Software:Bubble Bobble Plus!
| Bubble Bobble Plus! | |
|---|---|
| Developer(s) | Taito Dreams Inc. |
| Publisher(s) |
|
| Platform(s) | WiiWare |
| Release | |
| Genre(s) | Platform |
| Mode(s) | Single-player, multiplayer |
| Bubble Bobble Neo! | |
|---|---|
![]() | |
| Developer(s) | Taito Dreams Inc. |
| Publisher(s) | Taito |
| Designer(s) | Fukio Mitsuji |
| Platform(s) | Xbox 360 |
| Release | |
| Genre(s) | Platform |
| Mode(s) | Up to 4 players simultaneously |
Bubble Bobble Plus! and Bubble Bobble Neo! (バブルボブル
Gameplay
As with previous games, the player will have to defeat all enemies across a number of screens by trapping them in bubbles and popping them. The normal mode features the original two playable characters, Bub and Bob, while the Arrange Mode adds support for up to 4 players, joined with female characters Peb and Pab,[5] as yellow and pink bubble dragons respectively.
The game contains several playing modes - a remake containing 100 classic stages and a new story mode with 100 new stages, as well as more difficult "Super" versions of those stages.
In addition, for Bubble Bobble Plus!, two downloadable content packs (Extra 1 and Extra 2) were released consisting of 50 "very hard" stages each, as well as new boss characters.[6] These Extra modes also include four player support.
Reception
| Reception | |||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||
Bubble Bobble Plus! received "generally favorable reviews", while Bubble Bobble Neo! received above-average reviews, according to the review aggregation website Metacritic.[7][8] N-Europe praised the Wii version, saying it had a wealth of content to enjoy, while the downloadable packs were fairly reasonably priced and offered a significantly ramped up challenge from the standard levels.[19]
References
- ↑ Microsoft. "BUBBLE BOBBLE Neo!". Microsoft. Archived from the original on September 17, 2009. https://web.archive.org/web/20090917080557/http://www.xbox.com/en-US/games/b/bubblebobbleneoxbla. Retrieved September 14, 2009.
- ↑ Spencer Yip (July 22, 2009). "Bubble Bobble Neo Bursting On Xbox Live In August". Enthusiast Gaming. Archived from the original on November 17, 2018. https://web.archive.org/web/20181117052206/https://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/. Retrieved August 7, 2022.
- ↑ Spencer Yip (February 5, 2009). "Bubble Bobble Plus Out On WiiWare Next Week". Enthusiast Gaming. Archived from the original on February 18, 2019. https://web.archive.org/web/20190218132327/https://www.siliconera.com/2009/02/05/bubble-bobble-plus-out-on-wiiware-next-week/. Retrieved August 7, 2022.
- ↑ "Pop-Powered Adventures Bubble Up through the Clay". May 25, 2019. Archived from the original on June 12, 2009. https://web.archive.org/web/20090612102047/http://www.nintendo.com/whatsnew/detail/cNvEoQ-YDZpGumnH12q5M3DoMBE9DCL1. Retrieved May 26, 2009.
- ↑ Bubble Bobble Plus Title Operations Guide, Wii Shop Channel
- ↑ Marcel van Duyn (January 21, 2009). "Bubble Bobble Wii - Now With 4 Player Support". Gamer Network. https://www.nintendolife.com/news/2009/01/bubble_bobble_wii_now_with_4_player_support. Retrieved August 7, 2022.
- ↑ 7.0 7.1 7.2 7.3 "Bubble Bobble Plus! Critic Reviews for Wii". Red Ventures. https://www.metacritic.com/game/bubble-bobble-neo/critic-reviews/?platform=wii. Retrieved August 7, 2022.
- ↑ 8.0 8.1 "Bubble Bobble Neo! for Xbox 360 Reviews". Red Ventures. https://www.metacritic.com/game/bubble-bobble-neo/critic-reviews/?platform=xbox-360. Retrieved August 7, 2022.
- ↑ Tom McShea (September 23, 2009). "Bubble Bobble Neo Review". Red Ventures. https://www.gamespot.com/reviews/bubble-bobble-neo-review/1900-6229007/. Retrieved August 7, 2022.
- ↑ Lucas M. Thomas (June 9, 2009). "Bubble Bobble Plus! Review". Ziff Davis. https://www.ign.com/articles/2009/06/09/bubble-bobble-plus-review. Retrieved August 7, 2022.
- ↑ Daemon Hatfield (September 17, 2009). "Bubble Bobble Neo Review". Ziff Davis. https://www.ign.com/articles/2009/09/17/bubble-bobble-neo-review. Retrieved August 7, 2022.
- ↑ dharn (April 22, 2009). "Test: Bubble Bobble Plus" (in fr). Webedia. Archived from the original on March 1, 2021. https://web.archive.org/web/20210301043122/https://www.jeuxvideo.com/articles/0001/00010690-bubble-bobble-plus-test.htm. Retrieved August 7, 2022.
- ↑ Marcel van Duyn (April 11, 2009). "Bubble Bobble Plus! Review". Gamer Network. https://www.nintendolife.com/reviews/2009/04/bubble_bobble_plus. Retrieved August 7, 2022.
- ↑ Zachary Miller (July 3, 2009). "Bubble Bobble Plus!". NINWR, LLC. https://www.nintendoworldreport.com/review/18985/bubble-bobble-plus-wii. Retrieved August 7, 2022.
- ↑ "Bubble Bobble Plus! review". Official Nintendo Magazine (Future plc) (43): 88. June 2009.
- ↑ "Bubble Bobble Neo!". Official Xbox Magazine UK (Future plc): 107. December 2009.
- ↑ "Bubble Bobble Neo!". Official Xbox Magazine (Future US): 73. October 2009.
- ↑ Roger Hargreaves (April 2009). "Bubble Bobble Plus! (Wii)". Teletext Ltd.. Archived from the original on April 24, 2009. https://web.archive.org/web/20090424132534/http://www.teletext.co.uk/gamecentral/features-reviews/42c45f30225a654fabeb8b25f43b5e75/Bubble+Bobble+Plus!+(Wii).aspx. Retrieved August 7, 2022.
- ↑ Sam Gittins (April 22, 2009). "Bubble Bobble Plus!". Archived from the original on February 11, 2010. https://web.archive.org/web/20100211115755/http://n-europe.com/review.php?rid=451.
External links
- Famitsu scans
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.

