Software:Deadline (1996 video game)
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Deadline | |
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Developer(s) | Millennium Interactive |
Publisher(s) | Vic Tokai |
Platform(s) | MS-DOS |
Release | July 18, 1996[1] |
Genre(s) | Real-time tactics |
Mode(s) | Single-player |
Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[2]
Gameplay
Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[3] Its gameplay style has been compared to that of Jagged Alliance and X-COM.[2]
Reception
Reception | ||||||||||||
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William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[2] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[3]
References
- ↑ "Online Gaming Review". 1997-02-27. http://www.ogr.com/news/news0796.html.
- ↑ 2.0 2.1 2.2 2.3 Trotter, William R. (August 1996). "Deadline". PC Gamer US. Archived from the original on November 14, 1999. https://web.archive.org/web/19991114101118/http://www.pcgamer.com/reviews/320.html.
- ↑ 3.0 3.1 3.2 Staff (June 1996). "Deadline". Computer Game Review. Archived from the original on December 21, 1996. https://web.archive.org/web/19961221184438/http://www.nuke.com/cgr/reviews/9606/deadline/deadline.htm.
- ↑ Udell, Scott (September 20, 1996). "Deadline Review". Computer Games Strategy Plus. Archived from the original on October 7, 1997. https://web.archive.org/web/19971007210048/http://www.cdmag.com/strategy_vault/deadline_review/page1.html.
- ↑ Brenesal, Barry (August 1996). "Deadline". PC Games. Archived from the original on October 18, 1996. https://web.archive.org/web/19961018133708/http://www.pcgamesmag.com/games/Aug96/dead896.html.
External links
Original source: https://en.wikipedia.org/wiki/Deadline (1996 video game).
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