Pages that link to "Template:Computer graphics"
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The following pages link to Template:Computer graphics:
Displayed 49 items.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- 2D computer graphics (transclusion) (← links)
- 3D computer graphics (transclusion) (← links)
- Layers (digital image editing) (transclusion) (← links)
- Pixel (transclusion) (← links)
- Rotation (mathematics) (transclusion) (← links)
- Shear mapping (transclusion) (← links)
- Translation (geometry) (transclusion) (← links)
- Painter's algorithm (transclusion) (← links)
- Parallel rendering (transclusion) (← links)
- Ray tracing (graphics) (transclusion) (← links)
- Clipping (computer graphics) (transclusion) (← links)
- Computer graphics (computer science) (transclusion) (← links)
- Computer graphics (transclusion) (← links)
- Fragment (computer graphics) (transclusion) (← links)
- Subpixel rendering (transclusion) (← links)
- Image-based modeling and rendering (transclusion) (← links)
- Wire-frame model (transclusion) (← links)
- Scaling (geometry) (transclusion) (← links)
- Affine transformation (transclusion) (← links)
- Radiosity (computer graphics) (transclusion) (← links)
- Cel shading (transclusion) (← links)
- Parallax scrolling (transclusion) (← links)
- Mode 7 (transclusion) (← links)
- Ray casting (transclusion) (← links)
- Reyes rendering (transclusion) (← links)
- Rendering (computer graphics) (transclusion) (← links)
- Shadow volume (transclusion) (← links)
- Shadow mapping (transclusion) (← links)
- Warnock algorithm (transclusion) (← links)
- Planar projection (transclusion) (← links)
- Unbiased rendering (transclusion) (← links)
- Shading (transclusion) (← links)
- Alpha compositing (transclusion) (← links)
- Scanline rendering (transclusion) (← links)
- Volume rendering (transclusion) (← links)
- Software rendering (transclusion) (← links)
- 2.5D (transclusion) (← links)
- Diffusion curve (transclusion) (← links)
- Global illumination (transclusion) (← links)
- Plotting algorithms for the Mandelbrot set (transclusion) (← links)
- 3D rendering (transclusion) (← links)
- Physically based rendering (transclusion) (← links)
- Deferred shading (transclusion) (← links)
- Computer graphics lighting (transclusion) (← links)
- Spectral rendering (transclusion) (← links)
- Hidden-surface determination (transclusion) (← links)
- Back-face culling (transclusion) (← links)
- Engineering:3D projection (transclusion) (← links)
- Software:Graphics software (transclusion) (← links)