Software:Street Racing Syndicate
| Street Racing Syndicate | |
|---|---|
PAL region PS2 cover art featuring Sasha Singleton (right), the Nissan Skyline GT-R (left), and the Mazda RX-7 (middle) | |
| Developer(s) | Eutechnyx Mere Mortals (PC)[1] |
| Publisher(s) | |
| Platform(s) |
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| Release | August 31, 2004
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| Genre(s) | Racing |
| Mode(s) | Single-player |
Street Racing Syndicate is an open world racing video game developed by Eutechnyx and published by Namco Hometek on August 31, 2004, for the PlayStation 2, GameCube, Xbox, and Windows. A separate version of the game was also released for the Game Boy Advance on October 4, 2005. During its release, it was meant to compete against Software:Need for Speed: Underground 2, the sequel to the critically acclaimed first game released in 2003.
Gameplay
The game features an underground import racing scene, on which the player's main objective is to live the life of a street racer, gaining respect and affection of various women in the city. This is featured in a way that the player must win a variety of respect challenges to attract girls and maintain a good victory streak in order to ensure that they remain with the player. Once in their car, the girls will present the next open race that the player enters. As the player continues to win races, dance videos will be unlocked for viewing. Also, another plot in the game's story mode is to earn a customized Nissan Skyline GT-R R34 after winning races.
The game has 50 licensed cars from a variety of manufacturers, including models from Nissan, Toyota, Mitsubishi, Lexus, Subaru, Mazda, and Volkswagen. SRS also features a car damage model that forces the player to drive carefully, heavy damages may impact car performance and heavy repairs may drain the player of money earned from their last race. The Game Boy Advance version does not have licensed car names, lacks police chases and career free roam, and customization is different from other platforms.
Development

The game was first announced as a joint-partnership between Eutechnyx and The 3DO Company at the end of May 2002 for a release the following summer.[13] Following 3DO's bankruptcy in 2003, they auctioned off their titles with Namco Hometek picking up the publishing rights to the title for $1.5 million, compared to the $1.3 million that Ubisoft paid for the Heroes of Might and Magic franchise.[14][15]
In March 2005, Codemasters announced that they would co-publish and distribute the PlayStation 2 and Xbox versions of the game in Europe with Namco, while Nintendo of Europe would handle the GameCube version's distribution.[16]
Reception
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The GameCube, PlayStation 2 and Xbox versions received "mixed or average reviews" according to video game review aggregator Metacritic.[37][38][39]
References
- ↑ "Ministry of Doing – Getting Things Done". http://www.mere-mortals.com/html/games_services.php?game_id=27&msgset=1.
- ↑ "Bling it on: Codemasters drives Namco's SRS™: Street Racing Syndicate™ into Europe". 4 March 2005. https://www.gamesindustry.biz/bling-it-on-codemasters-drives-namcorsquos-srs-street-racing-syndicate-into-europe.
- ↑ "Bling it on: Codemasters drives Namco's SRS™: Street Racing Syndicate™ into Europe". 4 March 2005. https://www.gamesindustry.biz/bling-it-on-codemasters-drives-namcorsquos-srs-street-racing-syndicate-into-europe.
- ↑ 4.0 4.1 "SRS: Street Racing Syndicate". https://www.eurogamer.net/games/srs-street-racing-syndicate.
- ↑ 5.0 5.1 Adams, David (August 31, 2004). "SRS Races to Retail" (in en). https://www.ign.com/articles/2004/08/31/srs-races-to-retail.
- ↑ "Street Racing Syndicate". http://www.gpstore.com.au/Games/1470769.html.
- ↑ "Street Racing Syndicate". http://www.gpstore.com.au/Games/1471498.html.
- ↑ "Street Racing Syndicate". http://www.gpstore.com.au/Games/1471499.html.
- ↑ "Street Racing Syndicate Release Information for PC". GameFAQs. http://www.gamefaqs.com/pc/921494-street-racing-syndicate/data. Retrieved November 29, 2014.
- ↑ "Street Racing Syndicate". http://www.gpstore.com.au/Games/1471671.html.
- ↑ "SRS: Street Racing Syndicate Release Information for Game Boy Advance". GameFAQs. http://www.gamefaqs.com/gba/929313-srs-street-racing-syndicate/data. Retrieved November 29, 2014.
- ↑ Surette, Tim (August 23, 2005). "Nintendo unloads fall lineup" (in en-US). https://www.gamespot.com/articles/nintendo-unloads-fall-lineup/1100-6131690/%27/.
- ↑ "Eutechnyx and 3DO Buddy Up For Racer - IGN". https://www.ign.com/articles/2002/05/30/eutechnyx-and-3do-buddy-up-for-racer.
- ↑ "Namco, Ubisoft and MS carve up 3DO assets". 18 August 2003. http://www.gamesindustry.biz/articles/namco-ubisoft-and-ms-carve-up-3do-assets.
- ↑ "SRS, Might and Magic Saved - IGN". https://www.ign.com/articles/2003/08/15/srs-might-and-magic-saved.
- ↑ "Bling it on: Codemasters drives Namco's SRS™: Street Racing Syndicate™ into Europe". 4 March 2005. https://www.gamesindustry.biz/bling-it-on-codemasters-drives-namcorsquos-srs-street-racing-syndicate-into-europe.
- ↑ 17.0 17.1 17.2 EGM staff (October 2004). "Street Racing Syndicate (GC, Xbox, PS2)". Electronic Gaming Monthly (183): 98.
- ↑ Gibson, Ellie (July 8, 2005). "SRS: Street Racing Syndicate (PS2)". Eurogamer. http://www.eurogamer.net/articles/r_srs_ps2. Retrieved November 29, 2014.
- ↑ 19.0 19.1 19.2 Mason, Lisa (October 2004). "Street Racing Syndicate (GC, Xbox, PS2)". Game Informer (138): 123.
- ↑ 20.0 20.1 Tokyo Drifter (October 2004). "SRS: Street Racing Syndicate (Xbox, PS2)". GamePro: 83. http://www.gamepro.com/microsoft/xbox/games/reviews/38388.shtml. Retrieved November 29, 2014.
- ↑ 21.0 21.1 Gee, Brian (September 10, 2004). "Street Racing Syndicate Review (Xbox, PS2)". Game Revolution. http://www.gamerevolution.com/review/street-racing-syndicate. Retrieved November 29, 2014.
- ↑ 22.0 22.1 22.2 Gerstmann, Jeff (September 2, 2004). "Street Racing Syndicate Review". GameSpot. http://www.gamespot.com/reviews/street-racing-syndicate-review/1900-6106503/. Retrieved November 29, 2014.
- ↑ 23.0 23.1 Fischer, Russ (August 31, 2004). "GameSpy: Street Racing Syndicate (PS2, Xbox)". GameSpy. http://ps2.gamespy.com/playstation-2/street-racing-syndicate/543524p1.html.
- ↑ Bedigian, Louis (September 6, 2004). "Street Racing Syndicate - PS2 - Review". GameZone. http://www.gamezone.com/reviews/street_racing_syndicate_ps2_review.
- ↑ Thomas, Lucas M. (September 7, 2006). "SRS: Street Racing Syndicate (GBA)". IGN. http://www.ign.com/articles/2006/09/07/srs-street-racing-syndicate. Retrieved November 29, 2014.
- ↑ 26.0 26.1 26.2 Castro, Juan (August 27, 2004). "Street Racing Syndicate". IGN. http://www.ign.com/articles/2004/08/28/street-racing-syndicate-4. Retrieved November 29, 2014.
- ↑ "Street Racing Syndicate (GBA)". Nintendo Power 201. March 2006.
- ↑ "Street Racing Syndicate (GC)". Nintendo Power 185: 131. November 2004.
- ↑ "Street Racing Syndicate". Official U.S. PlayStation Magazine: 100. October 2004.
- ↑ "Street Racing Syndicate". Official Xbox Magazine: 82. October 2004.
- ↑ "Street Racing Syndicate". PC Gamer. May 2005.
- ↑ "SRS: Street Racing Syndicate for Game Boy Advance". GameRankings. http://www.gamerankings.com/gba/929313-srs-street-racing-syndicate/index.html. Retrieved November 29, 2014.
- ↑ "Street Racing Syndicate for GameCube". GameRankings. http://www.gamerankings.com/gamecube/914464-street-racing-syndicate/index.html. Retrieved November 29, 2014.
- ↑ "Street Racing Syndicate for PC". GameRankings. http://www.gamerankings.com/pc/921494-street-racing-syndicate/index.html. Retrieved November 29, 2014.
- ↑ "Street Racing Syndicate for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/914463-street-racing-syndicate/index.html. Retrieved November 29, 2014.
- ↑ "Street Racing Syndicate for Xbox". GameRankings. http://www.gamerankings.com/xbox/914462-street-racing-syndicate/index.html. Retrieved November 29, 2014.
- ↑ 37.0 37.1 "Street Racing Syndicate for GameCube Reviews". Metacritic. https://www.metacritic.com/game/street-racing-syndicate/critic-reviews/?platform=gamecube. Retrieved November 29, 2014.
- ↑ 38.0 38.1 "Street Racing Syndicate for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/street-racing-syndicate/critic-reviews/?platform=playstation-2. Retrieved November 29, 2014.
- ↑ 39.0 39.1 "Street Racing Syndicate for Xbox Reviews". Metacritic. https://www.metacritic.com/game/street-racing-syndicate/critic-reviews/?platform=xbox. Retrieved November 29, 2014.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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