japanese release was succeeded by an updated and improved version called World Soccer: Winning Eleven 6 Final Evolution.[3]

It was the last game in the series to be released for the PlayStation and the first and only game to be released for the GameCube, though it was the Japan-exclusive Final Evolution update.[4]

The cover of the Japanese version of the game featured Masashi Nakayama.[5]

PES 2 was succeeded by PES 3, which was released in 2003.

In-game content

PES 2 features six game modes, including single matches, training, various cup tournaments, and a Master League, in which the player can select a team to compete in various competitions and partake in the transfer market.[6] A total of 40 unlicensed club teams and 56 unlicensed international squads (expect for Japan which is the only fully licensed team in the game)[7] are available.[6]

Peter Brackley and Trevor Brooking call the matches in the game's English language version replacing Pro Evolution Soccer commentators Chris James and Terry Butcher.[8][9] The commentators in the Japanese version are Jon Kabira and Tetsuo Nakanishi.

The opening theme for the game is "We Will Rock You" by Queen.[10] This opening theme is also featured in Pro Evolution Soccer 2016.[11]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(EU) 93/100[12]
(US) 93/100[13]
Review scores
PublicationScore
AllGameStarStarStarStarHalf star[6]
Edge9/10[14]
EGM9/10[15]
Eurogamer9/10[8]
Famitsu36/40[16][17]
(J.League) 34/40[18]
Game Informer9/10[19]
GameProStarStarStarStarStar[20]
GameRevolutionStarStarStarStar[21]
GameSpot9/10[22]
GameSpyStarStarStarStarHalf star[23]
GameZone8.5/10[24]
IGN9/10[25]
OPM (US)StarStarStarStarStar[26]
BBC Sport90%[27]
The Village Voice8/10[28]

The PlayStation 2 version received "universal acclaim" in both regions according to video game review aggregator Metacritic.[12][13] In Japan, Famitsu gave both the original and Final Evolution versions a score of 36 out of 40,[16][17] and the J.League version 34 out of 40, all for the same console version.[18]

In Japan, Winning Eleven 6 sold 1 million units in eight weeks.[29] By December 2002, Winning Eleven 6 had sold 1,115,707 units and Final Evolution sold 406,234 units for a combined 1,521,941 units sold.[30] In total, the game sold a total of 1,799,075 for the PlayStation 2 in Japan.[31]

In Europe, PES 2 initially outsold FIFA Football 2003 upon release in October 2002,[32] with PES 2 selling above 1 million units in its first 40 days of availability in Europe.[29][33] In the United Kingdom, it topped the all-formats chart two days after release.[34] The PlayStation 2 version of Pro Evolution Soccer 2 received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[35] indicating sales of at least 300,000 copies in the United Kingdom.[36] By December 2002, FIFA 2003 had overtaken PES 2 in Europe with 2.5 million sales in the region.[32]

In the United States, Winning Eleven 6 sold 59,567 copies.[37] In total, PES 2 sold at least more than 2,858,642 units worldwide.

PES 2 was awarded Best Console Game at the European Computer Trade Show (ECTS) in 2002.[34] During the 7th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Pro Evolution Soccer 2 for "Console Sports Simulation Game of the Year", which was ultimately awarded to Madden NFL 2004.[38]

According to SPORTbible in 2019, Pro Evolution Soccer 2 was voted the greatest football video game of all time in a poll. SPORTbible writer Jack Kenmare called it "one of the greatest and most influential football games in recent memory."[39]

Notes

  1. Known as World Soccer: Winning Eleven 6 or World Soccer: Winning Eleven 2002 in Japan, and as World Soccer: Winning Eleven 6 International in North America.[1][2]

References

  1. "World Soccer Winning Eleven 2002 for PlayStation". https://gamefaqs.gamespot.com/ps/569380-world-soccer-winning-eleven-2002. 
  2. "World Soccer Winning Eleven 6 International for PlayStation 2". https://gamefaqs.gamespot.com/ps2/562479-world-soccer-winning-eleven-6-international. 
  3. "Winning Eleven 6 Final Evolution Import Review". March 21, 2003. http://www.ign.com/articles/2003/03/21/winning-eleven-6-final-evolution-import-review. 
  4. Schilling, Chris (September 17, 2015). "The Evolution of PES". http://www.ign.com/articles/2015/09/17/the-evolution-of-pes. 
  5. "ウイニングイレブン6のキャラクターはゴン中山!" (in Japanese). February 20, 2002. https://nlab.itmedia.co.jp/games/gsnews/0202/20/news08.html. 
  6. 6.0 6.1 6.2 House, Michael L.. "World Soccer Winning Eleven 6 International". All Media Network. Archived from the original on December 10, 2014. https://web.archive.org/web/20141210233912/http://www.allgame.com/game.php?id=42168&tab=review. Retrieved March 31, 2015. 
  7. Kenmare, Jack (February 14, 2018). "'Pro Evolution Soccer 2' Voted The Greatest Football Game Ever". http://www.sportbible.com/football/news-gaming-pro-evolution-soccer-2-voted-the-greatest-football-game-ever-20180214. 
  8. 8.0 8.1 Reed, Kristan (October 28, 2002). "FIFA Football 2003 versus Pro Evolution Soccer 2 (PS2)". Gamer Network. Archived from the original on November 19, 2002. https://web.archive.org/web/20021119053331/http://www.eurogamer.net/content/r_fifa2003vsproevo2_ps2. Retrieved March 31, 2015. 
  9. "Let's play: Pro Evolution Soccer" (in en-GB). 24 December 2001. http://news.bbc.co.uk/sport2/hi/funny_old_game/1708594.stm. 
  10. Kenmare, Jack (February 20, 2016). "The Commentary On Pro Evolution Soccer 2 (2002) Was Absolutely Brilliant". http://www.sportbible.com/football/news-funny-take-a-bow-the-commentary-on-pro-evolution-soccer-2-2002-is-brilliant-20160920. 
  11. Porter, Matt (September 2, 2015). "PES 2016 In-Game Track List Revealed". http://www.ign.com/articles/2015/09/02/pes-2016-in-game-track-list-revealed. 
  12. 12.0 12.1 "Pro Evolution Soccer 2". CBS Interactive. http://www.metacritic.com/games/platforms/ps2/proevolutionsoccer2. 
  13. 13.0 13.1 "World Soccer Winning Eleven 6 International for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/pro-evolution-soccer-2/critic-reviews/?platform=playstation-2. 
  14. Edge staff (December 25, 2002). "Pro Evolution Soccer 2 (PS2)". Edge (Future plc) (118). 
  15. "World Soccer Winning Eleven 6 International". Electronic Gaming Monthly (Ziff Davis) (165): 116. April 2003. Archived from the original on May 13, 2004. https://web.archive.org/web/20040513230858/http://www.egmmag.com/article2/0,2053,1491401,00.asp. Retrieved March 31, 2015. 
  16. 16.0 16.1 "プレイステーション2 - ワールドサッカーウイニングイレブン6" (in Japanese). Famitsu (Enterbrain) 915: 76. June 30, 2006. 
  17. 17.0 17.1 "プレイステーション2 - ワールドサッカーウイニングイレブン6 ファイナルエヴォリューション" (in Japanese). Famitsu (Enterbrain) 915: 84. June 30, 2006. 
  18. 18.0 18.1 "プレイステーション2 - Jリーグウイニングイレブン6" (in Japanese). Famitsu (Enterbrain) 915: 80. June 30, 2006. 
  19. "World Soccer Winning Eleven 6". Game Informer. http://www.gameinformer.com/Games/Review/200304/R03.0729.1454.41283.htm. Retrieved March 31, 2015. 
  20. "World Soccer: Winning Eleven 6 International". GamePro (International Data Group). March 21, 2003. http://www.gamepro.com/sony/ps2/games/reviews/28615.shtml. Retrieved March 31, 2015. 
  21. Dodson, Joe (April 1, 2003). "You say football, I say futbol". CraveOnline. http://www.gamerevolution.com/review/33750-you-say-football-i-say-futbol-review. 
  22. Calvert, Justin (March 7, 2003). "[World Soccer Winning Eleven 6 International Review"]. CBS Interactive. https://www.gamespot.com/reviews/winning-eleven-6-international-review/1900-2912303/. 
  23. Steinberg, Steve (March 10, 2003). "Winning Eleven 6". Ziff Davis. http://ps2.gamespy.com/playstation-2/world-soccer-winning-eleven-6-international/497714p1.html. 
  24. "Winning Eleven 6 – PS2 – Review". May 4, 2012. https://www.gamezone.com/reviews/winning_eleven_6_ps2_review. 
  25. Perry, Douglass C. (March 10, 2003). "Winning Eleven Six International". http://www.ign.com/articles/2003/03/10/winning-eleven-six-international. 
  26. "World Soccer Winning Eleven 6 International". Official U.S. PlayStation Magazine (Ziff Davis): 100. April 2003. Archived from the original on June 16, 2004. https://web.archive.org/web/20040616210937/http://www.playstationmagazine.com/article2/0,2053,1491402,00.asp. Retrieved March 31, 2015. 
  27. Waters, Darren (October 21, 2002). "Let's play: Pro Evolution Soccer 2". http://news.bbc.co.uk/sport2/hi/funny_old_game/2337497.stm. 
  28. Catucci, Nick (April 15, 2003). "Special Forces". The Village Voice. https://www.villagevoice.com/2003/04/15/special-forces/. 
  29. 29.0 29.1 "Pro Evolution Soccer 2: un milione in Europa" (in it). 5 December 2002. http://www.multiplayer.it/b2b/articoli.php3?id=6278. 
  30. "2002 Top 50 Best Selling Japanese Console Games". http://www.the-magicbox.com/Chart-BestSell2002.shtml. 
  31. "Game Search". Famitsu. https://sites.google.com/site/gamedatalibrary/game-search. 
  32. 32.0 32.1 "FIFA 2003 outselling competition in Europe". GameSpot. December 18, 2002. https://www.gamespot.com/articles/fifa-2003-outselling-competition-in-europe/1100-2902060/. 
  33. "KONAMI CORP - KNM Report of Foreign Issuer (6-K) FORM 6-K". Konami. May 22, 2003. http://sec.edgar-online.com/konami-corp/6-k-report-of-foreign-issuer/2003/05/23/Section1.aspx. 
  34. 34.0 34.1 "KONAMI CORP (Form 6-K)". U.S. Securities and Exchange Commission (SEC). December 18, 2002. http://edgar.secdatabase.com/1104/95016802003827/filing-main.htm. 
  35. "ELSPA Sales Awards: Platinum". http://www.elspa.com/?i=3944. 
  36. Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". UBM plc. https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php. 
  37. "PS2 Software Best Seller Ranking". Shrine of Data. January 30, 2005. http://www5e.biglobe.ne.jp/~hokora/ps2rank.html. 
  38. "2004 Awards Category Details Console Sports Simulation Game of the Year". Academy of Interactive Arts & Sciences. https://www.interactive.org/awards/award_category_details.asp?idAward=2004&idGameAwardType=58. 
  39. "'Pro Evolution Soccer 2' Voted The Greatest Football Game Ever" (in en). SPORTbible. 26 April 2019. https://www.sportbible.com/football/news-gaming-pro-evolution-soccer-2-voted-the-greatest-football-game-ever-20190426. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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