Software:South Park: Chef's Luv Shack

From HandWiki
Short description: 1999 game show-style party video game
South Park: Chef's Luv Shack
Developer(s)Acclaim Studios Austin
Publisher(s)Acclaim Entertainment
SeriesSouth Park
Platform(s)Dreamcast, Microsoft Windows, PlayStation, Nintendo 64
ReleaseDreamcast, Windows, PlayStation
Nintendo 64
  • EU: December 1999[2]
  • NA: December 8, 1999
Genre(s)Party
Mode(s)Multiplayer

South Park: Chef's Luv Shack is a 2D game show-style party video game and is a sequel to the 1998 video game South Park, itself based on the American animated sitcom of the same name. Developed by Acclaim Studios Austin and published by Acclaim Entertainment, it was released in 1999 for the Dreamcast, Microsoft Windows, PlayStation and Nintendo 64. Its gameplay involves playing minigames and the ability to play against other players in a challenge for the most points. It also involves trivia questions about South Park and other topics.

Chef's Luv Shack was met with mixed reviews. It is the second of three South Park video game titles developed by Acclaim after South Park in 1998 and preceding South Park Rally in 2000.

Gameplay

Stan Marsh in the question-and-answer portion of the game.

In the game, the player takes the role of one of four characters: Eric Cartman, Kenny McCormick, Kyle Broflovski, or Stan Marsh in a game show hosted by Chef.[3] The game intermittently switches between questions and mini-games, with a mini-game preceding every three questions. Players score points by correctly answering questions and mini-game ranking. Players lose points for questions answered incorrectly. The game is exclusively multiplayer; when played by one player, there is no AI, so that player always wins, even with a negative score. Players have the option to "shaft" (pass on) a question to another player after opting to answer the question. The "shafted" player can then pass the question on again or choose to answer the question. When "shafting", a question will always be answered by the last player to be "shafted".

Despite Chef's Luv Shack appearing on all the major home gaming consoles at the time, the only instance of the game taking advantage of the then-modern hardware is the up-to-four player multiplayer game featured in the Nintendo 64 and Sega Dreamcast versions. The PlayStation version supports four players with an adapter, and the PC version allows 2 players to play with a keyboard and 2 more players to play with Joysticks.

Reception

Reception
Review scores
PublicationScore
DreamcastN64PCPS
AllGame2/5[8]2/5[9]3/5[10]1.5/5[11]
CGSPN/AN/A2/5[16]N/A
EGM4.75/10[17][lower-alpha 1]N/AN/AN/A
Game Informer3.5/10[19]N/AN/A3.25/10[20]
GameFanN/A83%[21][lower-alpha 2]
(G.N.) 72%[22]
(L.B.) 60%[23]
N/A61%[24]
GameRevolutionC[25]N/AC−[26]N/A
GameSpot3.9/10[27]3.9/10[27]4/10[28]3.9/10[27]
GameSpy4.5/10[29]N/AN/AN/A
HyperN/AN/AN/A70%[30]
IGN4.3/10[31]5.3/10[32]5.5/10[33]2.1/10[34]
Next Generation2/5[35]N/AN/AN/A
OPM (US)N/AN/AN/A1/5[36]
The Sydney Morning Herald3/5[37]3/5[37]3/5[37]3/5[37]
Aggregate score
GameRankings50%[4]51%[5]48%[6]42%[7]

The Dreamcast and Nintendo 64 versions received mixed reviews, while the PC and PlayStation versions received unfavorable reviews. Blake Fischer of NextGen said of the Dreamcast version, "If you've already burned out on YDKJ, and you need some more game-show luvin', this is your only option, so you're stuck."[35]

The Enforcer of GamePro said of the N64 version in one review, "If you're a fan of the show – which you almost have to be to answer a majority of the questions – you'll have a lot of fun with Luv Shack. Its whimsical comic take on the series makes for a fun time on a rainy Saturday afternoon."[38][lower-alpha 3] In another GamePro review, Scary Larry said that the same console version "will remain one of those few games that dedicated fans enjoy and deserve, and everyone else should avoid. There's no Luv here."[39][lower-alpha 4] Nash Werner said of the PC version, "So we're left with another South Park game that falls into the 'could've been better' category. Fans of South Park will love the audio quality and voice-overs done by Isaac Hayes. Pick it up if you must own everything South Park--it's fun for a few days."[40][lower-alpha 5] Tim Weaver of N64 Magazine gave it 83%, calling it "a triumph of simplicity and design, and offers a significantly different playing experience to Mario Party."[2]

Notes

  1. Four critics of Electronic Gaming Monthly gave the Dreamcast version each a score of 5/10, 4.5/10, 5.5/10, and 4/10.
  2. In GameFan's viewpoint of the Nintendo 64 version, one critic gave it 89, and two others gave it each a score of 80.
  3. GamePro gave the Nintendo 64 version three 4.5/5 scores for graphics, sound, and control, and 4/5 for fun factor in one review.
  4. GamePro gave the Nintendo 64 version all 3.5/5 scores for graphics, sound, control, and fun factor in another review.
  5. GamePro gave the PC version 2.5/5 for graphics, 4/5 for sound, 2/5 for control, and 3/5 for fun factor.

References

  1. "Acclaim Spreads the Luv with South Park: Chef's Luv Shack Video Game". 1999-12-01. Archived from the original on 2004-08-26. https://web.archive.org/web/20040826002001/http://www.acclaim.com/company/pressReleases/product/SouthParkLuvShackShips.html. 
  2. 2.0 2.1 Weaver, Time (Christmas 1999). "South Park: Chef's Luv Shack". N64 Magazine (Future Publishing) (36): 66–69. 
  3. "Game Room". Discount Merchandiser 40 (4). April 2000. 
  4. "South Park: Chef's Luv Shack for Dreamcast". CBS Interactive. Archived from the original on 2019-05-30. https://web.archive.org/web/20190530062130/https://www.gamerankings.com/dreamcast/198716-south-park-chefs-luv-shack/index.html. Retrieved 2023-10-18. 
  5. "South Park: Chef's Luv Shack for Nintendo 64". CBS Interactive. Archived from the original on 2019-05-12. https://web.archive.org/web/20190512164409/https://www.gamerankings.com/n64/198717-south-park-chefs-luv-shack/index.html. Retrieved 2023-10-18. 
  6. "South Park: Chef's Luv Shack for PC". CBS Interactive. Archived from the original on 2019-06-04. https://web.archive.org/web/20190604090812/https://www.gamerankings.com/pc/198715-south-park-chefs-luv-shack/index.html. Retrieved 2023-10-18. 
  7. "South Park: Chef's Luv Shack for PlayStation". CBS Interactive. Archived from the original on 2019-05-27. https://web.archive.org/web/20190527051805/https://www.gamerankings.com/ps/198718-south-park-chefs-luv-shack/index.html. Retrieved 2023-10-18. 
  8. Sutyak, Jonathan. "South Park: Chef's Luv Shack (DC) - Review". All Media Network. Archived from the original on 2014-11-13. https://web.archive.org/web/20141113192348/http://www.allgame.com/game.php?id=18941&tab=review. Retrieved 2023-06-25. 
  9. Baize, Anthony. "South Park: Chef's Luv Shack (N64) - Review". All Media Network. Archived from the original on 2014-11-13. https://web.archive.org/web/20141113192308/http://www.allgame.com/game.php?id=19977&tab=review. Retrieved 2023-06-25. 
  10. Nguyen, Cal. "South Park: Chef's Luv Shack (PC) - Review". All Media Network. Archived from the original on 2014-11-13. https://web.archive.org/web/20141113192226/http://www.allgame.com/game.php?id=20825&tab=review. Retrieved 2023-06-25. 
  11. Baker, Christopher Michael. "South Park: Chef's Luv Shack (PS) - Review". All Media Network. Archived from the original on 2014-11-13. https://web.archive.org/web/20141113192428/http://www.allgame.com/game.php?id=19218&tab=review. Retrieved 2023-06-25. 
  12. Marrin, John (1999-12-17). "[South Park: Chef's Luv Shack (DC)"]. CNET. Archived from the original on 2000-08-16. https://web.archive.org/web/20000816203026/http://www.gamecenter.com/Consoles/Dreamcast/Chefluv/. Retrieved 2023-10-18. 
  13. Marrin, John (1999-12-17). "[South Park: Chef's Luv Shack (N64)"]. CNET. Archived from the original on 2000-08-23. https://web.archive.org/web/20000823204847/http://gamecenter.com/Consoles/Nintendo/Chefluv/. Retrieved 2023-10-18. 
  14. Williamson, Colin (2000-01-25). "[South Park: Chef's Luv Shack (PC)"]. CNET. Archived from the original on 2000-08-16. https://web.archive.org/web/20000816170144/http://gamecenter.com/Reviews/Item/0,6,0-3662,00.html. Retrieved 2023-10-18. 
  15. Marrin, John (1999-12-17). "[South Park: Chef's Luv Shack (PS)"]. CNET. Archived from the original on 2000-08-23. https://web.archive.org/web/20000823210722/http://gamecenter.com/Consoles/Sony/Chefluv/. Retrieved 2023-10-18. 
  16. D'Aprile, Jason (2000-01-10). "South Park Chef's Luv Shack". Strategy Plus, Inc.. Archived from the original on 2003-05-30. https://web.archive.org/web/20030530112037/http://www.cdmag.com/articles/025/110/luvs_review.html. Retrieved 2023-10-18. 
  17. Davison, John; Boyer, Crispin; Smith, Shawn; Hsu, Dan "Shoe" (February 2000). "South Park: Chef's Luv Shack (DC)". Electronic Gaming Monthly (Ziff Davis) (127): 175. Archived from the original on 2023-03-16. https://web.archive.org/web/20230316080953/https://retrocdn.net/images/3/37/EGM_US_127.pdf. Retrieved 2023-10-18. 
  18. 18.0 18.1 18.2 18.3 Hudak, Chris (1999-12-28). "South Park: Chef's Luv Shack". Greedy Productions Ltd.. Archived from the original on 2002-03-19. https://web.archive.org/web/20020319202317/http://www.elecplay.com/review.html?article=1798&full=1#mr_toppy. Retrieved 2023-10-18. 
  19. Fitzloff, Jay (March 2000). "South Park: Chef's Luv Shack - Dreamcast". Game Informer (FuncoLand) (83). Archived from the original on 2000-10-26. https://web.archive.org/web/20001026154955/http://www.gameinformer.com/reviews/review_detail.cfm?ITEM_ID=4493. Retrieved 2013-11-20. 
  20. Fitzloff, Jay (February 2000). "South Park: Chef's Luv Shack (PS)". Game Informer (FuncoLand) (82). Archived from the original on 2000-06-05. https://web.archive.org/web/20000605015222/http://gameinformer.com/reviews/review_detail.cfm?ITEM_ID=3354. Retrieved 2013-11-20. 
  21. Rodriguez, Tyrone "Cerberus"; Weitzner, Jason "Fury"; Mylonas, Eric "ECM" (January 2000). "[South Park: Chef's Luv Shack"]. GameFan (Shinno Media) 8 (1): 17. https://archive.org/details/Gamefan_Vol_8_Issue_01/page/n17/mode/2up. Retrieved 2023-10-18. 
  22. Ngo, George "Eggo" (January 2000). "South Park: Chef's Luv Shack (N64)". GameFan (Shinno Media) 8 (1): 58. https://archive.org/details/Gamefan_Vol_8_Issue_01/page/n59/mode/2up. Retrieved 2023-10-18. 
  23. Buchanan, Levi (1999-12-02). "REVIEW for [South Park: Chef's Luv Shack (N64)"]. GameFan (Shinno Media). Archived from the original on 2000-05-21. https://web.archive.org/web/20000521200158/http://www.gamefan.com/repre.asp?g=1362&t=r. Retrieved 2013-11-20. 
  24. "REVIEW for Chef's Luv Shack (PS)". GameFan (Shinno Media). 1999-12-01. 
  25. Colin (January 2000). "South Park: Chef's Love Shack [sic Review (DC)"]. CraveOnline. Archived from the original on 2015-09-11. https://web.archive.org/web/20150911063351/http://www.gamerevolution.com/review/south-park-chefs-love-shack. Retrieved 2023-10-18. 
  26. Colin (January 2000). "Chef's Luv Shack (PC) [console mislabeled as "Dreamcast""]. CraveOnline. Archived from the original on 2004-02-04. https://web.archive.org/web/20040204165249/http://www.game-revolution.com/games/pc/puzzle/chefs_luv_shack.htm. Retrieved 2023-10-18. 
  27. 27.0 27.1 27.2 Gerstmann, Jeff (1999-12-01). "South Park: Chef's Luv Shack Review (DC, N64, PS)". Fandom. Archived from the original on 2005-01-24. https://web.archive.org/web/20050124103253/http://www.gamespot.com/dreamcast/puzzle/southparkchefsluvshack/review.html. Retrieved 2023-10-18. 
  28. Gerstmann, Jeff (2000-01-13). "South Park: Chef's Luv Shack (PC)". Fandom. Archived from the original on 2004-11-25. https://web.archive.org/web/20041125202504/http://www.gamespot.com/pc/puzzle/southparkchefsluvshack/review.html. Retrieved 2023-10-18. 
  29. Bowen, Kevin (2000-01-11). "South Park: Chef's Luv Shack". IGN Entertainment. Archived from the original on 2009-01-31. https://web.archive.org/web/20090131131917/http://www.planetdreamcast.com/games/reviews/spchefluvshack/. Retrieved 2013-11-20. 
  30. Montana, Tony (February 2000). "[South Park: Chef's Luv Shack (PS)"]. Hyper (Next Media Pty Ltd) (76): 95. https://archive.org/details/hyper-076/page/94/mode/2up. Retrieved 2023-10-18. 
  31. Justice, Brandon (1999-11-22). "South Park: Chef's Luv Shack (DC)". Ziff Davis. Archived from the original on 2023-05-21. https://web.archive.org/web/20230521171358/https://www.ign.com/articles/1999/11/23/south-park-chefs-luv-shack-4. Retrieved 2023-10-18. 
  32. Casamassina, Matt (1999-12-13). "South Park: Chef's Luv Shack (N64)". Ziff Davis. Archived from the original on 2023-05-21. https://web.archive.org/web/20230521171357/https://www.ign.com/articles/1999/12/14/south-park-chefs-luv-shack-2. Retrieved 2023-10-18. 
  33. IGN staff (1999-12-14). "South Park: Chef's Luv Shack (PC)". Ziff Davis. Archived from the original on 2023-05-21. https://web.archive.org/web/20230521171356/https://www.ign.com/articles/1999/12/15/south-park-chefs-luv-shack. Retrieved 2023-10-18. 
  34. Nix, Marc (1999-12-07). "South Park: Chef's Luv Shack (PS)". Ziff Davis. Archived from the original on 2023-04-04. https://web.archive.org/web/20230404020448/https://www.ign.com/articles/1999/12/08/south-park-chefs-luv-shack-3. Retrieved 2023-10-18. 
  35. 35.0 35.1 Fischer, Blake (February 2000). "[South Park: Chef's Luv Shack (DC)"]. NextGen (Imagine Media) (62): 92. https://archive.org/details/NextGen62Feb2000/page/n93/mode/2up. Retrieved 2023-10-18. 
  36. "South Park: Chef's Luv Shack". Official U.S. PlayStation Magazine (Ziff Davis) 3 (4). January 2000. 
  37. 37.0 37.1 37.2 37.3 "[South Park: Chef's Luv Shack"]. The Sydney Morning Herald (Fairfax Media). 2000-01-22. Archived from the original on 2000-12-06. https://web.archive.org/web/20001206090900/http://www.smh.com.au/icon/0001/22/games3.html. Retrieved 2022-03-26. 
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  40. Werner, Nash (2000). "South Park: Chef's Luv Shack Review for PC on GamePro.com". GamePro (IDG). Archived from the original on 2006-03-10. https://web.archive.org/web/20060310054030/http://www.gamepro.com/computer/pc/games/reviews/4045.shtml. Retrieved 2013-11-20. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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